General discussion

Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

Ok! nearly there! I just don't know where I should have installed the documents from the second download link :( what do I do? create a new campaign file? or what?

Thanks
The 2 files must be in the data folder like this, just install them:
1. place mp_eur_napoleon folder inside the DATA\CAMPAIGNS Folder (MAKE BACKUP OF ORIGINAL)

2.place the orient folder inside DATA\campaign_maps
 
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Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

Now we are prepairing the Beta 6, kungfuserge's today work:

Colonel Durnford

 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

Hi guys.Like i said to my previous post i have problems download from "MegaUpload" and i think others might have to.So Panzerschreck can u upload all that stuff,Beta 5 in "Filefrond" so others like me who can't download from there can download it from filefrond.??I have to ask this.!Why u guys always Upload to "Megaupload" and not to other sites which its more easier and there are better speeds to download stuff.And to "Megaupload" only one person at per time can download something that don't happen in other sites.Or u can upload it in diferent sites from the begining.And finaly i want to ask again if there is a campaign like "Chartum" for example or its custom battles only.?
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

I love this nod so much but is there anyway i can change the martinies back the way they were in the last beta
coz i dont like the way the end of the gun sticks out the top and the bayonets are all ways attached
Im not haveing ago its just the way i prefere it for my use
seriously this mod is so so so so good
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

Hi guys.Like i said to my previous post i have problems download from "MegaUpload" and i think others might have to.So Panzerschreck can u upload all that stuff,Beta 5 in "Filefrond" so others like me who can't download from there can download it from filefrond.??I have to ask this.!Why u guys always Upload to "Megaupload" and not to other sites which its more easier and there are better speeds to download stuff.And to "Megaupload" only one person at per time can download something that don't happen in other sites.Or u can upload it in diferent sites from the begining.And finaly i want to ask again if there is a campaign like "Chartum" for example or its custom battles only.?

for you: http://www.filefront.com/17234757/beta 5.rar

Rapidshare has a 60 downloads limit, what others sites do you know, please? For the moment, for the zulus, you can only play in custom battle. :thumbsup2
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

I love this nod so much but is there anyway i can change the martinies back the way they were in the last beta
coz i dont like the way the end of the gun sticks out the top and the bayonets are all ways attached
Im not haveing ago its just the way i prefere it for my use
seriously this mod is so so so so good

Find this line in warscape_equipment_themes_tables, and change air_rifle to euro_musket

This will remove the baynots from the rifles
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

Now we are prepairing the Beta 6, kungfuserge's today work:

Colonel Durnford


A master at work once again!.
I was hoping we could have the big moustache of the real Durnford though :hmm:
Nice jacket skin btw :whistling

jhg3fl.jpg
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

Panzerschreck much oblige dude.+Rep mate :thumbsup2.Btw about the file i download from "Filefrond" the one says Khartum (630 MB) and not Zulu and stuff..!?Are u sure its the proper file or its just the name Khartum and is for the Zulu mod alright.??About the sites some of the sites u can upload stuff are:Fileshack.com,atomicgamer.com and i think strategyinformer.com its a site u can upload and u can find a lot of other mods in SI.And ofcourse don't forget the good old "Filefrond".If u can for the next time upload the next beta or the campaign not only to the "Megaupload" but to other places to.The pics are looking great and Colonel Durnford its great to.
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

Panzerschreck much oblige dude.+Rep mate :thumbsup2.Btw about the file i download from "Filefrond" the one says Khartum (630 MB) and not Zulu and stuff..!?Are u sure its the proper file or its just the name Khartum and is for the Zulu mod alright.??About the sites some of the sites u can upload stuff are:Fileshack.com,atomicgamer.com and i think strategyinformer.com its a site u can upload and u can find a lot of other mods in SI.And ofcourse don't forget the good old "Filefrond".If u can for the next time upload the next beta or the campaign not only to the "Megaupload" but to other places to.The pics are looking great and Colonel Durnford its great to.

yes, no problem khartum pack contains the zulus and sudan. You can download it:thumbsup2
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

Congratulations new Daddy , good luck with your sleepless night :tongue:
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

One change I forgot to point in the beta 5:

17th lancers reworked:

-new flag on lances
-trumpetter reworked
-new texture
-gun for officer
attachment.php


to have more fire power, you can use a four rank fire formation with the wagons like this:

attachment.php


attachment.php


attachment.php
 
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Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

all i can say about this mod is.......WoW! amazing mod really im impressed with this, really nice work i would

like to know all those involved making this so i can +rep you....I would however like to ask if anyone knows

where i could read up more on the history behind this war....I dont know much about this or the history behind

it and would like to read up more about it
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

GIVE SOME OF THIS STUFF TO GREAT WAR MOD PLZ! OH PLZ THEY NEED THE SHELLS AND TRENCH TEXTURES PLZ THX SO MUCH! PANZERSHCRECH MAKE A WW1 MOD! PLZ!
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

attachment.php


where do you get infantry that look like this? with the straight straps instead of the X straps? and i seem to only have 2 options of artillery the gattlin and 1 cannon type with 400 range.....I tried to look at all the units in custom battle but all other units were still vanilla..unless im doing something wrong i dont know
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

First of all great work on the update ...

But plz plz stop the officer from firing 5 times !!
He stops the volley fire and the zulus or the fuzzies are on you b4 you know it !!!
If anything stop him firing all together not make him shoot more :doh:
 
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Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

♔Sir Digby Chicken Caesar♔;7962773 said:
First of all great work on the update ...

But plz plz stop the officer from firing 5 times !!
He stops the volly fire and the zulus or the fizzys are on you b4 you know it !!!
If anything stop him firing all together not make him shoot more :doh:

Just downloading Now hopefully this will be dealt with it sounds rather disturbing why would the officer fire 5 times in a row wasting ammo ?

Anyway thanks for BETA 5 will test out :).

CHEERS.
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

Could anyone upload to somewhere else please without annoying ads Avast wont let me download it says there is a virus from Mega Upload ADS.

:).

Rapidshare ?
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

♔Sir Digby Chicken Caesar♔;7962773 said:
First of all great work on the update ...

But plz plz stop the officer from firing 5 times !!
He stops the volly fire and the zulus or the fizzys are on you b4 you know it !!!
If anything stop him firing all together not make him shoot more :doh:
No chance, sir dcc, Kungfuserge has worked a lot on this animation that doesn't exist in the vanilla game. We like this animation;)!

♔GAS MASK♔;7962925 said:
Could anyone upload to somewhere else please without annoying ads Avast wont let me download it says there is a virus from Mega Upload ADS.

:).

Rapidshare ?
you have to fix Avast to make it accept megaupload, there is absolutly no virus in that download. Otherwise, use this link:
http://www.filefront.com/17234757/beta 5.rar

all i can say about this mod is.......WoW! amazing mod really im impressed with this, really nice work i would

like to know all those involved making this so i can +rep you....I would however like to ask if anyone knows

where i could read up more on the history behind this war....I dont know much about this or the history behind

it and would like to read up more about it

you can read some thngs on the net: like here http://www.britishbattles.com/ or buy some books on amazon for example, the specialist of this conflict is Iian knight. You can see 2 great films: zulu dawn and zulu. (they are on you tube)


GIVE SOME OF THIS STUFF TO GREAT WAR MOD PLZ! OH PLZ THEY NEED THE SHELLS AND TRENCH TEXTURES PLZ THX SO MUCH! PANZERSHCRECH MAKE A WW1 MOD! PLZ!
All the models are from Kungfuserge, not me. My work is finding the uniforms and weapons, the new units to submitt to Kungfuserge, finding new ideas (like the defenses here), doing maps for the mod with my friend Bastien, managing this thread etc.
For the ww1, I am sure that they will advance with models as soon as a model convertor will be out. And they are not doing exactly the same work as us because they try to change models of NTW( which is hardest), whereas us, are importing units models from ETW.
 
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Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

if you want you can use this new beta map with the one of el arif (in battle siege)

modification of el arif : zululand

here
attachment.php

the new one one is a modification of tabuk mesa (to play go to the tabuk mesa map): zulu plateau

attachment.php



Use launch manager, put the zulumap in data: name el arish, in battle siege and tabuk mesa in land battles.Use also at the same time the allmap mod. These maps are not finished!!! We will turn them in custom battle maps, without needing the allmap mod, but we have some issues with that, mapping is very complicated!

if you don't have the allmap 3.0 it's here:
http://www.twcenter.net/forums/showthread.php?t=369836)
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

Dude no offence but this is daft 5 shots into the enemy line consisting of over 100+ MEN ? hitting almost twice within 5 rounds ?

No officer would do this waste such valuable ammo for his revolver ? or magnum :).

Juts a heads up it does not work 2 shots yes 5 shots way out of hand.


In other news everything is fine love the mod +REP to Panzer :).

Kung post please i will rep you :).

Thanks alot guys get rid of this 5 shot stuff :) reduce it to 2 :).
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

How about an officer :wub: selection ?

1-5 shots each pack you can pick ?

Also smoke packs.

Blood Packs.


This mod is going to grow so well i may be tempted to join the team ? You dont want me ? :( Im a cast out.


Anyway a solid 5 hours at work on my Laptop its great fun im playing on low settings and the game is so fun :).

Thanks guys again.
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

Small bug report. Horse artillery have too many men meaning if you move them they cannot fire as the men who fire the guns have to walk but refuse too.

This is also a startpos error as the starting ary unit cannot fire.
 
Re: Beta ZULU 5 is out!!! 2 beta maps to download on page 54! KHARTUM & ZULU mod!

kunfuserge today's work

Sikhalis






Kungfuserge :"Durnford give me more trouble; .............Still doing it "
 
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Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

Small bug report. Horse artillery have too many men meaning if you move them they cannot fire as the men who fire the guns have to walk but refuse too.

This is also a startpos error as the starting ary unit cannot fire.

couldnt this be fixed by adding the right amount of cannons to the unit so there are no extra men
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

Small bug report. Horse artillery have too many men meaning if you move them they cannot fire as the men who fire the guns have to walk but refuse too.

This is also a startpos error as the starting ary unit cannot fire.
I and serge didn't understand what the problem is, could you re-explain please?
 
Re: Beta ZULU 5 is out!!! 2 beta maps to download on page 54! KHARTUM & ZULU mod!

nice Sikhalis!!! Can't wait!:yeah:
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

I and serge didn't understand what the problem is, could you re-explain please?

I think what he means is that if you are using larger unit sizes (more men per unit) the artillery units have more men but still the same number of cannons......I dont remember how many men goes to every gun 3 or 4

so when you move the unit the extra men stay behind and wont move you have to add the right number of cannons to the unit for the larger unit sizes

that was my take on what his problem was anyway :)
 
Re: Beta ZULU 5 is out!!! a beta map to download on page 49! KHARTUM & ZULU mod!

I think what he means is that if you are using larger unit sizes (more men per unit) the artillery units have more men but still the same number of cannons......I dont remember how many men goes to every gun 3 or 4

so when you move the unit the extra men stay behind and wont move you have to add the right number of cannons to the unit for the larger unit sizes

that was my take on what his problem was anyway :)

yes I have that too, my unit multiplier is 4, but my men follow the cannon when it moves... If you want to have exactly 4 men per cannon, you have to modify the khartum pack using pack files manager.
 

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