This list has the same functions posted by ivanpera, only slightly better organizied and with a couple of comments (only for useless things )
It's just the final version I'll keep, before (maybe) starting to comment single functions, or add other people's comments.
Code:
************************
***** LUA FUNCTIONS LIST (and other "useless" things I preferred to keep for future comparisons)
************************
***** Extraction and print: ivanpera from TWC
***** Txt arrangement: Jake Armitage from TWC
***** Everything that wasn't into Litharion's list is preceded by NEW or ENTIRELY NEW. File has been reordered for a better understanding.
***** It is not certain that every function will actually work. If you notice what works and what doesn't, please report (for an eventual list)
***** 21th nov 2018
************************************************
------------------------------------------------
LUA FUNCTIONS (already grouped after extraction)
------------------------------------------------
************************************************
GAME table: 59940260
add_agent_experience function: 59940CC0
add_attack_of_opportunity_overrides function: 59940FA0
add_building_model_override function: 59940AA0
add_circle_area_trigger function: 59939EE0
add_custom_battlefield function: 599403A0
add_development_points_to_region function: 5993B2C0
add_event_restricted_building_record function: 5993AD80
add_event_restricted_building_record_for_faction function: 59938080
add_event_restricted_unit_record function: 5993AB40
add_event_restricted_unit_record_for_faction function: 5993AD00
add_exclusion_zone function: 599405E0
add_location_trigger function: 59940480
add_marker function: 59938040
add_outline_area_trigger function: 59939E60
add_restricted_building_level_record function: 59940320
add_restricted_building_level_record_for_faction function: 599402C0
add_settlement_model_override function: 59940AC0
add_time_trigger function: 599407C0
add_unit_model_overrides function: 59940F00
add_visibility_trigger function: 59940420
advance_to_next_campaign function: 599407A0
allow_player_to_embark_navies function: 5993A640
apply_effect_bundle function: 59939E80
apply_effect_bundle_to_characters_force function: 5993A120
apply_effect_bundle_to_force function: 599483E0
attack function: 59938400
autosave_at_next_opportunity function: 5993A840
award_experience_level function: 59940BA0
cai_strategic_stance_manager_block_all_stances_but_that_specified_towards_target_faction function: 5993B2E0
cai_strategic_stance_manager_clear_all_blocking_between_factions function: 5993BA20
cai_strategic_stance_manager_clear_all_promotions_between_factions function: 5993B3C0
cai_strategic_stance_manager_force_stance_update_between_factions function: 5993B160
cai_strategic_stance_manager_promote_specified_stance_towards_target_faction function: 5993B240
cai_strategic_stance_manager_promote_specified_stance_towards_target_faction_by_number function: 5993B400
cai_strategic_stance_manager_set_stance_blocking_between_factions_for_a_given_stance function: 5993BA00
cai_strategic_stance_manager_set_stance_promotion_between_factions_for_a_given_stance function: 5993B300
cancel_actions_for function: 59940620
compare_localised_string function: 59940640
create_agent function: 5993A180
create_force function: 59938760
disable_elections function: 59940460
disable_end_turn function: 59938920
disable_movement_for_ai_under_shroud function: 59940600
disable_movement_for_character function: 59940800
disable_movement_for_faction function: 59940820
disable_rebellions_worldwide function: 59942320
disable_saving_game function: 59938340
disable_shopping_for_ai_under_shroud function: 59940B00
disable_shortcut function: 59939FE0
dismiss_advice function: 59940780
dismiss_advice_at_end_turn function: 59939D80
display_turns function: 599409A0
enable_auto_generated_missions function: 59940EA0
enable_movement_for_character function: 59938780
enable_movement_for_faction function: 59938640
enable_ui function: 59940F80
end_turn function: 59939CE0
exempt_region_from_tax function: 599431E0
force_add_ancillary function: 59938000
force_add_skill function: 59937FC0
force_add_trait function: 599380C0
force_agent_action_success_for_human function: 5993A6E0
force_assassination_success_for_human function: 59941600
force_change_cai_faction_personality function: 5993A800
force_character_force_into_stance function: 5993ADC0
force_declare_war function: 59942FE0
force_diplomacy function: 59940960
force_garrison_infiltration_success_for_human function: 59943260
force_make_peace function: 599380E0
force_make_trade_agreement function: 599380A0
force_make_vassal function: 59946B00
force_rebellion_in_region function: 599431A0
grant_faction_handover function: 59940540
grant_unit function: 59941680
hide_character function: 59939E20
infect_force_with_plague function: 5993BAC0
infect_region_with_plague function: 5993B220
instant_set_building_health_percent function: 5993A5E0
instantly_dismantle_building function: 5993A420
instantly_repair_building function: 5993A620
is_new_game function: 59940A80
join_garrison function: 59938120
kill_character function: 5993A560
leave_garrison function: 59938140
load_named_value function: 59940A40
lock_technology function: 5993A520
make_neighbouring_regions_seen_in_shroud function: 599408E0
make_neighbouring_regions_visible_in_shroud function: 599408C0
make_region_seen_in_shroud function: 5993B1C0
make_region_visible_in_shroud function: 5993AE20
make_sea_region_seen_in_shroud function: 59940920
make_sea_region_visible_in_shroud function: 59940900
make_son_come_of_age function: 5993A780
model function: 5993AF40
modify_next_autoresolve_battle function: 5993A380
move_to function: 599381E0
new function: 59916E78
optional_extras_for_episodics function: 59940B60
override_ui function: 5993A4E0
pending_auto_show_messages function: 599406A0
register_instant_movie function: 59941240
register_movies function: 599405C0
register_outro_movie function: 59940FE0
remove_area_trigger function: 59939DE0
remove_attack_of_opportunity_overrides function: 59940F20
remove_barrier function: 599403E0
remove_building_model_override function: 59940BC0
remove_custom_battlefield function: 59940300
remove_effect_bundle function: 5993A060
remove_effect_bundle_from_characters_force function: 5993A460
remove_effect_bundle_from_force function: 5993A3C0
remove_event_restricted_building_record function: 5993AB60
remove_event_restricted_building_record_for_faction function: 5993ACA0
remove_event_restricted_unit_record function: 5993A740
remove_event_restricted_unit_record_for_faction function: 5993AB80
remove_location_trigger function: 599403C0
remove_marker function: 59938160
remove_restricted_building_level_record function: 59940280
remove_restricted_building_level_record_for_faction function: 59940340
remove_settlement_model_override function: 59940B20
remove_time_trigger function: 599407E0
remove_visibility_trigger function: 59940360
render_campaign_to_file function: 5993AE60
replenish_action_points function: 5993A5A0
restore_shroud_from_snapshot function: 599408A0
save_named_value function: 59940A20
scroll_camera function: 599406E0
scroll_camera_with_direction function: 59940700
seek_exchange function: 59938440
set_ai_uses_human_display_speed function: 5993AE80
set_campaign_ai_force_all_factions_boardering_human_vassals_to_have_invasion_behaviour function: 59940580
set_campaign_ai_force_all_factions_boardering_humans_to_have_invasion_behaviour function: 59940560
set_character_experience_disabled function: 5993A7C0
set_character_skill_tier_limit function: 5993A7E0
set_event_generation_enabled function: 5993A820
set_general_offered_dilemma_permitted function: 5993A760
set_ignore_end_of_turn_public_order function: 5993A7A0
set_liberation_options_disabled function: 59938700
set_looting_options_disabled_for_human function: 59938540
set_map_bounds function: 599404A0
set_non_scripted_ancillaries_disabled function: 59938460
set_non_scripted_traits_disabled function: 59938420
set_public_order_of_province_for_region function: 5993B0C0
set_tax_disabled function: 5993BBE0
set_tax_rate function: 599416C0
set_technology_research_disabled function: 599384E0
set_ui_notification_of_victory_disabled function: 599385A0
set_zoom_limit function: 599404E0
show_message_event function: 599415C0
show_shroud function: 59940860
shown_message function: 59940680
speedup_active function: 59939CC0
steal_user_input function: 59940A00
stop_camera function: 59940740
stop_user_input function: 599409E0
take_shroud_snapshot function: 59940880
technology_osmosis_for_playables_enable_all function: 59941420
technology_osmosis_for_playables_enable_culture function: 59941220
toggle_speedup function: 59939E40
treasury_mod function: 5993A580
trigger_custom_dilemma function: 59940520
trigger_custom_mission function: 59940500
unhide_character function: 59939D20
win_next_autoresolve_battle function: 5993A5C0
zero_action_points function: 5993A4A0
***** NEW ***************************************************************************
trigger_custom_incident function: 0094B160
cinematic function: 00946580
transfer_region_to_faction function: 0094B3A0
WORLD_SCRIPT_INTERFACE table: 5993BE40
faction_by_key function: 5993BEC0
faction_exists function: 5993BD00
faction_list function: 5993BBC0
model function: 5993BDC0
new function: 59917088
region_manager function: 5993BEA0
MODEL_SCRIPT_INTERFACE table: 5993BE80
campaign_ai function: 5993C420
campaign_name function: 5993C240
campaign_type function: 5993C4E0
character_can_reach_character function: 5993C300
date_and_week_in_range function: 5993C1C0
date_in_range function: 5993C000
difficulty_level function: 5993C440
faction_is_local function: 5993C320
is_multiplayer function: 5993C2E0
is_player_turn function: 5993C360
new function: 59917160
pending_battle function: 5993BF40
random_percent function: 5993C2C0
season function: 5993C4C0
turn_number function: 5993C100
world function: 5993C020
***** NEW ***************************************************************************
random_number function: 0094A980
CAMPAIGN_AI_SCRIPT_INTERFACE table: 59944180
new function: 59917238
strategic_stance_between_factions function: 59944260
strategic_stance_between_factions_available function: 59944200
strategic_stance_between_factions_is_being_blocked function: 59944300
strategic_stance_between_factions_is_being_blocked_until function: 599443A0
strategic_stance_between_factions_promotion_current_level function: 599442E0
strategic_stance_between_factions_promotion_end_level function: 59944360
strategic_stance_between_factions_promotion_end_round function: 599442C0
strategic_stance_between_factions_promotion_is_active function: 59944240
strategic_stance_between_factions_promotion_or_blocking_is_set function: 599442A0
strategic_stance_between_factions_promotion_start_level function: 59944320
strategic_stance_between_factions_promotion_start_round function: 59944280
CAMPAIGN_MISSION_SCRIPT_INTERFACE table: 599440A0
model function: 599441E0
new function: 59918840
CAMPAIGN_POLITICS_SCRIPT_INTERFACE table: 59944340
get_current_politics_government_type function: 599444A0
get_parties function: 59944420
new function: 59918900
state_changed function: 599443C0
***** NEW ***************************************************************************
government_type_key function: 0094E140
POLIT table: 0094F260
***** ENTIRELY NEW ******************************************************************
action_on_event function: 00919628
actions table: 00943E00
actions_events_filter table: 0094F4C0
diplomatic_treaty_types table: 0093A3C0
dispatch_event function: 00919640
dumpTbl function: 00919790
events_filter table: 0094F2C0
faction_province_to_dominant_religion function: 00919730
faction_province_to_wealth function: 00919748
on_event function: 00919610
traits table: 00943300
treaty_details_get_factions_count function: 00919760
treaty_details_get_treaties_count function: 00919778
(Political Tooltips and Traits)
***** ENTIRELY NEW ******************************************************************
POLIT_get_action_tooltip_params function: 00919700
POLIT_get_trait_tooltip_params function: 00919718
POLIT_trait_evaluate function: 009196A0
POLIT_trait_get_cap function: 009196D0
POLIT_trait_get_cap_per_turn function: 009196E8
POLIT_trait_is_applicable function: 009196B8
POLIT_trait_is_common function: 00919688
POLIT_trait_is_evaluable function: 00919670
POLIT_traits_are_antitraits function: 00919658
CampaignCharacter table: 59945AC0
ActionPointsRatio function: 59945B40
new function: 59919158
Release function: 59945A80
CampaignSettlement table: 59945B80
LabelDetails function: 59945C40
ListDetails function: 59945C80
new function: 59919248
Release function: 59945D20
Settlement function: 59945C00
FACTION_SCRIPT_INTERFACE table: 5993C500
allied_with function: 5993E0C0
ancillary_exists function: 5993C980
at_war function: 5993E4A0
character_list function: 5993C520
culture function: 5993EF60
ended_war_this_turn function: 5993C860
faction_attitudes function: 5993CAE0
faction_leader function: 5993C760
government_type function: 5993F020
has_faction_leader function: 5993C740
has_food_shortage function: 5993EE80
has_home_region function: 5993C920
has_technology function: 5993EC40
home_region function: 5993C7E0
imperium_level function: 5993F040
is_human function: 5993C700
losing_money function: 59946D60
military_force_list function: 5993C7A0
model function: 5993C640
name function: 5993C720
new function: 59917538
num_allies function: 5993C9A0
num_enemy_trespassing_armies function: 5993E0A0
num_factions_in_war_with function: 5993C900
num_generals function: 5993EB80
num_trade_agreements function: 5993E520
politics function: 5993EF80
politics_party_add_loyalty_modifier function: 5993F3E0
region_list function: 5993C5A0
research_queue_idle function: 5993EBA0
sea_trade_route_raided function: 5993E3C0
started_war_this_turn function: 5993C9E0
state_religion function: 5993EBC0
subculture function: 5993EC60
tax_category function: 5993E7A0
tax_level function: 5993EB60
total_food function: 5993EE00
trade_resource_exists function: 5993E320
trade_route_limit_reached function: 5993E640
trade_ship_not_in_trade_node function: 5993E7C0
trade_value function: 5993E300
trade_value_percent function: 5993E160
treasury function: 5993E480
treasury_percent function: 5993EA20
treaty_details function: 5993CB60
unused_international_trade_route function: 5993E380
upkeep_expenditure_percent function: 5993EC00
***** NEW ***************************************************************************
difficulty_level function: 00949900
FACTION_LIST_SCRIPT_INTERFACE table: 5993F2A0
is_empty function: 5993F0E0
item_at function: 5993F360
new function: 59917610
num_items function: 5993F200
REGION_SCRIPT_INTERFACE table: 59942460
adjacent_region_list function: 599427A0
building_exists function: 59942700
building_superchain_exists function: 59942840
garrison_residence function: 59942620
last_building_constructed_key function: 59942780
majority_religion function: 59942640
model function: 59942580
name function: 59942560
new function: 59917A30
num_buildings function: 599426C0
owning_faction function: 599424E0
province_name function: 59942660
public_order function: 599426A0
region_wealth function: 59942860
region_wealth_change_percent function: 59942800
resource_exists function: 59942760
sanitation function: 59942880
settlement function: 599425C0
slot_list function: 599425A0
slot_type_exists function: 599426E0
squalor function: 59942820
tax_income function: 599427E0
town_wealth_growth function: 59942720
REGION_LIST_SCRIPT_INTERFACE table: 59942900
is_empty function: 59942920
item_at function: 599429C0
new function: 59917B20
num_items function: 599428E0
REGION_MANAGER_SCRIPT_INTERFACE table: 59942340
faction_region_list function: 599423E0
model function: 59942380
new function: 59917958
region_by_key function: 59942480
region_list function: 599423C0
resource_exists_anywhere function: 599424A0
settlement_by_key function: 59942440
slot_by_key function: 59942420
GARRISON_RESIDENCE_SCRIPT_INTERFACE table: 59942B00
army function: 59942B60
buildings function: 59942BE0
faction function: 59942BC0
has_army function: 59942AA0
has_navy function: 59942B80
is_settlement function: 59942DA0
is_slot function: 59942DC0
is_under_siege function: 59942C60
model function: 59942B20
navy function: 59942C00
new function: 59917BF8
region function: 59942BA0
settlement_interface function: 59942CA0
slot_interface function: 59942E00
unit_count function: 59942C20
SETTLEMENT_SCRIPT_INTERFACE table: 59942E60
castle_slot function: 59943000
commander function: 59942F80
display_position_x function: 59942F00
display_position_y function: 59942FA0
faction function: 59943040
has_castle_slot function: 59942EC0
has_commander function: 59942EA0
logical_position_x function: 59942EE0
logical_position_y function: 59942F60
model function: 59942F40
new function: 59917D18
region function: 59943060
slot_list function: 599430E0
SLOT_SCRIPT_INTERFACE table: 59943080
building function: 59943140
faction function: 59943220
has_building function: 59943120
model function: 59943160
name function: 599432A0
new function: 59917DF0
region function: 599431C0
type function: 59943180
SLOT_LIST_SCRIPT_INTERFACE table: 59943200
buliding_type_exists function: 599433A0
is_empty function: 599433E0
item_at function: 59943280
new function: 59917EC8
num_items function: 599432C0
slot_type_exists function: 59943360
BUILDING_SCRIPT_INTERFACE table: 59943300
chain function: 599434A0
faction function: 59943420
model function: 59943380
name function: 59943400
new function: 59917FA0
region function: 599433C0
slot function: 59943460
superchain function: 599434C0
BUILDING_LIST_SCRIPT_INTERFACE table: 599434E0
is_empty function: 599435C0
item_at function: 59943500
new function: 59918090
num_items function: 59943480
CHARACTER_SCRIPT_INTERFACE table: 5993F240
action_points_per_turn function: 59940E60
action_points_remaining_percent function: 59940D40
age function: 59941040
battles_fought function: 59940D60
battles_won function: 599417E0
body_guard_casulties function: 59942200
character_type function: 59940C20
cqi function: 59941CC0
defensive_ambush_battles_fought function: 59941900
defensive_ambush_battles_won function: 59941980
defensive_battles_fought function: 59941800
defensive_battles_won function: 59941860
defensive_naval_battles_fought function: 59941880
defensive_naval_battles_won function: 599418E0
defensive_sieges_fought function: 59941640
defensive_sieges_won function: 599414A0
display_position_x function: 59941760
display_position_y function: 599417C0
faction function: 5993F4A0
forename function: 5993F860
fought_in_battle function: 59941780
garrison_residence function: 5993F400
get_forename function: 5993F780
get_political_party_id function: 599422C0
get_surname function: 5993F660
has_ancillary function: 59940D80
has_garrison_residence function: 5993F340
has_military_force function: 5993F4E0
has_recruited_mercenaries function: 59941FE0
has_region function: 5993F300
has_skill function: 59941C40
has_trait function: 59940B80
in_port function: 59940CA0
in_settlement function: 5993F7C0
is_ambushing function: 59941000
is_besieging function: 5993F920
is_blockading function: 5993F9E0
is_carrying_troops function: 59940C60
is_deployed function: 59941D40
is_embedded_in_military_force function: 59941960
is_faction_leader function: 599414E0
is_hidden function: 59941FA0
is_male function: 59940DC0
is_polititian function: 59942240
logical_position_x function: 59941720
logical_position_y function: 59941360
military_force function: 5993F560
model function: 5993F3C0
new function: 59917778
number_of_traits function: 599420E0
offensive_ambush_battles_fought function: 599418C0
offensive_ambush_battles_won function: 59941E40
offensive_battles_fought function: 599417A0
offensive_battles_won function: 59941820
offensive_naval_battles_fought function: 59941840
offensive_naval_battles_won function: 599418A0
offensive_sieges_fought function: 59941700
offensive_sieges_won function: 59941580
percentage_of_own_alliance_killed function: 59941740
performed_action_this_turn function: 59940E40
rank function: 59941440
region function: 5993F500
routed_in_battle function: 59942060
surname function: 5993EEC0
trait_level function: 599421E0
trait_points function: 59940DE0
turns_at_sea function: 59941260
turns_in_enemy_regions function: 599413E0
turns_in_own_regions function: 59940E00
turns_without_battle_in_home_lands function: 59941280
won_battle function: 599415E0
***** NEW ***************************************************************************
has_spouse function: 0094B980
spouse function: 00947AA0
CHARACTER_LIST_SCRIPT_INTERFACE table: 599421C0
is_empty function: 599422A0
item_at function: 59942300
new function: 59917880
num_items function: 59942260
MILITARY_FORCE_SCRIPT_INTERFACE table: 59943540
character_list function: 599436E0
contains_mercenaries function: 59943700
faction function: 59943720
garrison_residence function: 59943760
general_character function: 59943680
has_garrison_residence function: 599436C0
has_general function: 599435E0
is_army function: 59943660
is_navy function: 59943600
model function: 599436A0
new function: 59918168
unit_list function: 59943640
upkeep function: 599437A0
MILITARY_FORCE_LIST_SCRIPT_INTERFACE table: 59943740
is_empty function: 59943880
item_at function: 599437C0
new function: 59918240
num_items function: 59943820
UNIT_SCRIPT_INTERFACE table: 59943800
faction function: 59943AE0
force_commander function: 599439E0
has_force_commander function: 599438E0
has_unit_commander function: 599438A0
is_land_unit function: 599438C0
is_naval_unit function: 59943900
military_force function: 599439C0
model function: 599439A0
new function: 59918318
percentage_proportion_of_full_strength function: 59943A80
unit_category function: 59943AA0
unit_class function: 59943A40
unit_commander function: 59943A20
unit_key function: 59943A60
UNIT_LIST_SCRIPT_INTERFACE table: 59943B00
has_unit function: 59943C00
item_at function: 59943BA0
is_empty function: 59943B20
new function: 599183F0
num_items function: 59943B60
PENDING_BATTLE_SCRIPT_INTERFACE table: 59943C20
ambush_battle function: 59944080
attacker function: 59943DE0
attacker_battle_result function: 59943FC0
attacker_commander_fought_in_battle function: 59943EC0
attacker_commander_fought_in_melee function: 59943F00
attacker_is_stronger function: 59943D80
battle_type function: 59944160
contested_garrison function: 59943E00
defender function: 59943CA0
defender_battle_result function: 59943F40
defender_commander_fought_in_battle function: 59943E60
defender_commander_fought_in_melee function: 59943F20
failed_ambush_battle function: 59943FE0
has_attacker function: 59943D20
has_contested_garrison function: 59943D60
has_defender function: 59943BC0
is_active function: 59943DA0
model function: 59943C60
naval_battle function: 59944020
new function: 599184C8
night_battle function: 59944100
percentage_of_attacker_killed function: 59943E40
percentage_of_attacker_routed function: 59943E80
percentage_of_defender_killed function: 59943DC0
percentage_of_defender_routed function: 59943E20
seige_battle function: 59943EA0
conditions table: 00940C20
***** ENTIRELY NEW (some are alredy known) ******************************************
AdjacentRegionRebelling function: 00919EC8
AdviceDisplayed function: 00904E98
AdviceJustDisplayed function: 00904EB0
AdviceThreadProgress function: 00904E68
AnyFactionDestroyedLastTurn function: 009049B8
ArmyIsAlliedCampaign function: 00904B38
ArmyIsLocalCampaign function: 00908B58
BattleAllianceHasDeployables function: 0091B8A8
BattleAllianceIsAttacker function: 00920870
BattleAllianceIsPlayers function: 00916EB0
BattleAllianceNumberOfShips function: 00916A78
BattleAllianceNumberOfUnits function: 00916C40
BattleCommanderIsGeneral function: 00908CF0
BattleEnemyAlliancePercentageCanHide function: 00905750
BattleEnemyAlliancePercentageOfClassAndCategory function: 00920480
BattleEnemyAlliancePercentageOfMountType function: 00908570
BattleEnemyAlliancePercentageOfSpecialAbility function: 009205B8
BattleEnemyAlliancePercentageOfUnitCategory function: 00920528
BattleEnemyAlliancePercentageOfUnitClass function: 00919DA8
BattleEnemyDirectionOfMeleeAttack function: 009169E8
BattleEnemyHasMissileSuperiority function: 00916808
BattleEnemyShipActionStatus function: 00916A00
BattleEnemyShipOnFire function: 009213B0
BattleEnemyUnitActionStatus function: 00916BB0
BattleEnemyUnitCategory function: 00916E50
BattleEnemyUnitClass function: 00916BC8
BattleEnemyUnitCurrentFormation function: 00917288
BattleEnemyUnitOnLeftFlank function: 00916E38
BattleEnemyUnitOnRightFlank function: 00916820
BattleEnemyUnitSpecialAbilitySupported function: 00919CD0
BattleEnemyUnitTechnologySupported function: 00917600
BattleHasCoverBuildings function: 00904220
BattleHasCoverWalls function: 00921B18
BattleIsAmbushConflict function: 00904610
BattleIsLandConflict function: 00921938
BattleIsNavalConflict function: 00920288
BattleIsSiegeConflict function: 00905660
BattlePlayerAllianceDefendingHill function: 00921398
BattlePlayerAlliancePercentageCanHide function: 00905228
BattlePlayerAlliancePercentageGuerrillas function: 00921B30
BattlePlayerAlliancePercentageOfAmmoType function: 00905BB8
BattlePlayerAlliancePercentageOfClassAndCategory function: 009056F0
BattlePlayerAlliancePercentageOfMountType function: 00904370
BattlePlayerAlliancePercentageOfSpecialAbility function: 0091A078
BattlePlayerAlliancePercentageOfTechnology function: 0091BAB8
BattlePlayerAlliancePercentageOfUnitCategory function: 00908DB0
BattlePlayerAlliancePercentageOfUnitClass function: 00904FD0
BattlePlayerAllianceToEnemyAllianceRatio function: 00920330
BattlePlayerDefendingFort function: 009053C0
BattlePlayerDirectionOfMeleeAttack function: 00921B00
BattlePlayerDirectionOfMissileAttack function: 00904B50
BattlePlayerSailsPercentageDamaged function: 009208A0
BattlePlayerShipActionStatus function: 00904208
BattlePlayerShipClass function: 00905E40
BattlePlayerUnitActionStatus function: 00904088
BattlePlayerUnitAmmoType function: 0091B968
BattlePlayerUnitCategory function: 00904670
BattlePlayerUnitClass function: 00909068
BattlePlayerUnitCurrentFormation function: 00904490
BattlePlayerUnitDefendingHill function: 00919E80
BattlePlayerUnitEngaged function: 00920150
BattlePlayerUnitEngagedInMelee function: 00904910
BattlePlayerUnitMountType function: 00905FF0
BattlePlayerUnitMovingFast function: 00920A50
BattlePlayerUnitSpecialAbilityActive function: 00905B70
BattlePlayerUnitSpecialAbilitySupported function: 00906140
BattlePlayerUnitTechnologySupported function: 009054F8
BattleResult function: 0091FFB8
BattlesFought function: 009176F0
BattleShipIsPlayers function: 00917108
BattleShipSailsPercentageDamage function: 00905408
BattleTimeLimitSet function: 00904BB0
BattleType function: 00906500
BattleUnitIsAllied function: 00916898
BattleUnitIsPlayers function: 00916730
BuildingLevelName function: 00904DD8
BuildingTypeExistsAtSettlement function: 00904AC0
BuildingTypeExistsAtSlot function: 00905630
CampaignBattleType function: 00916A18
CampaignName function: 009041C0
CampaignNumberOfUnitsInEnemyAlliance function: 00904C70
CampaignNumberOfUnitsInEnemyArmy function: 00904C40
CampaignNumberOfUnitsInPlayerAlliance function: 00904C10
CampaignNumberOfUnitsInPlayerArmy function: 00904BE0
CampaignPercentageOfOwnCaptured function: 009171C8
CampaignPercentageOfOwnKilled function: 00919EE0
CampaignPercentageOfOwnRouted function: 0090D340
CampaignPercentageOfThemCaptured function: 00908510
CampaignPercentageOfThemKilled function: 00908F60
CampaignPercentageOfThemRouted function: 009049A0
CampaignPercentageOfUnitCategory function: 0091B9C8
CanGenerateHistoricalCharacter function: 00904E08
CharacterAbility function: 00917048
CharacterArmyCouldReplenishFromBattle function: 00904688
CharacterArmyUsedCoverBuildings function: 009047A8
CharacterArmyUsedCoverWalls function: 00904778
CharacterAttribute function: 00916B50
CharacterBattleWallsBreached function: 00904730
CharacterBuildingConstructed function: 00916D48
CharacterCapturedEnemyShip function: 00904418
CharacterCommandsNavy function: 00904D48
CharacterCultureType function: 009167C0
CharacterDuelsFought function: 00904628
CharacterDuelsLost function: 009045F8
CharacterDuelsWon function: 009045C8
CharacterDuelWeapon function: 00916838
CharacterEndedInAmbushPosition function: 0091FFD0
CharacterFactionAdmiralCount function: 0091B998
CharacterFactionGeneralCount function: 009203F0
CharacterFactionHasTechType function: 009200C0
CharacterFactionMinisterAncillary function: 009046D0
CharacterFactionMinisterTrait function: 009046B8
CharacterFactionName function: 00904C28
CharacterFactionReligion function: 009049E8
CharacterFactionSubcultureType function: 009043D0
CharacterForename function: 00905900
CharacterFoughtCulture function: 009169A0
CharacterHasAncillary function: 00904700
CharacterHasTrait function: 00916B20
CharacterHoldsPost function: 009172D0
CharacterHusbandHasTrait function: 00904B68
CharacterInBuildingOfChain function: 00916850
CharacterInBuildingType function: 00916A30
CharacterInEnemyLands function: 00917558
CharacterInHomeRegion function: 009057B0
CharacterInOwnFactionLands function: 009166D0
CharacterInRegion function: 009042F8
CharacterInTheatre function: 00920408
CharacterIsAlliedCampaign function: 00904B20
CharacterIsEnemyCampaign function: 00917648
CharacterIsFemale function: 00904A18
CharacterIsLocalCampaign function: 00919F70
CharacterMinisterialPosition function: 009043A0
CharacterMPPercentageRemaining function: 00917378
CharacterNumberOfChildren function: 00904448
CharacterOlderThan function: 00904A30
CharacterRallied function: 009047D8
CharacterRank function: 00904DA8
CharacterRouted function: 00920360
CharacterRunsSpyNetwork function: 009046A0
CharacterSpouseHasTrait function: 00904B98
CharacterStationaryForOneTurn function: 00904520
CharactersUnitRallied function: 00904808
CharacterSurname function: 009173C0
CharacterTrait function: 00916B68
CharacterTurnsAtHome function: 00920BE8
CharacterTurnsAtSea function: 009205D0
CharacterTurnsInEnemyLands function: 00908948
CharacterType function: 00916DD8
CharacterWasAttacker function: 00920390
CharacterWifeHasTrait function: 00904B08
CharacterWithdrewFromBattle function: 00904838
CharacterWonBattle function: 00919D30
CharacterWonDuel function: 00916BE0
CommanderAncillary function: 00916FB8
CommanderFoughtInBattle function: 00919F10
CommanderFoughtInMelee function: 00919FA0
CommanderTrait function: 00917060
DateAndWeekInRange function: 00919E08
DateInRange function: 00917468
DefensiveSiegesFought function: 00919F40
DefensiveSiegesWon function: 00905F00
DifficultyLevel function: 009048C8
EnemyArmyGreaterCombatStrength function: 00916E68
FactionAllyCount function: 00919E98
FactionBuildingExists function: 00920A98
FactionBuildingUnderConstruction function: 00904898
FactionCanBuildBuilding function: 00920348
FactionCashFlow function: 00904118
FactionDestroyedByCharacterFaction function: 00916BF8
FactionExists function: 00917000
FactionGovernmentType function: 00920048
FactionHasAllies function: 00906170
FactionHasRecruitedAnyAgents function: 00904D60
FactionHasTradeShipNotInTradeNode function: 00904580
FactionIsAlliedCampaign function: 00905F90
FactionIsEnemyCampaign function: 009044D8
FactionIsHuman function: 009174B0
FactionIsLocal function: 0091FEC8
FactionKeyIsLocal function: 00917720
FactionLeadersAttribute function: 009200D8
FactionLeadersTrait function: 00916F58
FactionName function: 00916D90
FactionParticipatedInBattle function: 009044A8
FactionPatrioticFervour function: 00916CE8
FactionSupportCostsPercentage function: 00905F60
FactionTaxLevel function: 00920990
FactionTechExists function: 009088E8
FactionTradeResourceExists function: 00920018
FactionTradeValue function: 00921B90
FactionTradeValuePercentage function: 009202A0
FactionTreasury function: 00920570
FactionTreasuryWorldPercentage function: 00920C78
FactionWarWeariness function: 00916B08
FactionwideAncillaryTypeExists function: 009169B8
ForcesComposedOf function: 00904CA0
GarrisonIsLocal function: 00904AD8
GarrisonUnitCount function: 00904988
GovernorshipEquals function: 00904508
GovernorshipsTaxLevel function: 00916E08
GovernorshipTaxLevel function: 00904268
GovernorTaxLevel function: 00917078
HasUnspecialisedPort function: 009042B0
InPort function: 009167F0
InSettlement function: 009177C8
InsurrectionCrushed function: 00920B70
is_advice_audio_playing function: 00905120
IsAdmiral function: 00904958
IsBesieging function: 00917090
IsBlockading function: 00916B98
IsBuildingInChain function: 009167A8
IsBuildingOfType function: 00916B38
IsCarryingTroops function: 00916E20
IsChildOf function: 00904F10
IsColony function: 009201E0
IsComponentType function: 00904EC8
IsFactionBesiegingSettlement function: 00904550
IsFactionLeader function: 009048F8
IsFactionLeaderFemale function: 00916958
IsFamilyMember function: 00904970
IsGarrisoned function: 00916DC0
IsHomeRegion function: 00908FF0
IsMessageType function: 00904EE0
IsMultiplayer function: 00920CA8
IsNightBattle function: 00904BC8
IsPlayerTurn function: 00908A80
IsPortGarrisoned function: 00917030
IsTheatreGovernor function: 00916B80
IsTriggerableHistoricalEvent function: 00904E38
IsUnderBlockade function: 00920378
IsUnderSiege function: 009041F0
LosingMoney function: 00920120
MapPosition function: 0091FEB0
MapPositionNear function: 00916988
NoActionThisTurn function: 00908A50
OffensiveSiegesFought function: 009040B8
OffensiveSiegesWon function: 00905318
OnAWarFooting function: 00905300
ParentId function: 00904EF8
PercentageUnspentIncome function: 00904478
PlayerFactionIsAttacker function: 00920450
PortBlockaded function: 00904400
PortBlockadedLocal function: 00904E20
RandomPercentCampaign function: 0091B7A0
RegionBuildableSlotEmpty function: 009200A8
RegionBuildingFinished function: 00904FA0
RegionClamoursReform function: 00921380
RegionCultureIsFactionCulture function: 009201F8
RegionDemands function: 00920D50
RegionEconomicGrowthLow function: 00908FA8
RegionGovernorAttribute function: 00920210
RegionIsLocal function: 00904AA8
RegionIsRebelling function: 00904658
RegionMajorityReligion function: 00904A00
RegionName function: 00904868
RegionPopulationLow function: 0091BA88
RegionPopulationMaxReached function: 00905090
RegionRebels function: 00921950
RegionReligionIsStateReligion function: 0091FFE8
RegionResourceExists function: 0091FF40
RegionResourceExploited function: 0090D328
RegionRiots function: 009040E8
RegionSlotBuildingCount function: 00905C48
RegionSlotBuildingCultureExists function: 00908B70
RegionSlotBuildingTypeCount function: 00908E58
RegionSlotBuildingTypeExists function: 0091B9B0
RegionSlotCount function: 00904010
RegionSlotEmptyCount function: 00904A60
RegionSlotTypeExists function: 00904070
RegionTaxExempt function: 00906F08
RegionTaxLevel function: 00920900
RegionTaxTownWealthGrowthReduction function: 00908D80
RegionTownWealthGrowth function: 00905FD8
RegionWealthDecrease function: 00920060
RegionWealthIncrease function: 0091FF88
RegionWouldBeHappyWithNoTaxExemption function: 00904CD0
ResearchCategory function: 009202D0
ResearchQueueIdle function: 009203A8
ResearchType function: 00920318
ResearchTypeUniqueToFaction function: 00921530
SeaTradeRouteRaided function: 00908E28
SettlementBuildingQueueIdleDespiteCash function: 00917018
SettlementFortificationsBuildingQueueIdleDespiteCash function: 00916970
SettlementIsLocal function: 00905DE0
SettlementName function: 0091FF10
SlotBuildingQueueIdleDespiteCash function: 00916DA8
SlotIsAlliedCampaign function: 00920180
SlotIsLocal function: 00919F28
SlotName function: 009056C0
SlotSuperchain function: 00905150
SlotType function: 00919F58
SupportCostsPercentage function: 00920B58
TargetArmyGreaterCombatStrength function: 00916778
TargetCharacterIsAlliedCampaign function: 00916EF8
TargetCharacterIsEnemyCampaign function: 00916C88
TargetInStrikingRangeOfEnemy function: 00917150
TaxCollectionLimited function: 00908DE0
TaxLevel function: 00905780
TradeNodeAvailableWorldwide function: 009045B0
TradePortsAtMaxLevel function: 009049D0
TradeRouteIsEnemy function: 00917810
TradeRouteIsLocal function: 00904D00
TradeRouteLimitReached function: 00906008
TurnNumber function: 00908F48
TurnsSinceThreadLastAdvanced function: 00905558
UnitCategory function: 00920030
UnitClass function: 00920438
UnitCrushedInsurrection function: 00917570
UnitCultureType function: 009201B0
UnitFoughtInBattle function: 009201C8
UnitFoughtInMelee function: 00920B40
UnitInTheatre function: 00920198
UnitOnContinent function: 009175B8
UnitRouted function: 00917228
UnitSufferedCasualties function: 009170A8
UnitTrait function: 00916DF0
UnitType function: 00916AC0
UnitWonBattle function: 009168E0
UnusedInternationalTradeRoute function: 00904040
WarEndedCharacterFaction function: 00916940
WarStartedCharacterFaction function: 00916790
WorldResourceExists function: 0091BAE8
WorldResourceExploited function: 00908CD8
WorldwideAncillaryTypeExists function: 009167D8
effect table: 00942820
***** ENTIRELY NEW (some are alredy known) ******************************************
add_agent_experience function: 00905048 ----
add_military_force_experience function: 009050A8
adjust_treasury function: 00904FB8
advance_contextual_advice_thread function: 00904298
advance_scripted_advice_thread function: 009051B0
advance_scripted_advice_thread_located function: 009051E0
advice function: 00905168
ancillary function: 00905000
historical_character function: 009050C0
historical_event function: 009050F0
OpenBrowser function: 00904FE8
remove_ancillary function: 00905030
remove_trait function: 00904F40
rewind_scripted_advice function: 00905210
suspend_contextual_advice function: 00905138
trait function: 00904F58
CampaignUI table: 599457E0
clear_highlights function: 59918E10
ClearSelection function: 59918E28
CurrentTabTypename function: 59918E58
GetCameraPosition function: 59918CF0
highlight_character function: 59918D80
highlight_position function: 59918DE0
highlight_settlement function: 59918DB0
HighlightComponent function: 59918C90
HighlightConstructionItem function: 59918C78
HighlightRecruitmentItem function: 59918CA8
IsMultiplayer function: 59918D08
IsPreBattleTypeSiege function: 59918E40
SetCameraHeading function: 59918D50
SetCameraTarget function: 59918CD8
SetCameraTargetInstant function: 59918D68
SetCameraZoom function: 59918CC0
ToggleCinematicBorders function: 59918D38
ToggleScreenCover function: 59918D20
unhighlight_character function: 59918D98
unhighlight_position function: 59918DF8
unhighlight_settlement function: 59918DC8
***** NEW ***************************************************************************
SetCameraMinDistance function: 0091C088
SetCameraMaxTiltAngle function: 0091C070
UIComponent table: 59944440
Address function: 59944AE0
Adopt function: 599449A0
AttachCustomControl function: 59944EC0
Bounds function: 59944500
CallbackId function: 59944B60
ChildCount function: 599447C0
CurrentAnimationId function: 599455E0
CurrentState function: 599447A0
CurrentStateUI function: 599454A0
DestroyChildren function: 59944880
Dimensions function: 59944C60
Divorce function: 59944940
DockingPoint function: 59945320
Find function: 59944DA0
FindPositionIntoCurrentText function: 59945180
FindTextSnapPosition function: 59945220
ForceEvent function: 599454E0
GetProperty function: 59944600
GetStateText function: 599445C0
GetStateTextDetails function: 599451C0
GetTooltipText function: 59944900
GlobalExists function: 59944EE0
HasInterface function: 59945580
Height function: 59944560
Highlight function: 599451A0
Id function: 59944B20
InterfaceFunction function: 59945520
IsCharPrintable function: 599452E0
IsDragged function: 59944BE0
IsInteractive function: 59944F80
IsMouseOverChildren function: 59945460
IsMoveable function: 59945040
Layout function: 59944C80
LockPriority function: 599455C0
LuaCall function: 59944740
MoveTo function: 59944720
new function: 599189D8
Parent function: 59944D40
PopulateTextures function: 59945120
Position function: 599447E0
Priority function: 59944980
PropagateImageColour function: 59944DC0
PropagateOpacity function: 59944EA0
PropagatePriority function: 59944800
PropagateVisibility function: 59944860
ReorderChildren function: 59944BA0
Resize function: 599449C0
RestoreUIHeirarchy function: 599452A0
RunScript function: 59945160
SaveUIHeirarchy function: 59945200
SequentialFind function: 59944D00
SetDisabled function: 59944F40
SetDockingPoint function: 599453E0
SetDragged function: 59944C20
SetEventCallback function: 59945020
SetGlobal function: 59944F20
SetImageColour function: 59944E20
SetImageRotation function: 59944DE0
SetInteractive function: 59944F00
SetMoveable function: 59945000
SetOpacity function: 59944E00
SetProperty function: 59944640
SetState function: 59944540
SetStateColours function: 59945680
SetStateText function: 59944580
SetStateTextDetails function: 59945140
SetStateTextXOffset function: 599451E0
SetTooltipText function: 599448C0
SetVisible function: 59944840
ShaderTechniqueGet function: 59944CA0
ShaderTechniqueSet function: 59944B00
ShaderVarsGet function: 59944D20
ShaderVarsSet function: 59944CE0
SimulateClick function: 599456C0
SimulateKey function: 59945700
StealInputFocus function: 59945080
StealShortcutKey function: 59944FC0
TextDimensions function: 59945640
TextShaderTechniqueSet function: 59944BC0
TextShaderVarsGet function: 59944C00
TextShaderVarsSet function: 59944D60
TriggerAnimation function: 59945380
TriggerShortcut function: 59945740
UnLockPriority function: 59945600
Visible function: 59944AA0
Width function: 599444C0
WidthOfTextLine function: 59945300
ui/CoreUtils table: 59946960
_M table: 59946960
_NAME ui/CoreUtils
_PACKAGE
Clamp function: 59919E60
CompareByValue function: 59919F68
CopyIntoTable function: 59919F50
CopyTable function: 59919F38
LoadTable function: 59919FF8
Max function: 59919E78
Min function: 59919E90
NamespaceFile function: 59919F08
OffsetFrom function: 59919F98
outputbitfield function: 59919EA8
PickFGColour function: 59919F80
PrintTable function: 59919F20
Require function: 59919EC0
RoundToInt function: 59919E30
RupToInt function: 59919E48
SaveTable function: 59919FC8
TimeString function: 5991A010
TruncToInt function: 59919E18
UnRequire function: 59919ED8
UnRequireAll function: 59919EF0
CoreUtils table: 5993DF80
_M table: 5993DF80
_NAME CoreUtils
_PACKAGE
Clamp function: 5991FF20
CompareByValue function: 59920028
CopyIntoTable function: 59920010
CopyTable function: 5991FFF8
LoadTable function: 599200B8
Max function: 5991FF38
Min function: 5991FF50
NamespaceFile function: 5991FFC8
OffsetFrom function: 59920058
outputbitfield function: 5991FF68
PickFGColour function: 59920040
PrintTable function: 5991FFE0
Require function: 5991FF80
RoundToInt function: 5991FEF0
RupToInt function: 5991FF08
SaveTable function: 59920088
TimeString function: 599200D0
TruncToInt function: 5991FED8
UnRequire function: 5991FF98
UnRequireAll function: 5991FFB0
cinematic_script table: 00947F40
***** ENTIRELY NEW ******************************************************************
cindy_playback function: 0094C140
cindy_playback_no_camera function: 0094BB60
new function: 0091BCB0
stop_cindy_playback function: 0094D080
stop_cindy_playback_no_camera function: 0094C900
MessageManager table: 59945CC0
CanDismissAllMessages function: 59919380
CheckForAutoOpen function: 599193C8
ClearMessagesFromEnv function: 59919338
ClearOverrides function: 599192A8
ClosePanelIfNoMessage function: 59919410
DestroyAllMessages function: 599193E0
DismissAllMessages function: 59919368
HasMessagesStored function: 59919308
HideAllMessages function: 599193B0
HideMessage function: 59919398
HidingMessage function: 599192D8
InitMessageCallback function: 599193F8
OverrideAutoShow function: 59919260
PendingAutoShowMessage function: 59919320
ReInitialiseStackbase function: 59919290
RestoreMessages function: 59919350
SelectLayout function: 59919440
SetCurrentMessageUnread function: 59919428
ShowingMessage function: 599192C0
StoreMessages function: 599192F0
MPAvatar table: 59945AE0
Free function: 59945A00
new function: 59919050
SetComponentTexture function: 59945B60
Valid function: 59945BA0
Keyboard table: 599456E0
DisableQuickload function: 59918C48
ReturnKey function: 59918C60
StealKey function: 59918C18
Cursor table: 599459A0
DistanceToBL function: 59945940
Mode function: 59945A20
Modes function: 599458C0
ModeString function: 59945900
new function: 59918F30
SetMode function: 59945880
lua_scripts table: 5994C8C0
EpisodicScripting table: 5993DDE0
export_advice table: 5994C8A0
ScriptedValueRegistry table: 59945780
LoadBool function: 59945860
new function: 59918C00
SaveBool function: 59945820
NULL_SCRIPT_INTERFACE table: 5993BA40
new function: 59916F98
(CA???) (think these are the Creative Assembly guys, functions should be useless)
***** ENTIRELY NEW ******************************************************************
out table: 009468A0
kostas function: 0091A468
scott_b function: 0091A498
design function: 0091A4B0
tom function: 0091A438
ting function: 0091A480
dylan function: 0091A450
shane function: 00921488
**********************************************************************************************************************************************
----------------------------------------------------------------------------------------------------------------------------------------------
LONE STARS LUA FUNCTIONS (after the extraction they weren't under a list like the others, dunno why, maybe 'cause they are a sort of compound)
----------------------------------------------------------------------------------------------------------------------------------------------
**********************************************************************************************************************************************
(LOG)
Log function: 59920FB8
(FACTION BASED)
faction_allied_with_barbarian function: 5991A670
faction_allied_with_culture function: 5991A640
faction_allied_with_eastern function: 5991A688
faction_allied_with_roman function: 5991A6A0
faction_allied_with_state function: 5991A6D0
faction_allied_with_state_list function: 5991A628
faction_allied_with_subculture function: 5991A658
faction_contains_building function: 5991A610
faction_controls_province_by_region function: 5991A820
faction_is_barbarian function: 5991A718
faction_is_eastern function: 5991A730
faction_is_greek_subculture function: 5991A778
faction_is_roman function: 5991A760
faction_is_roman_subculture function: 5991A790
faction_name_in_state_list function: 5991A7A8
***** NEW ***************************************************************************
faction_allied_with_hellenistic function: 0091D648
faction_is_hellenistic function: 0091D6D8
(STATE BASED) - probably this check the faction list at the bottom of this file
***** NEW ***************************************************************************
is_in_state_list function: 0091D750
(PROVINCE BASED)
province_from_regionname function: 5991A808
(REGION BASED)
***** NEW ***************************************************************************
is_in_region_list function: 0091D780
region_name_in_region_list function: 0091D768
(GARRISON BASED)
garrison_has_building function: 5991A6E8
garrison_has_building_superchain function: 5991A700
(CHARACHTER BASED)
char_has_army function: 5991A4F0
char_has_navy function: 5991A508
char_in_owned_region function: 5991A490
char_is_agent function: 5991A478
char_is_attacker function: 5991A5B0
char_is_defender function: 5991A5C8
char_is_general function: 5991A4A8
char_is_general_with_army function: 5991A4C0
char_is_general_with_navy function: 5991A4D8
character_has_unit_in_list_by_class function: 5991A8F8
character_has_unit_in_list_by_name function: 5991A910
(AGENT BASED)
current_faction_champions_recruited_this_turn 0
current_faction_dignitaries_recruited_this_turn 0
current_faction_spies_recruited_this_turn 0
(UNIT BASED)
unit_is_in_unit_list function: 5991A8E0
(BATTLE BASED)
attacker_faction function: 5991A550
attacker_culture function: 5991A520
attacker_subculture function: 5991A580
attacker_victory function: 5991A5E0
defender_faction function: 5991A568
defender_culture function: 5991A538
defender_subculture function: 5991A598
defender_victory function: 5991A5F8
(BOOL)
BOOL_Local_Character_Selected false
(ONLET)
OnLETCharacterCreated function: 5991A880
OnLETCharacterDeselected function: 5991A850
OnLETCharacterSelected function: 5991A838
OnLETFactionTurnStart function: 5991A868
OnLETLoadingGame function: 5991A8B0
OnLETSavingGame function: 5991A898
(???)
current_turn_reloads 0
decoda_name CampaignScriptingInterface
initialise_let function: 5991A8C8
***********************************************************************************************************
-----------------------------------------------------------------------------------------------------------
PROBABLY USELESS since they are TABLES (should be already present into database or some other PFM/RPFM tab)
-----------------------------------------------------------------------------------------------------------
***********************************************************************************************************
(CLASS LIST)
siege_equipment_class_list table: 59935280
1 art_siege
***** NEW ***************************************************************************
artillery_class_list table: 00941F60
1 art_fix
2 art_fld
elephants_class_list table: 00939C60
1 elph
pigs_list table: 0093B3C0
1 Rom_War_Pigs
dogs_list table: 0093D000
1 Cel_Savage_Dogs
2 Rom_War_Dogs
dogs_and_pigs_class_list table: 00940D60
1 spcl
(DATA)
***** NEW ***************************************************************************
data table: 009529C0
(FILE)
***** NEW ***************************************************************************
file file (5B019330)
POLIT_ACTION_DEFS table: 00943E00
***** NEW *************************************************************************** same as db > political_action_tables
polit_action_assassinate table: 00943E20
polit_action_bribe table: 00943F20
polit_action_divorce table: 009442A0
polit_action_embezzle_funds table: 00943FA0
polit_action_entice table: 00944420
polit_action_flirt table: 009443A0
polit_action_gather_support table: 009446E0
polit_action_get_into_position table: 00943EA0
polit_action_insult table: 009444A0
polit_action_organize_games table: 00944020
polit_action_party_provoke table: 0094ED00
polit_action_party_purge table: 009448C0
polit_action_party_secure_loyalty table: 00944860
polit_action_political_marriage table: 00944660
polit_action_praise table: 00944320
polit_action_provoke table: 009448E0
polit_action_secure_loyalty table: 009447E0
polit_action_send_diplomat table: 00944160
polit_action_send_emissary table: 009440C0
polit_action_send_gift table: 00944220
polit_action_spread_rumours table: 00944520
polit_action_suicide table: 00944760
POLIT_TRAITS_DEFS table: 00943300
***** NEW *************************************************************************** same as db > political_trait_tables
polit_trait_agriculturalist table: 009436E0
polit_trait_bigot table: 00943580
polit_trait_common_difficulty_level table: 00943DE0
polit_trait_common_general_dies_in_battle table: 00943A60
polit_trait_common_general_wins_a_battle table: 00943AE0
polit_trait_common_government_type table: 00943D20
polit_trait_common_imperium_level table: 00943C00
polit_trait_common_overcame_secession table: 00943CA0
polit_trait_common_party_leader_dies_in_battle table: 009439A0
polit_trait_common_reforming_a_government table: 00943D40
polit_trait_common_won_civil_war table: 00943C20
polit_trait_diplomat table: 009436A0
polit_trait_expansionist table: 009433A0
polit_trait_hates_barbarians table: 00943800
polit_trait_hates_easterners table: 009438E0
polit_trait_hates_greeks table: 009438C0
polit_trait_hates_romans table: 00943960
polit_trait_likes_barbarians table: 009435E0
polit_trait_likes_easterners table: 00943760
polit_trait_likes_greeks table: 00943780
polit_trait_likes_romans table: 00943860
polit_trait_mercantile table: 00943540
polit_trait_militarist table: 009432C0
polit_trait_mogul table: 00943680
polit_trait_pacifist table: 00943360
polit_trait_patriot table: 00943720
polit_trait_populist table: 009436C0
polit_trait_subversive table: 009434C0
polit_trait_thirst_for_power table: 00943700
polit_trait_traditionalist table: 00943500
polit_trait_xenophile table: 00943980
polit_trait_xenophobe table: 00943880
events table: 00936A80
***** NEW *************************************************************************** same as db > trigger_events and lua_scripts > events.lua
_M table: 00936A80
_NAME data.lua_scripts.events
_PACKAGE data.lua_scripts.
AdviceDismissed table: 00937360
AdviceFinishedTrigger table: 00937400
AdviceIssued table: 00937440
AdviceSuperseded table: 00937460
AreaCameraEntered table: 00937480
AreaEntered table: 009374A0
AreaExited table: 009374C0
ArmyBribeAttemptFailure table: 00937500
ArmySabotageAttemptFailure table: 00937540
ArmySabotageAttemptSuccess table: 00937580
AssassinationAttemptCriticalSuccess table: 009375C0
AssassinationAttemptFailure table: 00937600
AssassinationAttemptSuccess table: 00937640
BattleBoardingActionCommenced table: 00937660
BattleCommandingShipRouts table: 00937680
BattleCommandingUnitRouts table: 009376C0
BattleCompleted table: 00937700
BattleConflictPhaseCommenced table: 00937720
BattleDeploymentPhaseCommenced table: 00937740
BattleFortPlazaCaptureCommenced table: 00937780
BattleShipAttacksEnemyShip table: 009377C0
BattleShipCaughtFire table: 00937800
BattleShipMagazineExplosion table: 00937840
BattleShipRouts table: 00937860
BattleShipRunAground table: 00937880
BattleShipSailingIntoWind table: 009378C0
BattleShipSurrendered table: 009378E0
BattleUnitAttacksBuilding table: 00937900
BattleUnitAttacksEnemyUnit table: 00937920
BattleUnitAttacksWalls table: 00937940
BattleUnitCapturesBuilding table: 00937980
BattleUnitDestroysBuilding table: 009379C0
BattleUnitRouts table: 00937A00
BattleUnitUsingBuilding table: 00937A40
BattleUnitUsingWall table: 00937A80
BuildingCardSelected table: 00937AA0
BuildingCompleted table: 00937AC0
BuildingConstructionIssuedByPlayer table: 00937B00
BuildingInfoPanelOpenedCampaign table: 00937B40
CameraMoverCancelled table: 00937B60
CameraMoverFinished table: 00937B80
CampaignArmiesMerge table: 00937BA0
CampaignBuildingDamaged table: 00937BC0
CampaignCoastalAssaultOnCharacter table: 00937C00
CampaignCoastalAssaultOnGarrison table: 00937C20
CampaignEffectsBundleAwarded table: 00937C40
CampaignSettlementAttacked table: 00937C60
CharacterAttacksAlly table: 00937CA0
CharacterBecomesFactionLeader table: 00937CC0
CharacterBesiegesSettlement table: 00937D00
CharacterBlockadedPort table: 00937D20
CharacterBrokePortBlockade table: 00937D60
CharacterBuildingCompleted table: 00937DA0
CharacterCandidateBecomesMinister table: 00937E00
CharacterCanLiberate table: 00937DC0
CharacterCharacterTargetAction table: 00937E40
CharacterComesOfAge table: 00937E80
CharacterCompletedBattle table: 00937EA0
CharacterCreated table: 00937EC0
CharacterDamagedByDisaster table: 00937F00
CharacterDeselected table: 00937F40
CharacterDiscovered table: 00937F80
CharacterDisembarksNavy table: 00937FA0
CharacterEmbarksNavy table: 00937FE0
CharacterEntersAttritionalArea table: 00938020
CharacterEntersGarrison table: 00938040
CharacterFactionCompletesResearch table: 00938060
CharacterGarrisonTargetAction table: 00938080
CharacterGeneralDiedInBattle table: 009380A0
CharacterInfoPanelOpened table: 009380C0
CharacterLeavesGarrison table: 00938100
CharacterLootedSettlement table: 00938120
CharacterMarriage table: 00938160
CharacterParticipatedAsSecondaryGeneralInBattle table: 009381A0
CharacterPerformsActionAgainstFriendlyTarget table: 009381E0
CharacterPoliticalAction table: 00938220
CharacterPoliticalActionPoliticalMariage table: 00938240
CharacterPoliticalAdoption table: 00938280
CharacterPoliticalAssassination table: 009382C0
CharacterPoliticalBribe table: 009382E0
CharacterPoliticalDivorce table: 00938300
CharacterPoliticalEmbezzleFunds table: 00938340
CharacterPoliticalEntice table: 00938380
CharacterPoliticalFlirt table: 009383C0
CharacterPoliticalGatherSupport table: 00938400
CharacterPoliticalInsult table: 00938440
CharacterPoliticalOrganizeGames table: 00938480
CharacterPoliticalPartyProvoke table: 009384C0
CharacterPoliticalPartyPurge table: 00938500
CharacterPoliticalPartySecureLoyalty table: 00938520
CharacterPoliticalPraise table: 00938540
CharacterPoliticalPromotion table: 00938560
CharacterPoliticalProvoke table: 00938580
CharacterPoliticalRumours table: 0093BBC0
CharacterPoliticalSecureLoyalty table: 0093D460
CharacterPoliticalSendDiplomat table: 0093DEC0
CharacterPoliticalSendEmissary table: 0094FAE0
CharacterPoliticalSendGift table: 0093DA20
CharacterPoliticalSuicide table: 0093B660
CharacterPostBattleEnslave table: 0093B960
CharacterPostBattleRelease table: 00943380
CharacterPostBattleSlaughter table: 0093C080
CharacterPromoted table: 00937620
CharacterRankUp table: 0093A7E0
CharacterRankUpNeedsAncillary table: 00936C00
CharacterRelativeKilled table: 0093AC20
CharacterSelected table: 00951E00
CharacterSkillPointAllocated table: 00939A00
CharacterSuccessfulArmyBribe table: 00936D40
CharacterSuccessfulConvert table: 0093A600
CharacterSuccessfulDemoralise table: 00940900
CharacterSuccessfulInciteRevolt table: 00937060
CharacterSurvivesAssassinationAttempt table: 00942D20
CharacterTurnEnd table: 009367C0
CharacterTurnStart table: 0094F220
CharacterWoundedInAssassinationAttempt table: 00940CE0
ClanBecomesVassal table: 00939A60
ComponentCreated table: 00940120
ComponentLClickUp table: 0093C140
ComponentMouseOn table: 0093FDC0
ComponentMoved table: 00937380
ConvertAttemptFailure table: 00936F00
DemoraliseAttemptFailure table: 0093DA60
DuelDemanded table: 0093B320
DummyEvent table: 0093BD80
EncylopediaEntryRequested table: 009366E0
evaluate_mission table: 0093BE40
EventMessageOpenedBattle table: 0093BD00
EventMessageOpenedCampaign table: 00951440
FactionAboutToEndTurn table: 00936B60
FactionBattleDefeat table: 0094ED40
FactionBattleVictory table: 00944560
FactionBecomesLiberationProtectorate table: 00937760
FactionBecomesLiberationVassal table: 0093B640
FactionBecomesShogun table: 00941D80
FactionBecomesWorldLeader table: 0094FAA0
FactionBeginTurnPhaseNormal table: 0094FA60
FactionCapturesKyoto table: 00941A20
FactionCapturesWorldCapital table: 0093C400
FactionCivilWarEnd table: 00942AE0
FactionEncountersOtherFaction table: 009389E0
FactionFameLevelUp table: 0093B2E0
FactionGovernmentTypeChanged table: 0093E980
FactionLeaderDeclaresWar table: 00937240
FactionLeaderSignsPeaceTreaty table: 00938B60
FactionPoliticsGovernmentActionTriggered table: 0093BF80
FactionPoliticsGovernmentTypeChanged table: 0093D940
FactionRoundStart table: 0093DBC0
FactionSecessionEnd table: 00940420
FactionSubjugatesOtherFaction table: 0093A100
FactionTurnEnd table: 0093E760
FactionTurnStart table: 0093FC80
FirstTickAfterNewCampaignStarted table: 0093C020
FirstTickAfterWorldCreated table: 0093A980
FortSelected table: 00936EE0
FrontendScreenTransition table: 009361A0
GarrisonAttackedEvent table: 00950A60
GarrisonOccupiedEvent table: 0093CFC0
GarrisonResidenceCaptured table: 0093D800
GovernorshipTaxRateChanged table: 00939E20
historical_events table: 00939720
HistoricalCharacters table: 0093E3C0
HistoricalEvents table: 0093C500
HistoricBattleEvent table: 0093E920
HudRefresh table: 0094EF40
InciteRevoltAttemptFailure table: 009367A0
IncomingMessage table: 009360C0
LandTradeRouteRaided table: 0093B040
LoadingGame table: 009509A0
LoadingScreenDismissed table: 0093DD40
LocationEntered table: 0093C1C0
LocationUnveiled table: 00937100
MapIconMoved table: 0093BE80
MissionCancelled table: 0093BD40
MissionCheckAssassination table: 00936B00
MissionCheckBlockadePort table: 0093BDC0
MissionCheckBuild table: 0093CF40
MissionCheckCaptureCity table: 00940740
MissionCheckDuel table: 0093B3E0
MissionCheckEngageCharacter table: 00941EE0
MissionCheckEngageFaction table: 0093A780
MissionCheckGainMilitaryAccess table: 00942E80
MissionCheckMakeAlliance table: 0093C360
MissionCheckMakeTradeAgreement table: 009363A0
MissionCheckRecruit table: 0093D380
MissionCheckResearch table: 009379E0
MissionCheckSpyOnCity table: 00939C20
MissionEvaluateAssassination table: 00936D80
MissionEvaluateBlockadePort table: 0093E620
MissionEvaluateBuild table: 0093C4C0
MissionEvaluateCaptureCity table: 009380E0
MissionEvaluateDuel table: 0093EB60
MissionEvaluateEngageCharacter table: 0093BF20
MissionEvaluateEngageFaction table: 0093AAE0
MissionEvaluateGainMilitaryAccess table: 00937300
MissionEvaluateMakeAlliance table: 0093B120
MissionEvaluateMakeTradeAgreement table: 0093E9E0
MissionEvaluateRecruit table: 0093C240
MissionEvaluateResearch table: 0093DB40
MissionEvaluateSpyOnCity table: 00940300
MissionFailed table: 0093B0A0
MissionIssued table: 0093E100
MissionNearingExpiry table: 00941F00
MissionSucceeded table: 009361C0
ModelCreated table: 00938420
MovementPointsExhausted table: 00940A40
MPLobbyChatCreated table: 0093E8E0
MultiTurnMove table: 0093B420
NewCampaignStarted table: 00940200
NewSession table: 0093D540
PanelAdviceRequestedBattle table: 0093DE80
PanelAdviceRequestedCampaign table: 0093ECC0
PanelClosedBattle table: 0093C060
PanelClosedCampaign table: 009415E0
PanelOpenedBattle table: 00936F60
PanelOpenedCampaign table: 009421A0
PendingBankruptcy table: 00939660
PendingBattle table: 0093B3A0
PositiveDiplomaticEvent table: 00937F20
PreBattle table: 0093E400
RecruitmentItemIssuedByPlayer table: 00937960
RegionChangedFaction table: 009421C0
RegionGainedDevlopmentPoint table: 00946360
RegionIssuesDemands table: 00940DC0
RegionRebels table: 00946320
RegionRiots table: 00940960
RegionSelected table: 0093EBE0
RegionStrikes table: 00941A00
RegionTurnEnd table: 00950FA0
RegionTurnStart table: 009429E0
ResearchCompleted table: 00942A80
ResearchStarted table: 0093BD60
SabotageAttemptFailure table: 00936640
SabotageAttemptSuccess table: 0093B1C0
SavingGame table: 0093D080
ScriptedAgentCreated table: 0094ECC0
ScriptedAgentCreationFailed table: 009376E0
ScriptedCharacterUnhidden table: 0093AF60
ScriptedCharacterUnhiddenFailed table: 0093D360
ScriptedForceCreated table: 00936600
SeaTradeRouteRaided table: 0093D020
SettlementDeselected table: 009409A0
SettlementOccupied table: 00941EC0
SettlementSelected table: 00942300
ShortcutTriggered table: 0093B1A0
SiegeLifted table: 0093DB20
SlotOpens table: 00942A20
SlotRoundStart table: 009497E0
SlotSelected table: 00942BA0
SlotTurnStart table: 0093B720
StartRegionPopupVisible table: 00939B40
StartRegionSelected table: 0093E460
TechnologyInfoPanelOpenedCampaign table: 00940B00
TestEvent table: 00936500
TimeTrigger table: 009383A0
TooltipAdvice table: 00942880
TouchUsed table: 00936FA0
TradeLinkEstablished table: 0093A620
TradeNodeConnected table: 00941340
TradeRouteEstablished table: 00941D60
UICreated table: 0093D400
UIDestroyed table: 0093D8E0
UngarrisonedFort table: 00940500
UnitCompletedBattle table: 0093ED40
UnitCreated table: 0093AF40
UnitSelectedCampaign table: 0093E9C0
UnitTrained table: 0093EC80
UnitTurnEnd table: 0093C9E0
VictoryConditionFailed table: 0093FBA0
VictoryConditionMet table: 00942240
WorldCreated table: 0093B800
***********************************************
-----------------------------------------------
PROBABLY USELESS (factions, regions, buildings)
-----------------------------------------------
***********************************************
(STATES) --- probably checked by the "is_in_state_list" function
***** NEW ***************************************************************************
successor_states_factions table: 00942000
1 rom_baktria
2 rom_cyrenaica
3 rom_macedon
4 rom_seleucid
5 rom_ptolemaics
6 rom_rebel_egyptian
7 emp_egypt
generic_states_factions table: 0093DB80
1 pro_roman_allies
2 rom_arverni_civil_war
3 rom_athens_civil_war
4 rom_axum
5 rom_blemmyes
6 rom_carthage_civil_war
7 rom_epirus_civil_war
8 rom_gaetuli
9 rom_garamantia
10 rom_gerrhaea
11 rom_himyar
12 rom_iceni_civil_war
13 rom_ma_in
14 rom_macedon_civil_war
15 rom_masaesyli
16 rom_mascat
17 rom_meroe
18 rom_nabatea
19 rom_nasamones
20 rom_parthia
21 rom_parthia_civil_war
22 rom_pontus
23 rom_pontus_civil_war
24 rom_qidri
25 rom_rebel_african
26 rom_rebel_arabian
27 rom_rebel_punic
28 rom_saba
29 rom_sparta_civil_war
30 rom_suebi_civil_war
roman_states_factions table: 0093D9E0
1 pro_lucanian
2 pro_rebels
3 pro_rome
4 pro_samnites
5 rom_etruscan
6 rom_rebel_latin
7 rom_rome
8 rom_rome_civil_war
9 rom_slave
greco_roman_states_factions table: 00942540
1 pro_greek_cities
2 rom_ardiaei
3 rom_athens
4 rom_cyprus
5 rom_cyrenaica
6 rom_daorsi
7 rom_epirus
8 rom_knossos
9 rom_macedon
10 rom_massilia
11 rom_pergamon
12 rom_rebel_hellenic
13 rom_rebel_spartan
14 rom_rhodos
15 rom_sardes
16 rom_seleucid
17 rom_sparta
18 rom_syracuse
19 rom_trapezos
20 pro_lucanian
21 pro_rebels
22 pro_rome
23 pro_samnites
24 rom_etruscan
25 rom_rebel_latin
26 rom_rome
27 rom_rome_civil_war
barbarian_states_factions table: 00940EC0
1 rom_aorsoi
2 rom_budini
3 rom_catiaroi
4 rom_dahae
5 rom_khorasmii
6 rom_massagetae
7 rom_rebel_nomadic
8 rom_roxolani
9 rom_scythia
10 rom_siraces
11 rom_thyssagetae
12 rom_brigantes
13 rom_caledones
14 rom_demetae
15 rom_dumnonii
16 rom_ebdani
17 rom_iceni
18 rom_rebel_briton
19 rom_arevaci
20 rom_cantabri
21 rom_celtici
22 rom_cessetani
23 rom_edetani
24 rom_galleaci
25 rom_lusitani
26 rom_rebel_iberian
27 rom_turdetani
28 pro_gaul
29 rom_anartes
30 rom_bastarnae
31 rom_biephi
32 rom_boii
33 rom_breuci
34 rom_delmatae
35 rom_eravisci
36 rom_galatia
37 rom_getae
38 rom_helvetii
39 rom_insubres
40 rom_liguria
41 rom_nori
42 rom_odryssia
43 rom_raeti
44 rom_rebel_celt
45 rom_rebel_dacian
46 rom_rebel_illyrian
47 rom_rebel_thracian
48 rom_scordisci
49 rom_triballi
50 rom_tylis
51 rom_veneti
52 rom_aedui
53 rom_artebartes
54 rom_arverni
55 rom_carnutes
56 rom_namnetes
57 rom_nervii
58 rom_pictones
59 rom_sequani
60 rom_treverii
61 rom_vivisci
62 rom_volcae
63 rom_aestii
64 rom_cherusci
65 rom_cimbri
66 rom_frisii
67 rom_gutones
68 rom_lugii
69 rom_marcomanni
70 rom_rebel_german
71 rom_rugii
72 rom_suebi
greek_states_factions table: 0093FCE0
1 pro_greek_cities
2 rom_athens
3 rom_cimmeria
4 rom_cyprus
5 rom_epirus
6 rom_knossos
7 rom_massilia
8 rom_pergamon
9 rom_rebel_hellenic
10 rom_sparta
11 rom_syracuse
12 rom_trapezos
13 rom_rebel_spartan
14 rom_rhodos
15 rom_sardes
16 rom_ardiaei
17 rom_daorsi
eastern_states_factions table: 0093CF60
1 rom_arachosia
2 rom_ardhan
3 rom_aria
4 rom_armenia
5 rom_bithynia
6 rom_cappadocia
7 rom_colchis
8 rom_drangiana
9 rom_kartli
10 rom_media
11 rom_media_atropatene
12 rom_parthava
13 rom_persia
14 rom_rebel_eastern
15 rom_sagartia
(REGIONS)
***** NEW ***************************************************************************
test_regions_list table: 0093A6C0
1 rom_baetica_baeturia
2 rom_baetica_turdetania
3 rom_belgica_arduenna_silva
4 rom_belgica_silva_carbonaria
(BUILDINGS)
***** NEW ***************************************************************************
religious_buildings_list table: 0093C780
1 rom_BARBARIAN_religious_celtic_1
2 rom_BARBARIAN_religious_celtic_Andraste_2
3 rom_BARBARIAN_religious_celtic_Andraste_3
4 rom_BARBARIAN_religious_celtic_Andraste_4
5 rom_BARBARIAN_religious_celtic_arverni_5
6 rom_BARBARIAN_religious_celtic_Britannia_2
7 rom_BARBARIAN_religious_celtic_Britannia_3
8 rom_BARBARIAN_religious_celtic_Britannia_4
9 rom_BARBARIAN_religious_celtic_Cernunnos_2
10 rom_BARBARIAN_religious_celtic_Cernunnos_3
11 rom_BARBARIAN_religious_celtic_Cernunnos_4
12 rom_BARBARIAN_religious_celtic_Epona_2
13 rom_BARBARIAN_religious_celtic_Epona_3
14 rom_BARBARIAN_religious_celtic_Epona_4
15 rom_BARBARIAN_religious_celtic_Gobannus_2
16 rom_BARBARIAN_religious_celtic_Gobannus_3
17 rom_BARBARIAN_religious_celtic_Gobannus_4
18 rom_BARBARIAN_religious_celtic_iceni_5
19 rom_BARBARIAN_religious_celtic_Nodens_2
20 rom_BARBARIAN_religious_celtic_Nodens_3
21 rom_BARBARIAN_religious_celtic_Nodens_4
22 rom_BARBARIAN_religious_celtic_Rosmerta_2
23 rom_BARBARIAN_religious_celtic_Rosmerta_3
24 rom_BARBARIAN_religious_celtic_Rosmerta_4
25 rom_BARBARIAN_religious_celtic_Tuotatis_2
26 rom_BARBARIAN_religious_celtic_Tuotatis_3
27 rom_BARBARIAN_religious_celtic_Tuotatis_4
28 rom_BARBARIAN_religious_germanic_1
29 rom_BARBARIAN_religious_germanic_5
30 rom_BARBARIAN_religious_germanic_Austro_2
31 rom_BARBARIAN_religious_germanic_Austro_3
32 rom_BARBARIAN_religious_germanic_Austro_4
33 rom_BARBARIAN_religious_germanic_Fraujaz_2
34 rom_BARBARIAN_religious_germanic_Fraujaz_3
35 rom_BARBARIAN_religious_germanic_Fraujaz_4
36 rom_BARBARIAN_religious_germanic_Frijjo_2
37 rom_BARBARIAN_religious_germanic_Frijjo_3
38 rom_BARBARIAN_religious_germanic_Frijjo_4
39 rom_BARBARIAN_religious_germanic_Teiwaz_2
40 rom_BARBARIAN_religious_germanic_Teiwaz_3
41 rom_BARBARIAN_religious_germanic_Teiwaz_4
42 rom_BARBARIAN_religious_germanic_Thunaraz_2
43 rom_BARBARIAN_religious_germanic_Thunaraz_3
44 rom_BARBARIAN_religious_germanic_Thunaraz_4
45 rom_BARBARIAN_religious_germanic_Wodanaz_2
46 rom_BARBARIAN_religious_germanic_Wodanaz_3
47 rom_BARBARIAN_religious_germanic_Wodanaz_4
*****
-----
<END>
-----
*****