09-25-21 | by Caillagh de Bodemloze

Scandza: Total War - release date!

The release date for Scandza: Total War is now set to be the 21st of October!
This mod is for Rome: Total War - BI, set during the Migration Period with an original map of Scandinavia and its immediate surroundings.
The mod has been in development for 14 years, originally as a submod for Arthurian: Total War, and is now finally ready for a full release.

Discover more here!

09-23-21 | by Caillagh de Bodemloze

Extended Cultures V 1.2

Extended Cultures V 1.2 for Rome: Total War has been released!
Bugs have been fixed, stability has been improved, the historical battles of Pydna and Ilipa have been included,
there's an improved settlement view and improved pathfinding in barbarian towns and large towns, and more!

Find more here!

09-21-21 | by Caillagh de Bodemloze

Warhammer III - Grand Cathay lore

If you're interested in Grand Cathay,
one of the new factions that will be included in Total War: Warhammer III,
then you'll want to read the new official blog post about Grand Cathay's lands, hostory and lore!

Discuss Warhammer III here!

09-20-21 | by Caillagh de Bodemloze

Eagle Standard - One-minute interview with Flinn

Flinn, a stalwart contributor to TWC's staff since 2013, retired recently.
In the Eagle Standard's latest one-minute interview, Flinn looks back on his time in Content.
If you'd like to know why he was scared about joining staff and what opportunities he found in Content, the answers are here!

Read the interview!

09-16-21 | by Caillagh de Bodemloze

Rise of Valyria

Rise of Valyria will be a submod for Westeros: Total War for Medieval II: Total War - Kingdoms, set around 5,000 years
before the events of Game of Thrones, with a map covering Essos, the Summer Isles, Sothoryos and part of the coast of Westeros.
Could you help to create this mod? If you're interested in anything from text work to 3D modelling, contact PeaMan.

Discover more here!

09-14-21 | by Caillagh de Bodemloze

Warhammer III - Grand Cathay

The release of Total War: Warhammer III has been delayed until early 2022.
In the meantime, news about Grand Cathay, a faction which will feature in Total War: Warhammer III
can be found in the video above and in this official blog post.

Discuss Warhammer III here!

09-13-21 | by Caillagh de Bodemloze

Chrissant's DeI submods - (pt 2)!

Persian Glory & Achaemenid Restoration is a submod for Divide et Impera for Total War: Rome II -
and it has recently released a beta version! Why not give this new mod a try?
Feedback from players is welcomed - please contact Chrissant with your comments.

Try the mod here!

09-11-21 | by Caillagh de Bodemloze

Warhammer II: patch 1.12.1 and beta cavalry patch

Patch 1.12.1 for Total War: Warhammer II is now live for everyone -
and a beta patch to fix cavalry is now available for those who want to opt in.
Learn more from the official patch notes.

Discuss TW: Warhammer here!

09-08-21 | by Caillagh de Bodemloze

Westeros Total War: Fire and Blood 2.3

Version 2.3 of Westeros Total War: Fire and Blood has now been released!
It brings with it a range of updates (details here) including a new menu layout, new battlemaps,
new religions, new ancillaries, new units, custom campaigns added for hotseats, and many more!

Find the update here!

09-06-21 | by Caillagh de Bodemloze

Chrissant's DeI submods (pt 1)!

Better Client States, Chrissant's Stronger Rome and War and Peace are all submods for Divide et Impera for Total War: Rome II.
All three of these mods have been introduced to TWC recently, and each has its own thread packed with information.
Why not try out one (or more) of them?

Better Client States | Chrissant's Stronger Rome | War and Peace

09-03-21 | by Caillagh de Bodemloze

Retro Remix Mod

Retro Remix Mod is currently in development for Medieval II: Total War,
with the aim of making unit rosters more interesting, while also balancing unit progression.
There's much more information on the mod thread, together with many beautiful images - why not take a look?

Find the details here!

08-27-21 | by Caillagh de Bodemloze

Shieldwall - Population Update!

A new update - the Population Update - has been released for Shieldwall!
There are now four population mechanics: Peasantry, Nobles, Clergy and Foreign Warriors, all with faction-wide effects.
This Thrones of Britannia mod also has a reworked military technology tree for each faction, many new events - and more!

Discover more here!

08-24-21 | by Caillagh de Bodemloze

LME4 1792 campaign mod update

The LME4 1792 campaign modification, a submod of La montee de l'Empire for Napoleon: Total War, has been updated!
The update reworks several factions, and includes a rank system for generals.
For more information and images, click the link below!

Find more here!

08-20-21 | by Caillagh de Bodemloze

Eagle Standard - Total War: Rome Remastered Modding

Rome: Total War's enduring popularity is due, in part, to the fact that modders can create total conversion mods.
The latest Eagle Standard article investigates whether Total War: Rome Remastered is as adaptable as the original game.
makanyane shows us the modding possibilities offered by Remastered following patch 2.0.2.

Read the article here!

08-17-21 | by Caillagh de Bodemloze

Manic's Flags for Empire Total War

Manic's Flags for Empire Total War updates and improves the Empire: Total War flags.
Faction flags, battle flags and naval ensigns have almost all been upgraded,
with improved fabric textures and less garish colours, among other changes.

Discover more here!