Time to re-install to get rid of FRoME then... ^_^ Hello beta
Mordor
Gondor
Rohan
Isengard
Rhun
Dale
Balchoth
Variags
Harad
Eriador/Men of the West
Reunited Kingdom
Beornings
Dwarves of Erebor
Dwarves of Ered Luin
Orocarni Dwarves
High Elves
Galadhrim Elves
Mirkwood Elves
Avari Elves
Dunlendings
Corsairs and Outlaws
Orcs of the Misty Mountains
Orcs of Gundabad
Brood of Ancalagon
Brood of Glaurung
Brood of Scatha
Spawn of Ungoliant
Creatures of the Night
Creations of Eru
Time to re-install to get rid of FRoME then... ^_^ Hello beta
Kingdom of Lindon preview video out
DCI: Last Alliance - WIP Second Age mod | DCI: Tôl Acharn - mighty Dúnedain Counter Invasions |
Additional Mercenary Minimod - more mercs; for TATW and DCI | Family Tree minimods - lore improvements | Remade Event Pictures - enhance cultures trough images |
Favorite TATW compilation: Withwnars Submod Collection
Patron of Mank, Kiliç Alì, FireFreak111, MIKEGOLF & Arachir Galudirithon, Earl of Memory
good luck guys. i wish you the best.
PATCH1 has been released, it fixes a few mistakes I overlooked and also adds a few more buildings on top of those already added.
Will download and try all out tonight when i'm off work.
I need unit cards for the following buildings if anyone wants to help me out. You will receive the best gift there is to give, my appreciation and satisfaction.
Spoiler Alert, click show to read:
Last edited by alreadyded; May 12, 2011 at 03:27 PM.
the caravan ones must certainly have cards in game already..i think there were already such buildings in crusades campaign..anyway..here's a link that could help you with portraits for your mods..has plenty screenshots and a creatures subsection with close pics of shelob too
http://arwen-undomiel.com/images/creatures.php?page=1
for the rest i'll see i'f i can help with some of them,but i really can't promise you anything ..i'll have to learn how to do it first..if i understood right you want the crads that open when right clicking on a settlement,right ?
i don't see a download link, soo i guess that this beta is not for every1?
I need selection cards for buildings, the small ones you click to build it. I can just use the same image in a larger size for the "right-click" info screen.
It is a closed Beta, but almost anyone may join. As long as you are capable of leaving useful feedback, that is all I care about.
Last edited by alreadyded; May 12, 2011 at 01:52 PM.
i think i can do the water triplet..found some nice pics on the net..but fountains in an ord city wouldn't really fit..
same goes for statues..
anyway
does all this have to be generic or faction specific ?
I am fine with generic, anything is better than these Roman placeholder buildings and beggars can't be choosers.
As for Orc statues and fountains, I think they would have them, though they wouldn't be beautiful. Minas Morgul and Cirith Ungol both had 'scary' statues out front in their brief descriptions. I think the leechers and healing houses do not fit for the Orc's though. Maybe call it a "Spawning Pit" for the Orc's or something?
Last edited by alreadyded; May 12, 2011 at 02:56 PM.
"spawning pit" as in just a mud hole ?
regarding the statues maybe i could "mutilate" -ridicule the others' ones..maybe puting gargoyle heads instead of the normal ones..kinna like in the movie,where they have substituted one head with a junk metal thing
Last edited by alreadyded; May 12, 2011 at 03:23 PM.
thanks for having me in the group. i will test it out as soon as i can but real life calls when you feel the laziest.
Cirith Ungol had some freaky 'watcher' statues that also served as defence in the books. So there's precedent.
A lot of what you sent me looks really good Noobas, I am surprised you were able to do all that with paint.net . I will start improving them where necessary and coding them into the game. Thanks again!
well..your sub-mod(s) looked like a great idea and i' d be glad to help ..maybe you should take a look at "turtle mod" in submods section too..it has some really nice ideas..like hobbits "can_hide_anywhere" EDU attribute etc..
I already added "hide_anywhere" to a couple assassin units and to the barrow wights, but yeah Hobbits should totally have it too. No clue why I didn't think of that .