The abilities of foot artillery versus a rock!

The abilities of foot artillery versus a rock!

DaLeGiOnArY

There's no crying in baseball!
Joined
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Come one, come all! I shall test the intelligence of foot artillery like the 12lb versus a common stone!
In the military effectiveness department!
The 12lb can be an instant kill, though 9 out of 10 shots is a MISS!

Whilst a stone can be a kill if aimed properly, and usually 9 out of ten shots are a HIT! Also, if they don't kill, they can cause hours of excruciating pain!:thumbsup2

So the rock bags it in the effectiveness department!
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And in the intelligence department?
When ordered to stand still, an artilery unit starts walking around. When ordered to limber and start moving, only one gun limbers while the others just sit there. and vice versa. Meanwhile, the crews and horses don't do anything!

As for the rock, when ordered to sit still, it sits still! How smart is that? :whistling
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And in the value department? Two gun batteries would cost you one thousand pieces of GOLD! Gold for god's sake!!!!oneone111one!!!1!one!!!

As for the rock? Found in any fine construction site near you!
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SO THE ROCK HAS THE WIN!!!!

*takes off joke hat*
Sooooo anyone notice how when ordered to limber your 12lb foot artilery ends up limbering one or two cannons while the others just stand there? I even ordered them to withdraw and they all stood still. Isen't this the kind of thing patches are supposed to fix?
 
Lol, nice idea.

If you don't like the accuracy, then yeah, get APE:TI, things get a little more leathal.

Oh, and I rarely move my cannons after the initial movement after deploying, so I get no bugs
 

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