First of all I want to thank the
MK 1212AD team for making this great mod, and to
Mugen234 for making this great submod for all of us to enjoy it!
I've just found one game breaking bug, that I don't know if it's from the main 1212 mod or from Mugen's mod, as I didn't play the vanilla 1212AD latest version for more than a several turns before installing the submod(s)(
4tpy is a must IMHO).
Everything worked fine until around 100-110 turns in my campaign, when I've noticed the campaign movement for all of my armies started to shrink. Currently I'm on turn 127 and 2 of my 3 armies start with no action points at all, so I can only force march them, and the 3rd one has like one step range with 100% action points, since it has +5% campaign movement buff - pictures at the end of the post. Tested with a brand new army and embarked it(navy) - same result.
I think it's related to the imperium or the climate change events(if those are connected to movement), since this problem didn't existed before the first climate change event and/or my imperium going from
Noteworthy to
Impressive, both happened around the same time, so I can't be more specific.
What I've tried to fix it:
- stopped all wars, since I had 7% war weariness, and although it showed only -1 morale, thought it could be some hidden penalty - no positive effect
- restarted game and reloaded my only save - no positive effect
Unfortunately I play with ironman on so there is only one save, and can't revert back to track it, and since the reduce in movement was gradual and with small increments(IMO ~5% per turn), I'm not exactly sure when it started.
Setup and load order is:
MugenMed1212(2021)
MugenMovementMed1212
MugenSkill_4Tpy
1212AD
Screens
https://ibb.co/GVqSrc5
https://ibb.co/yVSgVQv
https://ibb.co/q547ZR2