Page 7 of 16 FirstFirst 12345678910111213141516 LastLast
Results 121 to 140 of 308

Thread: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

  1. #121

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    What additional features can we look forward to in the 1.0?

    And yes, the mod is intense! But so was early Roman history.
    A big THANKS to all Total War modders

    Visitor13 came to TWC for the wafers

  2. #122
    Hister's Avatar Domesticus
    Join Date
    Sep 2006
    Location
    Slovenia
    Posts
    2,233

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Well the edu will be as balanced and as finished as ever and building descriptions will be in to along with other things.
    PROUD MEMBER OF PAENINSULA ITALICA TEAM

    For M2TW PI forum click here.
    For RTW PI forum click here.

  3. #123
    paradamed's Avatar Praepositus
    Join Date
    Jun 2006
    Location
    Brasília, Brasil
    Posts
    5,806

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    I played the mod and I really liked it. The units are very cool. The music is awesome. Just a lil suggestion: an icon for the shortcut. I also noticed the mod is very demanding in terms of hardware. I downloaded the sprites pack posted in another thread and it improved performance. Now I can play normally with no lag.
    Last edited by paradamed; April 04, 2009 at 06:48 PM. Reason: tips

  4. #124
    Hister's Avatar Domesticus
    Join Date
    Sep 2006
    Location
    Slovenia
    Posts
    2,233

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Excellent paramed, thank you! Yes I will try to make an installer for the next patch which will fix the icon not showing up along with added sprites n'stuff.

    Glad you guys like the mod - I'm trying to make it very special in terms of ambiental feeling and hope my building descriptions will bring that ambient to the player.
    PROUD MEMBER OF PAENINSULA ITALICA TEAM

    For M2TW PI forum click here.
    For RTW PI forum click here.

  5. #125

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Oh yes, the music is killer!

    Three questions:

    - I found a few AOR units in the export_descr_unit.txt that don't seem to be buildable. I used the create_unit cheat to check and they work. I'm talking about Latini, Volsci, Aurunci and Rutuli units. Is it supposed to be that way?

    - In models_unit there are cas files for units that don't seem to exist - like the Hastati/Principes/Triarii Hernici and many others.

    - Are any additional provinces for Corsica and Sardinia planned?
    A big THANKS to all Total War modders

    Visitor13 came to TWC for the wafers

  6. #126
    Hister's Avatar Domesticus
    Join Date
    Sep 2006
    Location
    Slovenia
    Posts
    2,233

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Quote Originally Posted by Visitor13 View Post
    Oh yes, the music is killer!

    Three questions:

    - I found a few AOR units in the export_descr_unit.txt that don't seem to be buildable. I used the create_unit cheat to check and they work. I'm talking about Latini, Volsci, Aurunci and Rutuli units. Is it supposed to be that way?

    - In models_unit there are cas files for units that don't seem to exist - like the Hastati/Principes/Triarii Hernici and many others.

    - Are any additional provinces for Corsica and Sardinia planned?
    They are buildable! I suppose you were playing as Romani right?
    Here is the sample of the code:
    recruit "Pedites Volsci" 0 requires factions { alemanni, berbers, burgundii, empire_east, empire_west_rebels, franks, goths, lombardi, ostrogoths, romano_british, roxolani, sassanids, saxons, slavs, slave, } and hidden_resource Volsci
    ...which translates that every other faction (but not Romani) can recruit them in the territory of Volsci. Romani controlling their area train them in the proper Roman military fashion which means they train proper Roman soldiers from them. Here is the code:
    recruit "Hastati Romani" 2 requires factions { empire_west, slave, } and hidden_resource Latini or hidden_resource Volsci or hidden_resource Aurunci
    - In models_unit there are cas files for units that don't seem to exist - like the Hastati/Principes/Triarii Hernici and many others.
    Yes these were old models that Luciano heavily changed based on historical data he got...and forgot to delete their unused cas files. Thanx for pointing it out! Will be deleted in next patch.

    - Are any additional provinces for Corsica and Sardinia planned?
    I don't have the knowledge to make addittional regions - if someone can help me with that?
    PROUD MEMBER OF PAENINSULA ITALICA TEAM

    For M2TW PI forum click here.
    For RTW PI forum click here.

  7. #127

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    ^ Thanks for that, yeah, I haven't got to the point of conquering those areas with any of the other factions. I had read a bit about how the Romani conquered or annihillated those people and suspected that they would train their troops in typically Roman fashion. But then I saw those units in the file, and wasn't sure what to make of them.

    I'll try to find some info on Corsica and Sardinia in those days, but I don't know when I will be able to get round to it. Anyway, I know this is fairly low priority, so it's not like I'm insisting upon anything here.

    BTW, any idea why the Romans basically exterminated the Aequi and the Aurunci? I know they were a bit of a pain (especially the Aequi), but then so were so many other peoples of Italy, and the Romans were at least slightly kinder to most, if not all of them.
    A big THANKS to all Total War modders

    Visitor13 came to TWC for the wafers

  8. #128
    Hister's Avatar Domesticus
    Join Date
    Sep 2006
    Location
    Slovenia
    Posts
    2,233

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    I'll try to find some info on Corsica and Sardinia in those days, but I don't know when I will be able to get round to it. Anyway, I know this is fairly low priority, so it's not like I'm insisting upon anything here.
    Great if you come out with the research that would be very helpful - I can probably learn how to add new regions following the on-line RTW guides if you don't have time for that. So what I need is the names of the settlements/provinces you would add to those two islands and links to where you found the reference info We can debate on that until it will be implemented.


    BTW, any idea why the Romans basically exterminated the Aequi and the Aurunci?
    I must admit I lack a lot of the history (my humble opinion) of our mod's area and period - I haven't spotted anywhere that they were totally erased. I thought the continued to live on as their name lived on for a long time to. Where did you read they were exterminated? Am very excited to read those sources!
    PROUD MEMBER OF PAENINSULA ITALICA TEAM

    For M2TW PI forum click here.
    For RTW PI forum click here.

  9. #129

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    As the consuls were not there to direct the attack, there was no check upon the carnage which ensued, and the nation of the Ausonians (Aurunci) was exterminated, just as if they had been engaged in an internecine war, though there was no certain proof of their having revolted.

    Livy 9.25.9

    Within a fortnight they had stormed and captured thirty-one walled towns. Most of these were sacked and burnt, and the nation of the Aequi was almost exterminated.

    Livy 9.45.17

    The destruction of the Aurunci occurs in 314. A new Roman tribe, the Teretina is established on Aurunci territory in 299 (Livy 10.9.14).

    The subjugation of the Aequi occurs in 304 and the following year a colonia Latina (Latin colony) is founded on Aequian territory at Alba Fucens (Livy 10.1.1). A new Roman tribe, the Aniensis is subsequently created in 299 (Livy 10.9.14) with a second colonia Latina founded at Carseoli in 298 (Livy 10.3.2).

    This Mod (and the MTW II version) looks very interesting

  10. #130

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    ^ Thanks for that. So the excuse for the Aurunci is that no consuls were present to prevent the carnage.

    And the Aequi must have really pissed the Romans off
    A big THANKS to all Total War modders

    Visitor13 came to TWC for the wafers

  11. #131

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    In my view it is more likely that the regular harshness of Roman war-methods sprang from an unusually pronounced willingness to use violence on alien peoples...Later Roman sources naturally tended to soften the historical record (Livy can be shown to have done so on several occasions, and presumably did so on many others).

    Harris: War and Imperialism in Republican Rome 327 -70 BC

    I'm not sure Livy's testimony is entirely reliable regarding the reasons for the extermination of the Aurunci. The absence of the consuls might explain the killing spree of the legionaires but there is a faint whiff of apologia about Livy's writing.

    The reasons for the near extermination of the Aequi appear to come over as two fold. Firstly, the settling of old scores:

    From that quarter the Roman arms were turned against their old enemies the Aequi. For many years this nation had remained quiet, disguising their real sentiments under a peaceable attitude

    Livy 9.45.5

    and secondly to serve as a terrifying example to other potential enemies:

    A triumph was celebrated over them (i.e. the Aequi), and warned by their example the Marrucini, the Marsi, the Paeligni, and the Feretrani sent spokesmen to Rome to sue for peace and friendship

    Livy 9.45.18

  12. #132
    Hister's Avatar Domesticus
    Join Date
    Sep 2006
    Location
    Slovenia
    Posts
    2,233

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Oh great, thanx for that info - I have to find the time to read more of the resources! Bucellarii, you should have been historical adviser for PI. Are you generally very well familiarized with the history of the time our mod tries to depict?
    Last edited by Hister; April 08, 2009 at 09:17 AM.
    PROUD MEMBER OF PAENINSULA ITALICA TEAM

    For M2TW PI forum click here.
    For RTW PI forum click here.

  13. #133

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    I wouldn't claim to possess any specialist knowledge. However I do enjoy reading both primary and secondary source material for the period.

    I am currently employed by the FRRE and RTR VII Teams so my spare time is strictly limited. However if you or your colleagues on the MTW II conversion have any specific questions please let me know.

    Regards

    buc

  14. #134
    Hister's Avatar Domesticus
    Join Date
    Sep 2006
    Location
    Slovenia
    Posts
    2,233

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    excellent, will ask you when I'll need your expertise. Thank you!
    PROUD MEMBER OF PAENINSULA ITALICA TEAM

    For M2TW PI forum click here.
    For RTW PI forum click here.

  15. #135
    DaVinci's Avatar TW Modder 2005-2016
    Patrician Artifex

    Join Date
    Apr 2005
    Location
    The plastic poisoned and d(r)ying surface of planet Earth in before Armageddon
    Posts
    15,367

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Quote Originally Posted by bucellarii View Post
    I wouldn't claim to possess any specialist knowledge. However I do enjoy reading both primary and secondary source material for the period.

    I am currently employed by the FRRE and RTR VII Teams so my spare time is strictly limited. However if you or your colleagues on the MTW II conversion have any specific questions please let me know.

    Regards

    buc
    Hey brucellarii, good to see you expanding your circle also to PI

    I am currently employed by the FRRE
    He is "employed" by FRRE since 2005 as i lured him into this project.
    And always he is underestimating his historical skills, while he is imo. the best historian for the whole classic Roman period. Everybody can be glad to have him in a team ... sorry, i felt i have to say something
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    Iirc., already 2013 i spoke of "Renaissance of Fascism", it was accurate.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  16. #136

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Hallo alter Kamerad!

    As always it is a pleasure to hear from you

    PI looks an excellent piece of work. In some ways it takes me back to our MRR days when I first caught the Modding bug. Glory Days

  17. #137
    Hister's Avatar Domesticus
    Join Date
    Sep 2006
    Location
    Slovenia
    Posts
    2,233

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Oh I'm flattered to have you interested on our mod bucellarii! Ha, now you made me remember when I joined the PI team - I came home from a party, drunk as hell. I visited the PI page and saw no new posts so I was "ing" why there is no progress and that such a brilliant mod is not allowed to die out. When I woke up in the morning I didn't know what I was writing, visited the forum and saw what I wrote with the answer from SigniferOne or Luciano B (don't remember exactly) that I should join the team and help on the PI. I had absolutely no modding knlowledge, barely understood what mods were and was so excited and scarred at the same time... I managed to find the bug that was puzzling the team (Faction descriptions not showing in the game) and so my story begun as a PI team auxillary soldier at first. I was so happy, men those were times!
    PROUD MEMBER OF PAENINSULA ITALICA TEAM

    For M2TW PI forum click here.
    For RTW PI forum click here.

  18. #138
    DaVinci's Avatar TW Modder 2005-2016
    Patrician Artifex

    Join Date
    Apr 2005
    Location
    The plastic poisoned and d(r)ying surface of planet Earth in before Armageddon
    Posts
    15,367

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Hey Hister, hope you are well.

    Why is BI-PI stuck that long now? Did Aper disappear completely from his edu efforts?
    Give him a kick in his ass to finish finally what he started, is my recommendation ...lol j/k.

    Anyway, really i hope BI-PI can get soon a proper release, as this mod actually deserves more publicity.

    [Btw., as i again looked now through the first post here, you could mention for the credits community material part, that i have also implemented 1 or 2 (can't remember now) ChivTW buildings]
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    Iirc., already 2013 i spoke of "Renaissance of Fascism", it was accurate.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

  19. #139
    Hister's Avatar Domesticus
    Join Date
    Sep 2006
    Location
    Slovenia
    Posts
    2,233

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    He he, hi DaVinci - nice to hear from you again! Ha, many people disappeared - you were busy with RL to you remember?
    Yes Aper is very busy with RL, hope Italian mafia didn't get him 'cos he got political on the matter... LOL
    Dunno how much progress he made from the last time we heard eachother so I don't exactly know what faction remain to be done in edu. In worst case (Aper not made any progress) this are factions that need to be done:

    - Lucani, Frentani, Samnites, Falisci, Etrusci, Syracusae, Italiotae, Graeci, Poeni, Veneti, Rhaeti, Galli.

    I made a nice progress from my behald on the edu - each of us is progressing from other side of the edu. When we meet in the middle...CELEBRATION!!! He he

    I will also include proper building descriptions in next patch with some fixes and I will add you as a contributor. Sorry in the first place for not doing so at the release!

    How are you DaVinci? Still busy? Can I give you a little task? I'm not handy with graphics, can you help me with one little thingy that won't take you 2 minutes of your time? I would like to have the pic that is posted in this thread in the first post as a splash screen (.../DATA/menu/splash). When I use it it appears on the left mostern part and I would like to have it in the middle.

    I was proposed to candidate for Artifex - don't wanna have that title until I release a next patch though...

    Edit: I added that we use two of your buildings for distance penalty matters in the first post.
    Last edited by Hister; April 09, 2009 at 03:59 PM.
    PROUD MEMBER OF PAENINSULA ITALICA TEAM

    For M2TW PI forum click here.
    For RTW PI forum click here.

  20. #140
    DaVinci's Avatar TW Modder 2005-2016
    Patrician Artifex

    Join Date
    Apr 2005
    Location
    The plastic poisoned and d(r)ying surface of planet Earth in before Armageddon
    Posts
    15,367

    Default Re: NEW SEMI-PUBLIC PAENINSULA ITALICA PATCH V0.86 BETA

    Edit: I added that we use two of your buildings for distance penalty matters in the first post.
    Can't remember that ... thought i have implemented a law building and another one.
    Else, i believe i did some additional traits, might be there was something with movement points.

    As for the splash ... which pic do you want as splash exactly?
    I just looked what the current splash is, and i like it very much - do you really wish to change it, and in what way exactly?
    #Anthropocene #not just Global Warming but Global Disaster, NASA #Deforestation #Plastic Emission #The Blob #Uninhabitable Earth #Savest Place On Earth #AMOC #ICAN #MIT study "Falsehoods Win" #Engineers of Chaos
    #"there can be no doubt about it: the enemy stands on the Right!" 1922, by Joseph Wirth.
    Rightwingers, like in the past the epitome of incompetence, except for evilness where they own the mastership.
    Iirc., already 2013 i spoke of "Renaissance of Fascism", it was accurate.
    #"Humanity is in ‘final exam’ as to whether or not it qualifies for continuance in universe." Buckminster Fuller
    Any chance for this exam? Very low, the established Anthropocentrism destroys the basis of existence.
    #My Modding #The Witcher 3: Lore Friendly Tweaks (LFT)
    #End, A diary of the Third World War (A.-A. Guha, 1983) - now, it started on 24th February 2022.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •