06-23-22 | by Caillagh de Bodemloze

Warhammer III News

As well as the teaser video above for the Total War: Warhammer III DLC Immortal Empires, the official blog has
some introductory information and also a post with the map.
If you're more interested in the upcoming update 1.3, then there's a post about that, too!

Join our Warhammer discussion here!

06-08-22 | by Caillagh de Bodemloze

Sons of Mars campaign

Have you tried the Sons of Mars campaign mod for Rome: Total War?
It's a new version of the prologue of the original Rome: Total War;
now you can change some of the elements of the campaign, and you can save!

Discover more here!

06-07-22 | by Caillagh de Bodemloze

Ox carts for Carthage and Ptolemaics

Ox carts for Carthage and Ptolemaics

Ox carts for Carthage and Ptolemaics is a submod for Divide et Impera for Rome II: Total War.
This submod will make Carthage and Egypt display ox-carts instead of camels on the campaign map
when trading by land.

Try it out here!

06-02-22 | by Caillagh de Bodemloze

Picture of the Week celebrates Warhammer III!

Picture of the Week is hosting a special competition to celebrate the latest TW Warhammer game; Total War: Warhammer III!
The winner could receive a Warhammer DLC (generously donated by RafSwi7)!

To enter this special themed contest, you'll need to submit a screenshot from one of the three Total War: Warhammer games.
Please read the rules before submitting an entry.

Enter the contest here!

05-26-22 | by Caillagh de Bodemloze

Simple naval fix

Simple naval fix mod

The Simple naval fix mod for Empire: Total War is now available.
It fixes two entries that made ships like galleons unbalanced.
Try it out at the link below!

Find more here!

Two updates have been released very close together for Last Alliance: Total War for Total War: Shogun 2:
Two Kings and The Prancing Pony which includes two new factions: Kingdom of Ered Luin and Republic of Breeland!

Check out the mod here!

05-12-22 | by Caillagh de Bodemloze

Demetrios Poliorketes - update!

A new update has been released for Demetrios Poliorketes for Total War: Rome II!
Rhodos is now a playable faction, the Colossus is on the campaign map, there's a new 'move capital' mechanic,
and there are changes to the Aitolian League. Why not try it out?

Discover more here!

Glory of Rome Remastered - Make Rome Great again is a total overhaul mod in development for Total War: Rome Remastered.
It features a bigger map, and new units, buildings, gameplay mechanics, scripts and more.
Update 0.0.9 adds new regions and factions and expands the regions of Gaul, Belgica, Britain, Spain and the Alps. Work on the mod continues!

Find more details here!

04-21-22 | by Caillagh de Bodemloze

Scripted 'Historical' Battles Tutorial

Scripted 'Historical' Battles Tutorial for Total War: Attila

Have you ever wanted to create the Battle of Winterfell in Total War: Attila? The Battle of Agincourt? The Sack of Rome?
To provide players with a scenario full of cutscenes, reinforcements, and unique objectives?
Well, now you can, with a new tutorial created by Caligula on how to script 'historical' battles!

Learn how here!

04-18-22 | by Caillagh de Bodemloze

Unofficial Patch 2.0.4 for The Elder Scrolls Total War

The new version of the Unofficial Patch for The Elder Scrolls Total War for Medieval II: Total War has been released!
The most important element of this update is an upgrade to the new generation Engine Overhaul Project, which allows the team to include
many features that were previously impossible in Medieval 2! Various bugfixes and some balancing are also included.

See the details here!

04-12-22 | by Caillagh de Bodemloze

Demetrios Poliorketes - update preview!

Demetrios Poliorketes for Total War: Rome II has big plans!
The next major update will include more historically reasonable province layouts, changes to the Aitolian League,
a new "move capital" mechanic, and a new playable faction!

Find the details here!

04-08-22 | by Caillagh de Bodemloze

Lucium Total War 3.0!

Lucium Total War 3.0 for Medieval II: Total War is due to be released at 7pm BST today!
It's set between 1700 and 1850, bringing the periods of Empire: Total War and Napoleon: Total War together,
and the new version has a new menu, new music, more units, more factions, fixes, and much more!

Learn more here!

04-07-22 | by Caillagh de Bodemloze

Total War news!

Update 1.1.0 has been released for Total War: Warhammer III.
It includes fixes, but also makes changes to gameplay and mechanics - read the official release notes for more.

Also, today Total War: Medieval II is out for iOS and Android!

Discuss Warhammer here and Medieval II here!

04-02-22 | by Caillagh de Bodemloze

Tierra Santa Total War - a new forum!

Tierra Santa Total War for Medieval II: Total War - Kingdoms now has its own forum!
This mod - which currently has a public beta release available - is based on the conflicts involving the Holy Land
between 1050 -1330, with new units, ancillaries, buildings, scripted events, and more!

Find the mod's new home here!

03-26-22 | by Caillagh de Bodemloze

Last Alliance: Total War - Durin's Folk Update released!

Baruk Khazad! Khazad ai-menu! Dwarves are marching to war!
A new update for Last Alliance: Total War for Total War: Shogun 2 is out now!
It introduces a new faction, the Kingdom of Khazad-dum, with new units and expanded campaign map!

Find the details here!