Announcements from Mods & Hosted Mods (Attila BMM)
The purpose of this thread is to act as a place for any and all Total War: Attila mods and mod teams to share news, announcements and updates regarding their mod.
It is also a thread that will be used by staff to announce if and when a mod has been relocated to a new location, such as from Attila Modifications to a Hosted Mod forum.
Interested in mod announcements for other Total War titles as well? Find them below:
All modders and mod teams are welcome to use this thread to post announcements, and likewise anyone may comment, but please keep the following in mind:
Please be considerate of other modders and mod teams when making your announcements - in other words, try not to spam this thread, but keep it for your more important announcements. There is currently no limit on how many announcements you can post in a certain time frame, but a limit may be added if moderation deems it necessary
Please be respectful at all times when responding to announcements, whether you are a modder yourself, or just a player
Please keep your announcement reasonably brief, and small, visually. i.e. readers should be able to view the entire announcement, along with your signature, without scrolling (on a regular-sized computer screen)
This thread may be tidied up periodically and posts may be deleted, or edited, to make the thread easy to navigate
Staff reserves the right to post announcements on behalf of mods and mod teams, but regular members are asked only to post announcements if they are part of a mod team, or they have permission from the mod team - if you are unsure, please PM me or another moderator
What types of things are counted as announcements?
Newly released mods
New version releases, patches, and hotfixes
New previews
Any other significant updates - if you are unsure, please PM me or another moderator
This update of the ROMANI UNITS PACK contains balancing changes, improvements and new features like optimized "fame levels" of the factions and increased vanilla mercenaries recruitment chances.
Enjoy the ROMANI UNITS PACK
Swiss Halberdier
July 25, 2017, 12:17 AM
Commissar Caligula_
Re: Announcements from Mods & Hosted Mods (Attila)
I've created a modding resource, Supply Wagons & Barrels, if anyone wants to include it in their own mod.
http://i.imgur.com/klOza6M.png
Supply Wagon
The supply wagon is a slow moving chariot unit with next to no combat strength. You can only have one per army.
Supply Barrel
The supply barrel is a stationary barrel that is available to defenders in a siege battle. It functions similarly to a bastion onager, in that it can only be placed in specific parts of the walls.
Refill Ammunition
This special ability refills 3 ammunition for all units within a 75m vicinity of the wagon or barrel. For the first 25 seconds, this ability reduces the movement speed of units within its range by 75%. At the end of these 25 seconds, the units regain 3 ammunition, and there is a 50 second recharge on the ability. It can only be used ten times.
July 25, 2017, 04:42 AM
Swiss Halberdier
Re: Announcements from Mods & Hosted Mods (Attila)
This update of AUM-ATT contains balancing changes, improvements of the custom units and new features like increased fame levels limits of the factions and increased vanilla mercenaries recruitment chances.
XAIis a thorough balancing and fixing of the Attila campaign, battle AIand other and elements. XAI'sother goal is to be a core improvement base mod, designed in modularfashion so that you can play or mod the game exactly the way you want.
Re: Announcements from Mods & Hosted Mods (Attila)
MASHAYEKH CHARLEMAGNE MOD PACK
[A modification for Total War Attila]
-Play as a vanilla major powers and gain glory,but this time it is harder,much more harder,this mod is trying to add some historical units to the biggest factions(Charlemagne,Asturias,Emirate of Cordoba.....)
XAI: Attila is now available for download. There are three core components - the XCAI: Advanced Campaign AI, The XDAI: Advanced Diplomacy, and the XBAI: Advanced Battle AI.
In addition to these, there are seven other modules, fixing bugs and changing elements of gameplay.
Announcements from Mods & Hosted Mods (Attila BMM)
Have you ever dreamt of invading Italian Peninsula as the... Aetolian League?
With the playable campaign approaching either in January or February, the Ancient Empires team lets us decide which 3 factions, except for Rome and Carthage, will be included in the first full build of this Attila: Total War mod.
Announcements from Mods & Hosted Mods (Attila BMM)
Modder's Hub
Resources, Tutorials & More
The Modder's Hub for Total War: Attila is designed to be a place where modders can find various open source models, textures, animations and skeletons that they can use in their own mods, in addition to various modding tools and tutorials, and even a look at unique tweaks modders have made that explore new areas of modding.
Re: Announcements from Mods & Hosted Mods (Attila)
Updated Mod Launcher - Total War: Attila
Creative Assembly has released an updated mod launcher for Total War: Attila.
You can now upload mods of any file size to the Steam Workshop, and no longer do you have to split a mod between 8 parts if it is absolutely massive in file size.
It appears that this update may be buggy and disrupt normal play however. More information can be found on Reddit
February 16, 2018, 05:46 AM
Miguel_80
Re: Announcements from Mods & Hosted Mods (Attila)
Workaround to update your Mod in Workshop
If you need update your Total War: ATTILA Mod urgently or are tired of waiting for CA fix the Mod Manager, you can do so with the previous Patch 6 Launcher. Only for mods that were uploaded with the previous Launcher; before the 5th of February.
This update of AUM-ATT contains small optimizations related to the custom units and the update of the Steam threads after the Attila launcher patch which caused issues for us modders.
1403: Kingdom Come Total War is a conversion of Total War: Attila Age of Charlemagne campaign,
inspired by Kingdom Come: Deliverance, which will depict early 15th century.
Starting in 1403 AD, the modification will feature historical factions and units of the period, as well as new UI, unit cards and other changes.
On the 25th March, two brave Hobbits who were very, very far from home ventured into Mount Doom and destroyed the Ring, ending Sauron's reign of terror.
In celebration of this, we have decided to release an alpha version of Rise of Mordor for Total War: Attila!