Total Vanilla Beyond 2.0 has arrived
A Vanilla+ mod, that tries to keep the base game feeling, but expands the experience greatly.
Spoiler Alert, click show to read:
Total Vanilla Beyond 2.0 has arrived
A Vanilla+ mod, that tries to keep the base game feeling, but expands the experience greatly.
Spoiler Alert, click show to read:
Last edited by Frunk; May 21, 2018 at 03:24 AM. Reason: Tidy up.
Proudly under the patronage of King Athelstan of the Imperial House of Hader
Author of Total Vanilla Beyond mod for Medieval 2 - Kingdoms &
Developer of Total Bananas mod for Medieval 2 - Kingdoms (beta)
Steam Workshop Mods for Rome 2, Warhammer, Warhammer 2
Discord: zumi's cookie corner
Fighting for launch of "Cookie Friday" and "No Pants Saturday"
Last edited by Frunk; May 21, 2018 at 03:30 AM. Reason: Tidy up.
Script for selecting heir | Script for annexing faction by marriage ties | Unlock non playable factions
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Under the patronage of Mega Tortas de Bodemloze
Sharpen your axes for the Kingdom of Khazad-Dûm preview video. A widespread realm in underground mountain halls, where smiths craft heavy armours and proud lords stroke their beards.
DCI: Last Alliance is a WIP Second Age mod to Third Age: Total War that will grant tense and glorious battles; the Dwarves know there are always old wrongs to avenge and new threats to oppose.
See more here!
Spoiler Alert, click show to read:
Last edited by Frunk; May 21, 2018 at 03:32 AM. Reason: Tidy up.
Be your friend's, true friend. Return gift for gift. Repay laughter, with laughter again
but betrayal with treachery.
- The Havamal
Dawn of Conquest has moved into it's own forum!
Dawn of Conquest represents the ultimate sandbox campaign set in Europe and covering 1330-1450, the period with many historical conflicts. The modding philosophy is "history inspired game play". The mod features a completely new campaign map with overhauled graphics and the best campaign and battle AI possible on the Kingdoms engine.
Forum link: http://www.twcenter.net/forums/forum...wn-of-Conquest
Rise of the Eagles, a Napoleonic mod for MTW2, has been released in its Alpha 3.0 status. New factions, new gameplay mechanics and balancing of all units, tons of new models and reworked AI behaviour \ morale system.
My Mods and Projects
- Realism Core v5 for La Monteé de L'Empire 4.2 (NTW)
- Battle Chaos, give life to your fights! (NTW)
- Battleterrain Mod, larger, better campaign battle maps (NTW)
- Developer for 1800 (ETW) battle mechanics, unit stats
- Developer for Victoria Total War (ETW) unit modeller \ texturer
- Developer of Rise of the Eagles (MTW2 - HOSTED), creator \ db \ models \ textures
- Risorgimento 1859 The Franco-Austrian War (NTW), creator \ developer
New version of The Unofficial Patch for The Elder Scrolls: Total War, based on the devs newest updates, is now availible to download!
Link to the thread
A preview of the unreleased 1.0 version of Westeros: Total War for Medieval II: Total War,
showcasing the custom battle of King's Landing as Stannis Baratheon lays siege to the city to reclaim the Iron Throne.
View more here!
Under patronage of General Brewster of the Imperial House of Hader.
How to make Morrowind less buggy for new players - Of course every player may find it useful.
The Unofficial Patch 1.41 for The Elder Scrolls: Total War (for Medieval II: Total War Kingdoms) has now been released!
It includes fixes to khajiit and dunmer temples, fixes to inconsistencies in unit sizes, fixes to textures, and much more...
Learn more here!
Total Vanilla Beyond 2.7 for Medieval II: Total War Kingdoms - Once more unto the breach, dear friends, once more...
More unique buildings, revamped recruiting, more playable factions & less bugs (hopefully).
Explore the new update and conquer from Mongolia to the Americas!
Find the mod here!
Tsardoms Total War - a mod for Medieval II: Total War - Kingdoms
The Tsardoms Total War team are proud to present a preview of the Republic of Genoa.
This great Ligurian republic has both a powerful navy and the best crossbowmen in Europe, as well as an array of other troops.
It is time for the Genoese to rise once again! For Genoa and for Saint George!
Learn more here!
After years of development, Westeros: Total War for Medieval II: Total War - Kingdoms has released a public beta!
(There's a video guide to installation, if you need one.)
See more here!
Total Vanilla Beyond 2.9 is now released...
A most beautiful campaign map, 400 new Ancillaries and Traits
More color for rebels, more flags for orders and wales
Touch ups, squashed bugs and other minor things
Come in and find out...
Proudly under the patronage of King Athelstan of the Imperial House of Hader
Author of Total Vanilla Beyond mod for Medieval 2 - Kingdoms &
Developer of Total Bananas mod for Medieval 2 - Kingdoms (beta)
Steam Workshop Mods for Rome 2, Warhammer, Warhammer 2
Discord: zumi's cookie corner
Fighting for launch of "Cookie Friday" and "No Pants Saturday"
Warriors, White wolves and Snow trolls star in the third DCI: LA-faction preview video, of the Hill-men of the North.
DCI: Last Alliance is a WIP submod for Third Age: Total War for Medieval II: Total War - Kingdoms.
It brings the player to the end of the Second Age, when an alliance of Elves and Men challenges Sauron's might.
See the preview here!
Warcraft: Total War: Official Public BETA Version 1.0 has been released!
Spoiler Alert, click show to read:
Last edited by Frunk; May 21, 2018 at 03:36 AM. Reason: Tidy up.
Be your friend's, true friend. Return gift for gift. Repay laughter, with laughter again
but betrayal with treachery.
- The Havamal
It's over. The final chapter has arrived.
3.0 is ready for download!
You are welcome to try the newest and last iteration of Total Vanilla Beyond.
For those who have never heard about it:
The mod keeps the vanilla feel, but expands it in almost every aspect.
More settlements, more units, more factions.
Conquer from the Americas to Karakorum. Be one of 30 playable factions.
No complicated mechanics, just vanilla with more sugar.
Visit the release thread here.
Proudly under the patronage of King Athelstan of the Imperial House of Hader
Author of Total Vanilla Beyond mod for Medieval 2 - Kingdoms &
Developer of Total Bananas mod for Medieval 2 - Kingdoms (beta)
Steam Workshop Mods for Rome 2, Warhammer, Warhammer 2
Discord: zumi's cookie corner
Fighting for launch of "Cookie Friday" and "No Pants Saturday"
Machiavello Total War has moved into it's own forum!
A homage to Niccolò Machiavelli, this mod is a total conversion set in the mid-XV century Italy, with a strong focus on historical accuracy and quality. It will feature a large main campaign and regional minicampaigns to learn new implemented features and to focus on specific sets of events.
The mod is set to continue the legacy of the unfinished Machiavello Mod created by The Housekeeper years ago. However, the purpose is to represent - as much as the M2TW engine allows it - the social, political, economical and historical landscape of mid-XV century Italy.
It will do so through extensive scripting, posing the player to choose a path that will influence the game play and its outcomes.
Forum Link: http://www.twcenter.net/forums/forum...l-War-(MachTW)
Total Vanilla Beyond 3.1 (standalone) is ready to download.
It contains various fixes and much love
Now with really bad AI and again with the loved vanilla CAI that has war for everyone.
And it comes included with 66% more morale
Proudly under the patronage of King Athelstan of the Imperial House of Hader
Author of Total Vanilla Beyond mod for Medieval 2 - Kingdoms &
Developer of Total Bananas mod for Medieval 2 - Kingdoms (beta)
Steam Workshop Mods for Rome 2, Warhammer, Warhammer 2
Discord: zumi's cookie corner
Fighting for launch of "Cookie Friday" and "No Pants Saturday"
Rise of Three Kingdoms for Medieval II: Total War - Kingdoms has released it's final version - version 3.0 - introducing the new Goguryeo faction, mission system for Yuan Shao, and custom battle maps for Fortified Passes, as well as numerous fixes, updates and other new content
Member of the Imperial House of Hader - Under the Benevolent Patronage of y2day
A Wolf Among Sheep: A Rise of Three Kingdoms AAR
Total Bananas - 1099
beta#1 release (stable and very far in development)
This mod is a very pure vanilla+ mod and combines the Grand Campaign Map with the Americas Map.
Ports Factions, Units, Buildings, Mechanics from all the Kingdoms Expansions into one glorious Expanded Grand Campaign.
Come in and find out! Join the journey up to the full release! Conquer Yucatan as the Kingdom of Jerusalem!
http://www.twcenter.net/forums/showt...as-1099-beta-1
Proudly under the patronage of King Athelstan of the Imperial House of Hader
Author of Total Vanilla Beyond mod for Medieval 2 - Kingdoms &
Developer of Total Bananas mod for Medieval 2 - Kingdoms (beta)
Steam Workshop Mods for Rome 2, Warhammer, Warhammer 2
Discord: zumi's cookie corner
Fighting for launch of "Cookie Friday" and "No Pants Saturday"