Originally Posted by
ABH2
I don't mind anyone posting things like this or ideas. Not all of it is always possible or going to happen quickly, though. This mod project is a small team with a lot of ambition, honestly. Which is why we haven't been able to have a big major release yet. Redoing the startpos's, DB/buildings, units, and map takes time. We were late to the game, have picked up Attila combined with Rome 2, and have remained a fairly small team. So, eventually we can make things more specific and get into the detail work. For Attila, our first release will be more meat and potatoes stuff, honestly. If anyone ends up disappointed, well, not much we can do but keep working steadily.
You can't even really release for Attila until you redo all units or port them over. So, think about that for a moment.
Yes, I think I know the mod you are talking about, and I'd like to use it, as well.
Events for Attila aren't on my radar yet. I would *eventually* like some scripted events, preferably based on conditions rather than just flat dates. But we'll see. A lot more stuff has to be entirely replaced or redone in Attila compared to Rome 2. It won't all get done by the first release, most likely.
We do have some videos in the pipeline, but there is no way to put these in game as of now. No one has figured out how to do it. And CA isn't going to release tools to help us in that area.
I personally love my cinematic intros for mods. It helps set the mood, and I was disappointed CA didn't do them for Rome 2. But yea, if they can't go in game, they are very, very low on our priority list.