Originally Posted by
masterofseppuku
Greenpatriot - I noted in my thread that I don't think you need my permission on this, but if you want it, you have it.
As to the discussion between you and Osbot... You can modify the cultural penalties with campaign_cultural_relations, and religion penalties with campaign_religious_relations.
From there you can change the trait modifiers in cai_personality_cultural_relations-overrides and cai_personality_religious_components respectively. Note that cai_personality_cultural_relations-overrides is a set of overrides rather that just multipliers. I believe that this means these values replace the default values when the faction leader has the appropriate trait.
Currently I am testing making the Celt factions have diplomatic penalties between themselves so they will hopefully have to solidify their power-base before invading Europe.