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Thread: IWTE - Vegetation editing

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    Gigantus's Avatar I am not special - I am a limited edition.
    Patrician took an arrow to the knee spy of the council

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    Default Re: IWTE - Vegetation editing

    I set up a directory within the IWTE called swamp_tree where I keep the milkshape model. This has a sub directory called textures where the TGA is kept. Do I need a different set up?
    According to the DOS window it recognizes the TGA's name but fails to recognize the file. Is it possible the TGA is messed up?



    You are right regarding the details of that particular model - I wasn't very happy with and used another one. Now I just have to figure out what is going wrong with the additional files.

    The weird thing is that in game I have the black squares again but the screenshot shows them all correctly.




    Edit: the TGA is 512*512, changing it to 256*256 and trying again.
    Edit2: nope, not even 128*128 did work - still the same error message
    Last edited by Gigantus; September 24, 2014 at 08:27 PM.










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