Rebalanced squallor and pubblic order.
Rebalanced general economy.
Rebalanced money bonus for ia and malus for player
Rebalanced experience and morale bonus from building
Reworked the armour upgrade system
Removed Senate at start time. Now it's an emergent faction.
Hellenistic reform happen randomly between turns 50-66
Marian reform happen randomly between turns 100-111
Augustan reform happen randomly between turns 130-141
CAMPAIGN MAP MODELS
Different models for King, Heir and general
Replaced old wagon trade model of riczu (5000 poly) with a low poly version (1000 poly). This should reduce the lag on campaign map
Replaced vanilla ship trade model (258 poly) with a low poly version of riczu for classical era (650 poly).
Replaced medieval siege icon model of riczu (12400 poly) with a low poly version of riczu for classical era (4900 poly). This should reduce the lag on campaign map
Replaced old blockade icon model of riczu (9600 poly) with a low poly version (1600 poly). This should reduce the lag on campaign map
Removed population deduction when recruiting
Removed collegium pontificium script
Removed Clientes script
Modified Roman Civil War script (at start-time the Senate is a guild, lately appears as emergent faction)
Improved script code to speed up the end turn time
Macedonian Peltast with Spear (helmet, linothorax, hoplon, spear)
Macedonian Peltast with Sword (helmet, linothorax, hoplon, sword)
Macedonian Agema (helmet, linothorax, pelte, sarissa)
Ptolemaic Peltast with Spear (helmet, linothorax, hoplon, spear)
Ptolemaic Peltast with Sword (helmet, linothorax, hoplon, sword)
Ptolemaic Agema (helmet, linothorax, pelte, sarissa)
Paonian Light Cavalry (helmet , spear)
Seleucid "hypaspist" with Spear (helmet, linothorax, hoplon, spear)
Seleucid "hypaspist" with Sword (helmet, linothorax, hoplon, sword)
Barbarian Levy Phalanx
Nubian Levy Phalanx
Indian Levy Phalanx
Steppe Levy Phalanx
Arabs Heavy Swordman (chaimail, hellenistic helmet, thureos, sword, javelin)
Axum Heavy Swordman (chaimail, hellenistic helmet, thureos, sword, javelin)
Numidian Heavy Swordman (chaimail, hellenistic helmet, thureos, sword, javelin)
Germanic Heavy Swordman (chaimail, gallic helmet, thureos, sword, javelin)
Illyrian Heavy Swordman (chaimail, helmet, thureos, sword, javelin)
Thracian Heavy Falxman(chaimail, helmet, thureos, romphaia, javelin)
Iberic Scutati Spearman (shield, spear)
Iberic Scutati Heavy Spearman (shield, spear, leather armour)
Arab Tribesman (spearman)
Arab Horse Archer
Scordisci Heavy Swordman (chainmail)
Cisalpine gallic spearman
Cisapline gallic swordman
Cisalpine gallic heavy swordman (chainmail)
Carthaginian heavy spearman (chainmail)
Armenian Iberian Medium Spearman (leather scale armour, helmet)
Armenian Iberian Heavy Spearman (bronze scale armour, helmet)
OTHER MODEL CHANGES
Indian Elephants are now bigger than african elephant
Refactoring of sabeans units
Hastati, principes, triari and equites recruitable only in italy.
Marian legions recruitable only in italy and southern gaul
Augustus Legions recruitable in all regions of roman empir at its maximum expansion
Auxiliaries recruitable everywhere, except italy
Pretorians only in rome
Levy phalanx and thureophoros appearence based on area of recruitment.
The area are : Steppe, India, Central Asia, North-Africa, Horn of Africa, Northern Shore of Mediterranean Sea, Northern Europe
Macedonian and Ptolemaic can recruit the fourth level of phalanx, the agema. only one unit can be recruited.
Bactrian can recruit cataphracts
After augustus reform , arabs, axum, numidian, garamantes, germans, thracian and illyrians can recruit heavy swordman armed with javelin, sword, chainmail and helmet. These units aren't really historical, but they are a possible heavy infantry if that factions would had developed at more advanced level.
Ligurian mercenaries recruitable in north-west italy and south-east france.
Scordisci mercenaries recruitable near the Danube
Gallic Cisalpine mercenaries recruitable in northern italy
Socii Italici recruitable, as mercenaries , in central italy.
Armenian Iberian Medium and Heavy Spearman recruitable only in Armenian Iberia.
New formations from DarthRtw.
Player can used different BAI MOD already integrated (RBAI, XBAI, DARTHBAI) (Integration made by dbm team, dbm is not officially supported by these mods)
Northern Interface from Finlander
Roman Interface from Hyeratic
Greek Interface from Sloan of MTWItalia
Unit Icons from Morfeasnikos
New Event Video and Pciture for romans (mainly from RTW Casus Belli)
Neck of carthaginian militia town model
Persian baliste invisible
Secondary weapon floating for Han Mounted crossbow
Silver Surfer for rebel captain
Paphlagonian spearman throw their pilum backwards
Pontic Chalkaspides has problem with face texture
Greek Thorakites hasn't sprite
Javelinman Floating on Indian Elephant
African Elephant floating on the ground
Armenian Legionaires throw their pilum backwards
Numidian Legionaires throw their sword
Iberic Bodyguard and Schytian heavy cavalry haven't shield value in their stats
Macedonian Later Cavalry now throw their javelins
Macedonian Tarantine Cavalry now throw their javelins
Some thracians units hasn't shield value in their stats
Cappadocian skirmishers have wrong description.
Agrigentum battle, ia has problem with wooden spike
Fixed many minor problems of unit models for axum, thracians and iberic
Settlement On BattleMap
Undestroyable and/or uncrossable wall/gate for Roman City
Two side of Barbarian Town not attackable
CTD when destroy tower of greek large city.
Ptolemaic Phalanx switched with Ptolemaic Machimoi
Landbrige too close to cities
Victory conditions for rebels
Resource Icon wrong for salt
Roman Auxiliary cavalry not recruitable
Carthaginian Siege engine are persian
A faction can request to became federati while a bellum is ongoing against it
Marian legion recruitable only in Noricum, Siria and Narbonense.
Legio III Augusta recruitable in Carthagine before augustus reform
Natural Disaster message popup without the corresponding building
Retrain cost too high
Seleucid barracks give access to silvershield earlier than to the normal phalanx
Spqr give legions as reward before marian reform
No spy and murders in Carthagine
Roman city returned to Spqr haven't garrison
Some building give Weapon+2 (maximum is 1)
Noricum faction summary is misleading
Clientes request text contains mistake
The name of money isn't unified
Cretan archers aren't available as AoR on Crete
Corsica city under the ground on campaign map
Added which script are in each campagin
Fixed CTD of pontifex election when spqr lost its last city.
Wall and gate return intact after destruction animation for eastern large city (btw, they can be crossed)
when your ladders and towers get to the wall, sometime the unit attached to them get stucked. Simply, select the unit and click on the wall.
On campaign map, some voices are from med 2.