Factions
Aztec Empire
Tlapanec Kingdom
Chichimecs Tribes
Guamare Confederation
Tlaxcallan City States
Purépecha Empire (tarascans)
Mixtec Empire
Lenca Empire
League of Mayapan
Lordship of Cupul
Lordship of Ah-Canul
Lordship of Ekab
Lordship of Uaymil
Lordship of Chakan Putum
Lordship of Chactemal
Huastec Empire
Acalan Kingdom
Mam Kingdom of Zaculeu
Lordship of Iximche
Quiche Kingdom of Q'Umarkaj
Lorship of Cuzcatlan
Zapotec Kingdom
Totonac Domains
Kingdom of Itzaes
Kingdom of Colimotl
Kingdom of Xalisco
Chalca Confederation
Spanish Empire (emergent)
Rebels/Independent Kingdoms
Religions
Christianism
Aztec Polytheism
Maya Polytheism
Purépecha Polytheism
Chichimec Polytheism
Tribal Religion (heretics)
Campaign Map Photos
The Rise of Quetzal add some new resources, obviously the exploration of the Conquistadores who made in the Mesoamerica discover some of them who actually are common in our mind, but before the landing in Mexico are totally strange, thats why the resoruces of Rise of Quetzal are reworked to adapt the native resources who trade Aztecs and Mayan peoples, the list of the resources are these:
Gold, Silver, Bronze, Obsidian, Corn, Beans, Potatoes, Exotic Spices, Peppers, Exotic Wood, Sacred Codex, Slaves, Gemstones, Tobacco, Chocolate, Jade, Pottery, Amber, Salt, Fish, Cotton, Textiles, and Pulque(sacred drink)
The mod include special resources like the
Jungle Villages and
Mayan Ruins who have some buildings related, scripts and special events incorporated to make the gameplay more interesting.
These special events are constructed to create a better inmersion of the player in the Mesoamerican cultures with their myths and legends, making a little fantastical touch for this events who permits the player explore the jungle with agents and generals to try to find and activate some events who show a piece of history of the mesoamerican culture, including sometimes a big treasure, additional special units, unique ancillaries and traits or "strange" events like "Lights in the Sky", "The Gates of Xilbaba","Giants of the Jungle" or "The Nahual", these "strange" events involve some misterious forces of the nature who can kill you or show powerful knowledges and items.
New models for Resources
Aztec Units
Maya Units
Tarascan Units
List of new buildings
Mod basic content added
New Buildings for each faction, a lot of shrines, temples and sanctuaries and historical buildings and resource-related buildings
New unique units for each faction, warrior-priests, specialized warriors, native tribesmen and more
New mercenaries for tribal areas in the map, now each region have their unique mercenaries
New ancillaries related by temples, buldings, special events and dates
New events about the mythology of the Mesoamerican mythology and more
You want see more? join official discord: https://discord.gg/72fRWE6F8x
Moddb WIP thread: https://www.moddb.com/mods/rise-of-quetzal-tw