501st Legion
Elementary, my dear Watson.
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Any ideas what is that unit?
He might be using the +3 attack (and a +1 experience upgrade?) from temple upgrades for the Foresters.Korlon said:Hannibal, I don't know where the heck you got the data for those, but they aren't correct...
Agreed. The Foresters are way expensive to build; but they are awesome. With temple upgrades and experience built up in just a few battles, they can sport attack ratings of 17+ !!!It's really a battle between the Forester Warband and the Pharaoh's Bowmen. I'd have to say the Forester Warband wins.... the spear of the Forester Warband also makes it very nice. Archers can run away from infantry, but not cavalry, so they can actually fight against their arch-nemesis...
Pharoah's bowmen wins hands down.
pharoahs are the best, gaul doesnt have the units to back up their archers so a gaul versus egypt battle egypt would win hands down
if your gonna put it this way, then the strongest archer unit would become the archer auxilia simply because the roman factions are the best and kick other factions asses![]()
egypt can beat rome anyday, give me 6 chariots, 6 pharoahs gaurds, and 6 pharoahs archers and i will kill any army you raise. only if you mod to give yourself some ungoddly advantage can rome beat egypt with a army of the same money
im being reasonable with this as well, no max armies as they are hard to gain in the campaign, but something along the lines of a 15k army
make your gallic one of the same money and ill still be able to whip your armies but with egypt![]()
Pharaoh Guards is good, but compare to Spartan Hoplites, or simply Amoured Hoplite, they cannot be compared. Chariots are useless unless you use the Vanilla that support adding HP (this is certainly unrealistic). Pharaoh Archers can easily be beaten by cavalry.if your gonna put it this way, then the strongest archer unit would become the archer auxilia simply because the roman factions are the best and kick other factions asses
egypt can beat rome anyday, give me 6 chariots, 6 pharoahs gaurds, and 6 pharoahs archers and i will kill any army you raise. only if you mod to give yourself some ungoddly advantage can rome beat egypt with a army of the same money
Forester Warband: Missile = 14; Melee = 11; defence --> 3 armor + 4 skill
Cretan Archers__: Missile = 11; Melee = 6; defence --> 0 armor + 4 skill
Pharaoh's Bowmen: Missile = 10; Melee = 9; defence --> 7 armor + 5 skill
You guys are talking apples and oranges: Single Player (SP) with no cost constraints versus Multiplayer (MP) with denarii limits. Sounds like you are both right, within your own contexts, but fail to acknowlegde the others' ground rules.
My ground rules are: I am talking about SP. In a long campaign, denarii limits do not apply.
Also, anyone with half a brain, who is going to play Gaul and use the Forester Warband, is going to build the third-tier temple which gives +3 to ranged attack.
Someone who has played Egypt might pipe up about the +1 weapons upgrade available to them; but this upgrade is not available until FIFTH-tier temple. In my SP games, the campaign is just about over by then.
Using Korlon's numbers, and updating the Foresters for the +3 temple upgrade, you get:
Code:Forester Warband: Missile = 14; Melee = 11; defence --> 3 armor + 4 skill Cretan Archers__: Missile = 11; Melee = 6; defence --> 0 armor + 4 skill Pharaoh's Bowmen: Missile = 10; Melee = 9; defence --> 7 armor + 5 skill
So, right out of the gate, the Foresters look mighty strong, compared to any other archer units. Now, protect these units just long enough to fight a few fights, and they become virtually invincible in goups of 4 or more.
Why? Because the Foresters' starting attack is so high that, even as rookies, they slaughter just about anything. This racks up kills for them; and the swords defending them get relatively few kills. The high kill number for the Foresters gives them experience, which pumps their attack value even higher: 15; 16; 17; and up ( I know I have seen 18, maybe even higher).
As if this is not enough, Foresters get the +8 against cav. And I can say, having played with them and (arrgghh!) against them, that they are extremely good at shish-ke-bobbing horses. As if that were not enough, Foresters get an additional combat bonus in woods or snow. As if that is not enough, remember that Gaul, like all Barbarians, only get buildings to tier-3; so fully upgraded Foresters can show up very, very early in the game; when most troops have very little protection against arrows.
After a short grooming session of maybe 6 battles, a stack of 4 foresters, protected by a screen of 8 Chosen swords, 2 Druids, and 4 to 6 flanking heavy cav, is not only near invincible, you can expect the protecting screen of swords to get -ZERO- kills. Yes, I said ZERO, nada, zip, the empty set. How is this possible? Because the fear factor of the Foresters + Druid chant + chosen sword war cry, will make full stacks of pre-marius Roman (and all others), pee in their pants and rout before their advance can contact the front line to melee! I can not count the number of times this delightful event happened.
An author of a Gaul tutorial once said (I am paraphrasing) that, "one or two developed Forester warbands can rout most full stacks... Two warbands can paint the ground solid gold with flaming arrows." Four units of Foresters is overkill, but very fun to watch.
I have not been able to replicate the Foresters' results with Pharoah's Bowmen. Possibly because I have not tried hard enough: Getting them from a missile attack of 10 to a missile attack of 14 (which is where upgraded Foresters start) based on experience upgrades alone, seems like a very long haul.
And Cretan archers? Phht!! I can only rarely keep them alive long enough to get the chevron advances needed to make them on a par with starting (upgraded) Foresters
Someone who read an earlier post by me on this subject, decided to spam Foresters: We are talking many, many stacks, some with 10 or more Forester units per stack. Very expensive, but he got boringly easy wins, no matter what the enemy fielded against him.
Nothing else comes close: Foresters FTW.
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