Re: Ultimate AI - Feedback and Discussion *UPDATE 1.4.1*
How do I do about deleting the script that takes away money from the player each turn? (Opening up the console on about turn 20= year 1100 it says add money -50 or -100). Also, my Financial prediction tells me the profit is going to be ~3000, but in reality, the next turn I have only 1000 more. Or do I remember wrong and the army costs, general salaries etc are taken away after it and not counted in the financial prediction??
I'm fine with using the script that gives the AI more money (so long as it keeps my game stable), but I really hate when it is with the expense of the player. (IF it is...)
Also, is there a way to fix the too aggressive AI? Playing as Sicily, Venice expanded to Tunis and Tripoli, while Milan took Zaragoga. Aggressive AI too, is fine, but this is just too much (especially the Milan-Zaragoga issue). A nice surprise I had is that Portugal had conquered most of the Moor's Andalusian settlements, though personally I wished that the AI would've started the Reconquista.
EDIT: It's the Growth Balance Script, right? (In world/maps/campaign/imperial/campaign_script.txt).
I removed all lines there, so now it should be "fixed"?
Attached is the altered campaign script file, if anyone feels like me (probably not

) feel free to use it (but remember, courtesy of the authors of UltimateAI!)