hell yeaGod i love regionals.
hell yeaGod i love regionals.
Actually words like hmw (their) and gwm (all of their) are one of the few words we could possibly have hint of how they were spoken. The w would probably be pronounced as a long /u:/ if I'm not mistaken.
I have translated the preview for the subforum dedicated to EB II in french TW forums : http://www.mundusbellicus.fr/forum/showthread.php?4679-EB-II-Aper%E7u-La-P%E9ninsule-arabique
I can say that your awesome work is well-received here.
If you like those engines better then it is no loss for you. I for one do not and thus for me it will not be buried under new engines.....
...that is like seven years or so ago, I can be around for a couple more really. Sure we want it released and as much work done as fast as possible without sacrificing depth or quality. But the latter comes first.
There are more people currently viewing the Kingdoms modding forum alone than there are viewing all of the Shogun 2 AND all of the Napoleon forums put together! If EB II takes another 5 years it'll still be worth waiting for.
Cheers
ridiculous statement, did you buy apple? that's likely why you had to jump through an obstacle course to install m2twk modsLike I said, I bought the game (after asking here for a ballpark time frame on the gaza campaign, and once told that it was "coming soon"/months and "at least by the end of the year")... I dropped the coin on m2tw and have been waiting... for years now as replacement parts (1 new monitor and 2 new computers) continue to be less and less compatible with m2tw as a game platform. Now, installing m2tw mods on a windows 7 machine is like jumping through an obstacle course.
Europa Barbarorum II will feature incense as a resource on the strategy map.
Agree!What about qat? An addictive plant from the southern arabian peninsula and east africa.
Well... I guess EB2 is going to be addictive as well.![]()
Qat as a resource (of which we can only have a limited number) will probably fall under spices or something similar. We can perhaps represent Qat in different ways (triats,...)What about qat? An addictive plant from the southern arabian peninsula and east africa.
Well... I guess EB2 is going to be addictive as well.![]()
Qat as a resource (of which we can only have a limited number) will probably fall under spices or something similar. We can perhaps represent Qat in different ways (triats,...)
GOOD JOB ON THE PREVIEW! I actually read it all this time! I wonder if victory conditions for Saba require taking lands of the Nabataeans... (it would actually be pretty cool to unify the Arabs before Islam)
Like I said, I bought the game (after asking here for a ballpark time frame on the gaza campaign, and once told that it was "coming soon"/months and "at least by the end of the year")... I dropped the coin on m2tw and have been waiting... for years now as replacement parts (1 new monitor and 2 new computers) continue to be less and less compatible with m2tw as a game platform. Now, installing m2tw mods on a windows 7 machine is like jumping through an obstacle course.
You've made good objective points and criticisms in other forums so I'll give you the benefit of the doubt as perhaps just a bit of impatience is setting in but what are you talking about with Win 7 and MTW2 is so outdated?
Take one look at the installation instructions, and then all the help and technical issues problems from people on say, Broken Crescent, and you'll see what I mean. You or I may not have had too many problems, or been able to figure it out easily, but others have been thwarted. There are also all the well documented UAC hurdles one must leap over in Vista and 7 which make some installations as complicated as passing a bill in the US House of Representatives.
As for the monitor -- the one I returned was the problem. I returned it for a full refund and found the one I use now which is not a problem, although the game overlay elements (building browser, unit cards, etc are still inordinately stretched out because they were not designed with a hi def widescreen viewing in mind).
My point is that you can easily end up buying a new monitor which is not compatible with the display of a 7-year-old game. When you consider resolution (1080p in my case) with the actual screen real estate in inches you can end up with combinations that do not display the game properly. The game was designed ages ago for a totally different technology. The monitors we have now didn't even exist then. If I had not been vigilant, and TW games so important to me, I would simply have ended up with a monitor that couldn't display them and stopped playing.
It's only going to continue along this path of increasing incompatibility, and outdated designs not working with modern technology. Right now, most issues are easily corrected with a little help and/or vigilance on the part of the user, but the average person is totally lost when it comes to the complexities of installing a mod that takes more effort than simply clicking "install."
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