Eriador in Third Age: Total War feels lacking in that there are sparse custom settlements to play in. One of the most important ones would be Fornost Erain, great fortress of Arnor, ruined in it's fall.
Well, it's time to bring it back to its former glory, one step at a time.
There will be two settlements technically, the Ruins of Fornost and Fornost-Erain - rebuilt. The design of this will be based on which of these two ideas:
Poll Options:
Option 1:
This concept is around a multi-wall castle, without major elevation. It features the greater outer wall, a wall defended central passage into Fornost with walls and towers on both sides and then a central complex, which within lies the central Castle of Fornost. It attempts to create the feel of a City of Spires.
Option 2:
This is a multi-wall, multi-elevation powerful Castle. It is more dependable, sacrificing some of the looks for a stronger build. The upper tier would be much harder to damage with catapults and such, due to it's natural elevation.
This concept is around a multi-wall castle, without major elevation. It features the greater outer wall, a wall defended central passage into Fornost with walls and towers on both sides and then a central complex, which within lies the central Castle of Fornost. It attempts to create the feel of a City of Spires.
Option 2:
This is a multi-wall, multi-elevation powerful Castle. It is more dependable, sacrificing some of the looks for a stronger build. The upper tier would be much harder to damage with catapults and such, due to it's natural elevation.
A poll will decide this, raise your opinions!
Credits:
FireFreak111 - Terrain and Campaign implementation
Halogrunt100 - Modelling (Battle map and Campaign map)
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