Thread: The Great Conflicts main discussion thread. Please post here!

  1. #7261

    Default Re: The Great Conflicts main discussion thread. Please post here!

    I must say that this mod gives me hope to continue playing M2TW. It's been a long wait but I'm sure the team will do your best to give one of the most historically accurate mod.
    PS. I can help with texturing if you need a hand

  2. #7262

    Default Re: The Great Conflicts main discussion thread. Please post here!

    ModDB page created: http://www.moddb.com/mods/the-great-...s-872-1071-tgc.

    Will updated it soon.

  3. #7263
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    Quote Originally Posted by Nelduin View Post
    ModDB page created: http://www.moddb.com/mods/the-great-...s-872-1071-tgc.

    Will updated it soon.
    Continue with Tagmatic Armies that are 100% finished and with Rus preview that also has 100% active screenshots of the units.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  4. #7264

    Default Re: The Great Conflicts main discussion thread. Please post here!

    hows the progress regarding the buildings,the map etc?
    are you going to implement a system like point blacks RR/RC 2.0?

  5. #7265
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    UPDATE:
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  6. #7266
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    Quote Originally Posted by sarpedon21 View Post
    hows the progress regarding the buildings,the map etc?
    are you going to implement a system like point blacks RR/RC 2.0?
    to be frank, i don´t remember rr/rc system, but if so - i wouldn´t care or copy rr/rc 2.0.
    for now, the finetuning has started. most buildingbonuses are ballanced and working + the recruitment for the factions.
    but everything is wip and some more things need to be added and corrected.

  7. #7267
    Julio85's Avatar Biarchus
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    That's a great news keep going!

  8. #7268
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: The Great Conflicts main discussion thread. Please post here!


    Trapezitae tier 1


    A unit that uses javelins and spears.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  9. #7269

    Default Re: The Great Conflicts main discussion thread. Please post here!

    Isn't that unit for the Thematic Roman roster I uploaded at ModDB?

  10. #7270
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    Yes but this is tier 1 of that unit now in preview i add more pics while new units are adding.
    Replacing [placeholder].
    In the Thematic Preview some units or upgrades are still missing.
    But you can publish the Tagmatic Preview that is 100% ready just like the preview of Rus.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  11. #7271

    Default Re: The Great Conflicts main discussion thread. Please post here!

    I will do that. Just tell me when you want me to update the Thematic Preview then.

  12. #7272

    Default Re: The Great Conflicts main discussion thread. Please post here!

    I guess Lombards are also ready for publish. But we will see what AnthoniusII and Tartaros say.

  13. #7273
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    Many previews were ready but their pictures were lost durring imageshack reform.
    Now we need new ones.
    Previews that have restored unit images are:
    Imperium Romanum (HRE)
    Kievan Rus
    Magyars
    Roman Empire Part II Tagmatic Units

    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  14. #7274
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    here´s also a link, i published some time ago with many pictures taken during the production of uniticons
    https://mega.nz/#!bJ5FVYCC!4deVqfiCqLXYD_SDd-4xiuBa20mmYYar4ryew4neroM

  15. #7275
    Svir@c's Avatar Libertus
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    Wow ... good job guys! Keep up the fantastic work and the "end" will be close!!!
    Spoiler Alert, click show to read: 
    -Come not between the Nazgúl and his prey!- J.R.R.Tolkien, The Battle of the Pelennor Fields, The Return of the King

  16. #7276
    _Tartaros_'s Avatar "Harzschütze"
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    thank you.
    we´ll continue development once we released the first puplic version.
    modding is endless in minds

  17. #7277
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    Let me check if you have done your homework.
    Find the original reference to this model (despite the fact i haven't add the sword belt yet).
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  18. #7278

    Default Re: The Great Conflicts main discussion thread. Please post here!

    Quote Originally Posted by AnthoniusII View Post
    Let me check if you have done your homework.
    Find the original reference to this model (despite the fact i haven't add the sword belt yet).
    I think it's Peltastes, isn't it?

  19. #7279
    AnthoniusII's Avatar Μέγαc Δομέστικοc
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    Default Re: The Great Conflicts main discussion thread. Please post here!

    Quote Originally Posted by AnthoniusII View Post
    Let me check if you have done your homework.
    Find the original reference to this model (despite the fact i haven't add the sword belt yet).
    Quote Originally Posted by Theodomar View Post
    I think it's Peltastes, isn't it?
    Yes and to prove that almost nothing in this mod is without references:
    We were lucky to have exelent skinners (Leif Erikson, Pacco, Matthaeus, Absinthia, Socal Infidel and later Πεtr Φροποβ) that recreated perfectly all the details from the reference images.
    Image with the reference.
    TGC in order to continue its development seak one or more desicated scripters to put our campaign scripts mess to an order plus to create new events and create the finall missing factions recruitment system. In return TGC will give permision to those that will help to use its material stepe by step. The result will be a fully released TGC plus many mods that will benefit TGC's material.
    Despite the mod is dead does not mean that anyone can use its material
    read this to avoid misunderstandings.

    IWTE tool master and world txt one like this, needed inorder to release TGC 1.0 official to help TWC to survive.
    Adding MARKA HORSES in your mod and create new varietions of them. Tutorial RESTORED.


  20. #7280

    Default Re: The Great Conflicts main discussion thread. Please post here!

    Quote Originally Posted by AnthoniusII View Post
    Yes and to prove that almost nothing in this mod is without references:
    We were lucky to have exelent skinners (Leif Erikson, Pacco, Matthaeus, Absinthia, Socal Infidel and later Πεtr Φροποβ) that recreated perfectly all the details from the reference images.
    Image with the reference.
    Honestly, that was the first image that came into my mind when seeing your model Great work though! The mod just fit well my personal interest in late antiquity+early medieval era.

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