the scale in milkshape 3d

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hello

changing the scale in this tool will change the "real" size of the model IG, or the size for UV mapping.??

I am trying to make several models for a unit, but they are too larges..

EDIT: Can i use the Attachment for anything else to have morespce.?? and how to "reform" the stuff crushed when in texture coordinate editor you pass too near the board.? (sorry for my english, lack of vocabulary)
 
Last edited:
hello

changing the scale in this tool will change the "real" size of the model IG, or the size for UV mapping.??

I am trying to make several models for a unit, but they are too larges..
Scaling the unit itself will not affect the uv map in milkshape. uv map is only scaled in the texture coordinate editor window.
EDIT: Can i use the Attachment for anything else to have morespce.??
Yes. Just remember to edit the modeldb file, so the game will look for the attachment file.

how to "reform" the stuff crushed when in texture coordinate editor you pass too near the board.? (sorry for my english, lack of vocabulary)
Milkshape is not best to redo the uv maps. Use either 3ds max for this or a program called Lithunwrap.
However if the uv map for the model is fine, but just small, then you can use the scale in texture coordinate editor to make it larger.
 
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Matthias the great,
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PlayerOne,
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