Jaxal
Here's looking at you, kid!
Hello
certains things happen after an event, like for examples general are given traits based on whatever they did the previous turns. What is that called? and is there a way for me to influence those effects? for example, i want to give every genral who was in a battle with an enemy army with general of its own, 1 extra command+loyal point.
Can i do that? and if so, what file do i look in?
EDIT: I was going through another mod to see how events are written. Is there a tutorial on how the syntax is written? for example:
Is there a tutorial on how to write a custom trigger event like that?
certains things happen after an event, like for examples general are given traits based on whatever they did the previous turns. What is that called? and is there a way for me to influence those effects? for example, i want to give every genral who was in a battle with an enemy army with general of its own, 1 extra command+loyal point.
Can i do that? and if so, what file do i look in?
EDIT: I was going through another mod to see how events are written. Is there a tutorial on how the syntax is written? for example:
Trigger WinterToSummer
WhenToTest CharacterTurnEnd
Condition not AgentType = admiral
and Trait CampaignSeason = 2
and I_EventCounter summer_winter == 1
Affects CampaignSeason -1 Chance 100
Is there a tutorial on how to write a custom trigger event like that?
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