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Hi folks,
Just wanted to thank you for this mod!
BTW, when will 1.1 be out?
Thank you!
Just wanted to thank you for this mod!
BTW, when will 1.1 be out?
Thank you!
This sounds like it could be goodwere are doing our best and you will be nicely surprised how many improvements version 1.1 will have
No. With the scale of the map I think it would be overcrowded. Now you can reach one settlement from the neighbour one in only one turn. More regions would convert the campaign in a "siege-after-siege" game, and I don't like it.Aismov said:any chance of having more provinces added?
ZuluKingOfTheDwarfPeople said:I like the map the way it is, but since this is a map focused on one part of the original RTW map, I would like to see more detailed vegetation, terrain, and if any natural wonders that pertain to Iberia, but it is good right now, that is just something to think about. Good job in all![]()
I have one question though (I did not want to open a new thread for this), how do you work the spy for technology? Can barbarians do it? I want to start a Celtiberian campaign and make them more civilized, that should be very fun...
EDIT: and another neat thing that I have been thinking about is having wonders for the Iberia map like that were in RTW map, but I am not sure if Iberia had any historical monuments at the time, so how about natural wonders? They would be "Local" wonders to Iberians since the map is focused on Iberia, nothing compared to the great World Wonders on the original RTW map. Again, just something to think about, I love the map...
They spy only buildings higher than a given level. For example, stone walls only from cities with large_stone_walls. The same with the other buildings.ZuluKingOfTheDwarfPeople said:How do I use it? I had spies in Rome and Carthage for decades until the spies died of old age and nothing happened...
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