meliritos
I'm the king of the world!
- Joined
- Oct 27, 2006
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Question 1. I converted a model fron .mesh to ms3d. it was the lod0 model and i was overwhelmed to see in 3dmax that the norse swordsmen was around 5.000 polys big!!!
Then i saw that this was due to some faces being there 4 times, overlapping eachother. I mean, for example for the primary sword i have sword primary_8, sword primary_7 kai sword primary_6. For the head i have head_10, head_09 and head_01 Why is that? One model was not enough? I am confused. (And why do we need primary and plain sword anyway? One isnt enough?)
Question 2. Furthermore, when i model, should i break my model to these parts too or one head will be ebough.
Question 3. Assigning a face to multiple bones is ok in M2TW? (from max i can see we can but can someone confirm? )
Can somebody help me?
Then i saw that this was due to some faces being there 4 times, overlapping eachother. I mean, for example for the primary sword i have sword primary_8, sword primary_7 kai sword primary_6. For the head i have head_10, head_09 and head_01 Why is that? One model was not enough? I am confused. (And why do we need primary and plain sword anyway? One isnt enough?)
Question 2. Furthermore, when i model, should i break my model to these parts too or one head will be ebough.
Question 3. Assigning a face to multiple bones is ok in M2TW? (from max i can see we can but can someone confirm? )
Can somebody help me?
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