When Worlds Collide/ Hellenistic Twilight Released

Re: When Worlds Collide/ Hellenistic Twilight WIP

Do you repositioning the riders a bit? They look a bit to ontop of the horses.
good note, i have to try another skeleton or horse, cause actually there are made as foot soldier rather as cavalry man by neo...
It's the stretching of the model bit at the thigh-area that gives it away. It is fairly common in RTW horsemen though, and in general these units look a little awkward on their horse if you really look at them carefully, it isn't so bad in actual combat if you're watching.
 
Re: When Worlds Collide/ Hellenistic Twilight WIP

great work and efforts but when i look at my map for roma surrectum i can't find india . i see here a new event pip and even portraits >> when this changes release for download ????? again i thank you for your fantastic work
 
Re: When Worlds Collide/ Hellenistic Twilight WIP

first page of this thread you will found some links for downloads....new interfaces, icons, shield textures as well, and in the download section you can find hellenistic portraits and strap map textures too....http://www.twcenter.net/forums/downloads.php?do=cat&id=20
my whole submod i hope to release within this year, or even when its done....:thumbsup2
 
Re: When Worlds Collide/ Hellenistic Twilight WIP

as i said before great effort and fantastic but i wonder why map didn't include a triangle of spain - british and gaule i saw a lot of mods have large map like europa barbarorum and classical age total war ( it's cover from british island to whole india ) ? :thumbsup2 maybe you answered such a question but really i can't follow 65 pages of comment :no:
 
Re: When Worlds Collide/ Hellenistic Twilight WIP

this map focused on the areas, factions of my most interest, with the most sources we have for research and the most advanced cultures....also the map should be a base, for furhter going mods for the alexander campaign, struggle of persia or even assyria....
also to exclude those other factions, gave me space to implement more and diverse models, for the eastern, maurya, nabatu, carthage....etc...
and as you will see for the most mods, for example hellas, but italy, carthage, egypt too, just got often the same settlements and very near together...i always hated that....
so for this map, with limited movement and 8 tpy you will get a better, realistic campaign feeling, from my view...more unique settlements, islands...i tried to cut the coastlines as best as i could from historical maps, rivers, lakes...etc....
i know i have make new screens from the whole map, for the first post...so people will get a better overview...:thumbsup2

ps...dont wont to be rude anyway, but 65 pages of comments? for my research i gone through more than 550 pages, just in one forum for historical military pictures-paintings...maybe thatswhy my hobby-modding this takes time...also even this thread is older, its just three years ago, that i get this map to work and started that overhaul, before that, i just added some bare traits, units...
 
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Re: When Worlds Collide/ Hellenistic Twilight WIP

Amazing work leoni! I hope you can finish it! Thank you for your work to the communite!
 
Re: When Worlds Collide/ Hellenistic Twilight WIP

thankx kouratto and all the others outthere, who supported me...
i simply used that rtr7 barrack-recruitment model...like always, work in progress...next prev will be the aor units...upps..forgot to add the beasts here...


Polemaioi Rooster

Range Units

Thureos/Skirmish Units

Hoplitai

[img=http://s33.postimg.org/on15mfhez/city_hoplitai.jpg]

Elite Guard Units

Core Phalanx

Special Phalanx

Cavalry

Cavalry Elite Special

 
Re: When Worlds Collide/ Hellenistic Twilight WIP

Hey Leoni, can you please give the scrolls of this UI for download? i love it :)

cd93mvid.png
 
Re: When Worlds Collide/ Hellenistic Twilight WIP

i didnt found that scroll anymore, to my own suprise, but i still got the stuff, from what i made it...so i will do it again, when i will have some time...

now, as requested by Granto and promised i uploaded all the portraits from wwc....eastern, carthage, romans, maurya, barbs...

http://www.twcenter.net/forums/downloads.php?do=file&id=4262
 
Re: When Worlds Collide/ Hellenistic Twilight WIP

so now the mauryan preview...i still think about to add some special regional units for them...to bring in more texture variations...models from res gesatae and wind of east mod, officer, strat stuff from ghengis khan tw...textures, shield parts of the amazing eb2 work...so play it, support them...as our russian friends too...

maurya

skirmish

range

spearman

swordsman

skirmish-cavalry

heavy-cavalry

 
Re: When Worlds Collide/ Hellenistic Twilight WIP

I have missed some of your episodes, it seems, but the visuals compensate!
Many of your Hellenistic models look like they are from Variagmod, right?
In any case, well done for porting them to your mod, I take it it was a lot of hard work.
I believe we can expect more of the same!
 
Re: When Worlds Collide/ Hellenistic Twilight WIP

...for sure there will be a regional recruitment system, but it depends always on your goverment-colony buildings...marines needs advanced war port...
what i didnt upload here are the common hellenistic slinger-archers...phrygian skirmish infantry...just forget it...the last days i just spent with reskinning all those new officers-generals...banners and descriptions...

bithynia

skirmish

spearman

swordsman

skirmish-cavalry

heavy-cavalry

specials

 
Re: When Worlds Collide/ Hellenistic Twilight WIP

i hope so...i still need to do some new officer-standards for nabatu, but their rooster is completed...
unit stats and costs are NOT final...

nabatu

skirmish

spearman

swordsman

skirmish-cavalry

heavy-cavalry

specials

 
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Re: When Worlds Collide/ Hellenistic Twilight WIP

for all newbies, just a collection of units is shown here...stats still not finished...
i also updated my first post, but since it was full, i also use the following post on the first site, to update my unit previews...

aetolia

skirmish

spearman

swordsman

skirmish-cavalry

heavy-cavalry

specials

 
Re: When Worlds Collide/ Hellenistic Twilight WIP

Oh my god, your work is really good and the detail on the units and the map is ridiculously good, seriously this is trully amazing, and i want to ask you a question, how many faction will be in your mod?
 

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ZEVA Phillip V,
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