A simple "no I dont know how to fix that" would have been enough
///Very nice tutorial
Hi, im trying to create a Thermopylae map and when i try to load it the armies start in the wrong positions(instead of the armies being placed east and west they are placed on the north and southern sides of the map). ill post a pic soon to show what im talking about. Is there any possible way i could change this??
Oh, and the map boundaries too, can i change those?
Nah , just change deployment areas in the editor![]()
nice work man but i have one question. i got the editor to work for M2TW but cant get it to work in the mod. i did everything but still wont work.
; Custom battle script generated by Romans Battle Editor
battle Pelenor_Fields
playable
sicily
milan
england
spain
moors
egypt
mongols
end
nonplayable
end
start_date 500 summer
end_date 500 summer
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of factions section <<<<
faction sicily
character Faramir, named character , male, age 24, x 243, y 129, battle_model faramir, portrait faramir, hero_ability The_Heart_of_the_Lion
army
unit Ithilien Rangers Bodyguard soldiers 25 exp 9 armour 3 weapon_lvl 1
unit Gondor Cavalry soldiers 15 exp 9 armour 3 weapon_lvl 1
unit Gondor Cavalry soldiers 15 exp 9 armour 3 weapon_lvl 1
unit Ithilien Rangers soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Ithilien Rangers soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Gondor Infantry soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Gondor Infantry soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Gondor Archers soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Fountain Guard soldiers 20 exp 9 armour 3 weapon_lvl 1
character Golasgil, general, male, age 24, x 243, y 129
army
unit Gondor Infantry Bodyguard soldiers 25 exp 3 armour 2 weapon_lvl 0
unit Gondor Archers soldiers 100 exp 3 armour 2 weapon_lvl 0
unit Gondor Archers soldiers 100 exp 3 armour 2 weapon_lvl 0
unit Dismounted Kofm soldiers 100 exp 3 armour 2 weapon_lvl 0
character Imrahil, named character male, age 24, x 243, y 129, portrait imrahil
army
unit Swan Knights Bodyguard soldiers 25 exp 9 armour 3 weapon_lvl 1
unit Swan Knights soldiers 75 exp 9 armour 3 weapon_lvl 1
unit Swan Knights soldiers 75 exp 9 armour 3 weapon_lvl 1
unit Swan Knights soldiers 75 exp 9 armour 3 weapon_lvl 1
unit Dol Amroth Men at Arms soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Dol Amroth Men at Arms soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Dol Amroth Pikemen soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Dol Amroth Pikemen soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Dol Amroth Archers soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Dol Amroth Archers soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Dismounted Swan Knights soldiers 100 exp 9 armour 3 weapon_lvl 1
character sub_faction turks, Aragorn, named character, male, age 24, x 243, y 129, battle_model elessar, portrait aragorn
traits Elessar 1 , GoodCommander 3 , PublicFaith 1 , ReligionStarter 1 , GoodAttacker 1 , Brave 2 , Just 2 , KindRuler 2 , Loyal 2 , VictorVirtue 1
army
unit Gondor Infantry Bodyguard soldiers 20 exp 9 armour 3 weapon_lvl 1
unit Axemen of Lossarnach soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Marines soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Dismounted Kofm soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Dol Amroth Knights soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Warriors of Pinnath Gelin soldiers 100 exp 9 armour 3 weapon_lvl 1
character Gandalf, named character, male, age 24, x 243, y 129, battle_model gandalf, portrait Gandalf, hero_ability The_White_Rider
traits Gandalf_the_White 1 , LoyaltyStarter 1 , GoodCommander 2 , ReligionStarter 1 , GoodAttacker 1 , Loyal 1 , Just 1 , StrategyChivalry 1
army
unit Gondor Bodyguard soldiers 100 exp 9 armour 3 weapon_lvl 1
faction milan
character Theoden, named character, male, age 30, x 243, y 129, portrait theoden, hero_ability The_Heart_of_the_Lion
army
unit rohan bodyguards soldiers 50 exp 9 armour 3 weapon_lvl 1
unit Royal Guard soldiers 10 exp 9 armour 3 weapon_lvl 1
unit Rohan Horsearchers soldiers 10 exp 9 armour 3 weapon_lvl 1
unit Rohan Heavy Horsearchers soldiers 10 exp 9 armour 3 weapon_lvl 1
unit rohirrim soldiers 10 exp 9 armour 3 weapon_lvl 1
unit eorlingas soldiers 10 exp 9 armour 3 weapon_lvl 1
unit eorlingas soldiers 10 exp 9 armour 3 weapon_lvl 1
unit eorlingas soldiers 10 exp 9 armour 3 weapon_lvl 1
unit eorlingas soldiers 10 exp 9 armour 3 weapon_lvl 1
unit eorlingas soldiers 10 exp 9 armour 3 weapon_lvl 1
character Grimbold, general, male, age 30, x 243, y 129
army
unit rohan bodyguards soldiers 10 exp 9 armour 3 weapon_lvl 1
unit eorlingas soldiers 10 exp 9 armour 3 weapon_lvl 1
unit eorlingas soldiers 10 exp 9 armour 3 weapon_lvl 1
unit eorlingas soldiers 10 exp 9 armour 3 weapon_lvl 1
unit Rohan Heavy Horsearchers soldiers 10 exp 9 armour 3 weapon_lvl 1
unit rohirrim soldiers 10 exp 9 armour 3 weapon_lvl 1
character Eomer, general, male, age 21, x 243, y 129
army
unit rohan bodyguards soldiers 10 exp 9 armour 3 weapon_lvl 1
unit Royal Guard soldiers 10 exp 9 armour 3 weapon_lvl 1
unit eorlingas soldiers 10 exp 9 armour 3 weapon_lvl 1
unit rohirrim soldiers 10 exp 9 armour 3 weapon_lvl 1
unit rohirrim soldiers 10 exp 9 armour 3 weapon_lvl 1
unit rohirrim soldiers 10 exp 9 armour 3 weapon_lvl 1
unit Rohan Heavy Horsearchers soldiers 10 exp 9 armour 3 weapon_lvl 1
unit Rohan Heavy Horsearchers soldiers 10 exp 9 armour 3 weapon_lvl 1
unit Rohan Horsearchers soldiers 10 exp 9 armour 3 weapon_lvl 1
unit Rohan Horsearchers soldiers 10 exp 9 armour 3 weapon_lvl 1
unit rohan scouts soldiers 10 exp 9 armour 3 weapon_lvl 1
unit rohan scouts soldiers 10 exp 9 armour 3 weapon_lvl 1
unit rohirrim archers soldiers 300 exp 9 armour 3 weapon_lvl 1
faction moors
character sub_faction turks, Gimli, general, male, age 30, x 243, y 129, battle model gimli
army
unit Noble Bodyguards soldiers 25 exp 9 armour 3 weapon_lvl 1
faction egypt
character sub_faction turks, Elladan, general, male, age 30, x 243, y 129, battle model elladan
army
unit Elf Nobel Bodyguard soldiers 100 exp 9 armour 3 weapon_lvl 1
character sub_faction turks, Elrohir, general, male, age 30, x 243, y 129, battle model elrohir
army
unit Elf Nobel Bodyguard soldiers 100 exp 9 armour 3 weapon_lvl 1
faction mongols
character sub_faction turks, Legolas, general, male, age 30, x 243, y 129, battle model legolas
army
unit Elf Bodyguard soldiers 100 exp 9 armour 3 weapon_lvl 1
faction england
character Gazdush, general, male, age 21, x 243, y 129
army
unit Dismounted Nazgul soldiers 8 exp 9 armour 3 weapon_lvl 1
unit Black Numenorians soldiers 50 exp 9 armour 3 weapon_lvl 1
unit Uruk Archers soldiers 250 exp 9 armour 3 weapon_lvl 1
unit Uruk Archers soldiers 250 exp 9 armour 3 weapon_lvl 1
unit Uruk Archers soldiers 250 exp 9 armour 3 weapon_lvl 1
unit Mordor Uruks soldiers 250 exp 9 armour 3 weapon_lvl 1
unit Mordor Uruks soldiers 250 exp 9 armour 3 weapon_lvl 1
unit Mordor Uruks soldiers 250 exp 9 armour 3 weapon_lvl 1
unit Uruk Bodyguards soldiers 50 exp 9 armour 3 weapon_lvl 1
character Gazgash, general, male, age 21, x 243, y 129
army
unit Mordor Halberd soldiers 250 exp 9 armour 3 weapon_lvl 1
unit Uruk Bodyguards soldiers 250 exp 9 armour 3 weapon_lvl 1
unit Southron Spearmen Mercs soldiers 250 exp 9 armour 3 weapon_lvl 1
unit Mordor Scouts soldiers 250 exp 9 armour 3 weapon_lvl 1
unit Morannon Guard soldiers 250 exp 9 armour 3 weapon_lvl 1
unit Morannon Guard soldiers 250 exp 9 armour 3 weapon_lvl 1
unit Mordor Scouts soldiers 250 exp 9 armour 3 weapon_lvl 1
character Nazgula, named character, male, age 30, x 243, y 129, portrait nazgul1, battle_model witchking, hero_ability Terror_of_the_Witch_King
traits Warlord 4, Factionleader 1, RingOne 1, LoyaltyStarter 3, Witchking 1 , GoodCommander 3, BattleScarred 2, BattleDread 1, CaptorDread 1, GoodAttacker 1, NightBattleCapable 1
army
unit Uruk Bodyguards soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Battle Trolls soldiers 50 exp 9 armour 3 weapon_lvl 1
unit Battle Trolls soldiers 50 exp 9 armour 3 weapon_lvl 1
faction spain
character Aqil, general, male, age 21, x 243, y 129
army
unit Serpent Bodyguard soldiers 25 exp 9 armour 3 weapon_lvl 1
unit Southron Spearmen soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Southron Spearmen soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Southron Spearmen soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Desert Spearmen soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Harad Archers Mercs soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Beastmaster Cav soldiers 100 exp 9 armour 3 weapon_lvl 1
unit Mumakil soldiers 5 exp 9 armour 3 weapon_lvl 1
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of battle section <<<<
battle 243, 129
battle_time 12.00 24.00
weather cloudy
home_faction sicily
alliance can_deploy can_view can_delay sicily, milan, moors, egypt, mongols, defending
alliance can_deploy can_view england, spain, attacking
army sicily, 0, no_withdraw, supporting_armies 0
deployment_area_point -765.072, 97.490
deployment_area_point -848.054, 85.091
deployment_area_point -847.758, -6.872
deployment_area_point -804.441, -8.178
unit 0, -816.453, 71.562, 92, formation_type square, formation_width 21.610
unit 1, -808.383, 41.396, 109, formation_type square, formation_width 30.198
unit 2, -794.363, 74.725, 99, formation_type square, formation_width 33.882
unit 3, -801.648, 26.757, 100, formation_type square, formation_width 22.012
unit 4, -786.670, 78.615, 102, formation_type square, formation_width 30.216
unit 5, -828.259, 18.451, 99, formation_type square, formation_width 16.520
unit 6, -833.471, 74.708, 74, formation_type square, formation_width 30.501
unit 7, -838.417, 46.480, 77, formation_type square, formation_width 20.061
unit 8, -808.435, 53.041, 137, formation_type square, formation_width 16.383
army sicily, 1, no_withdraw, supporting_armies 0
deployment_area_point -778.187, -11.251
deployment_area_point -847.631, -16.402
deployment_area_point -848.230, -75.311
deployment_area_point -811.362, -116.668
unit 0, -812.543, -28.215, 83, formation_type square, formation_width 19.740
unit 1, -815.677, -50.797, 92, formation_type square, formation_width 20.779
unit 2, -805.652, -23.070, 73, formation_type square, formation_width 15.647
unit 3, -832.317, -29.775, 104, formation_type square, formation_width 17.342
army sicily, 2, no_withdraw, supporting_armies 0
deployment_area_point -657.365, -372.043
deployment_area_point -677.229, -164.340
deployment_area_point -778.053, -130.256
deployment_area_point -800.136, -320.180
unit 0, -739.203, -198.675, 72, formation_type square, formation_width 42.277
unit 1, -768.541, -218.720, 88, formation_type square, formation_width 57.723
unit 2, -760.042, -182.774, 61, formation_type square, formation_width 165.702
unit 3, -724.789, -297.026, 60, formation_type square, formation_width 121.048
unit 4, -706.019, -265.099, 69, formation_type square, formation_width 89.117
unit 5, -706.602, -244.065, 74, formation_type square, formation_width 145.018
unit 6, -705.851, -235.909, 67, formation_type square, formation_width 45.276
unit 7, -736.474, -258.299, 60, formation_type square, formation_width 58.139
unit 8, -700.527, -222.233, 66, formation_type square, formation_width 49.691
unit 9, -727.013, -197.153, 68, formation_type square, formation_width 70.109
unit 10, -705.866, -194.196, 98, formation_type square, formation_width 26.721
army sicily, 4, no_withdraw, supporting_armies 0
deployment_area_point -709.763, 271.153
deployment_area_point -847.508, 229.246
deployment_area_point -848.496, 93.851
deployment_area_point -759.591, 115.019
unit 0, -806.189, 192.682, 68, formation_type square, formation_width 45.263
army milan, 2, no_withdraw, supporting_armies 0
deployment_area_point 200.935, 785.342
deployment_area_point 410.363, 815.798
deployment_area_point 445.557, 654.695
deployment_area_point 209.326, 648.941
unit 0, 383.654, 729.059, 175, formation_type square, formation_width 39.580
unit 1, 345.522, 735.468, 169, formation_type square, formation_width 37.499
unit 2, 310.839, 733.642, 168, formation_type square, formation_width 43.504
unit 3, 280.749, 737.634, 155, formation_type square, formation_width 37.661
unit 4, 346.603, 753.968, -178, formation_type square, formation_width 20.850
unit 5, 314.796, 764.637, -161, formation_type square, formation_width 30.547
unit 6, 295.221, 754.197, -161, formation_type square, formation_width 34.377
unit 7, 390.283, 754.898, -148, formation_type square, formation_width 22.714
unit 8, 360.210, 762.091, -146, formation_type square, formation_width 28.356
unit 9, 371.965, 752.534, 169, formation_type square, formation_width 10.914
unit 10, 341.246, 707.564, 158, formation_type square, formation_width 26.532
unit 11, 406.016, 707.957, -175, formation_type square, formation_width 13.645
unit 12, 393.376, 683.955, -168, formation_type square, formation_width 75.231
army england, 0, no_withdraw, supporting_armies 0
deployment_area_point 826.348, -424.203
deployment_area_point 830.597, -561.339
deployment_area_point 755.938, -586.649
deployment_area_point 748.348, -444.702
unit 0, 792.755, -523.664, -95, formation_type square, formation_width 30.555
unit 1, 797.897, -527.310, -104, formation_type square, formation_width 23.195
unit 2, 783.973, -537.486, -108, formation_type square, formation_width 31.457
unit 3, 794.908, -555.729, -93, formation_type square, formation_width 52.448
unit 4, 783.093, -549.731, -97, formation_type square, formation_width 40.920
unit 5, 812.952, -540.188, -101, formation_type square, formation_width 57.385
unit 6, 779.323, -559.247, -101, formation_type square, formation_width 28.669
unit 7, 770.633, -541.419, -93, formation_type square, formation_width 36.016
unit 8, 781.186, -493.425, -105, formation_type square, formation_width 11.533
army england, 1, no_withdraw, supporting_armies 0
deployment_area_point 826.907, -572.811
deployment_area_point 846.256, -706.347
deployment_area_point 751.057, -721.531
deployment_area_point 756.558, -618.062
unit 0, 810.990, -679.484, -83, formation_type square, formation_width 30.340
unit 1, 790.981, -660.755, -87, formation_type square, formation_width 18.596
unit 2, 784.589, -684.169, -81, formation_type square, formation_width 16.750
unit 3, 791.487, -636.565, -71, formation_type square, formation_width 48.771
unit 4, 782.691, -656.889, -106, formation_type square, formation_width 19.515
unit 5, 777.760, -699.736, -61, formation_type square, formation_width 23.640
unit 6, 763.806, -628.016, -63, formation_type square, formation_width 10.573
army england, 2, no_withdraw, supporting_armies 0
deployment_area_point 835.677, -232.384
deployment_area_point 829.449, -386.518
deployment_area_point 726.350, -366.167
deployment_area_point 750.173, -246.458
unit 0, 757.565, -344.396, -76, formation_type square, formation_width 16.014
unit 1, 788.854, -289.474, -160, formation_type horde, formation_width 20.810
unit 2, 783.708, -324.857, -126, formation_type horde, formation_width 13.106
army spain, 0, no_withdraw, supporting_armies 0
deployment_area_point 833.698, -725.197
deployment_area_point 837.291, -841.371
deployment_area_point 721.855, -831.717
deployment_area_point 771.251, -744.822
unit 0, 800.520, -782.249, -68, formation_type square, formation_width 15.508
unit 1, 799.755, -772.953, -105, formation_type square, formation_width 12.119
unit 2, 775.936, -814.338, -102, formation_type square, formation_width 19.811
unit 3, 777.940, -782.700, -92, formation_type square, formation_width 15.650
unit 4, 763.379, -813.393, -92, formation_type square, formation_width 18.099
unit 5, 772.936, -789.629, -80, formation_type square, formation_width 19.554
unit 6, 791.787, -773.576, -57, formation_type square, formation_width 42.416
unit 7, 797.248, -802.046, -138, formation_type horde, formation_width 26.995
reinforcement sicily, 3, no_withdraw, supporting_armies 0
reinforcement_time 0.500
deployment_area_point 363.063, -826.575
deployment_area_point 528.049, -828.328
deployment_area_point 490.342, -743.165
deployment_area_point 236.680, -730.156
unit 0, 384.434, -788.144, -55, formation_type square, formation_width 37.560
unit 1, 364.340, -788.301, -52, formation_type square, formation_width 35.270
unit 2, 400.201, -805.235, -4, formation_type square, formation_width 93.594
unit 3, 350.141, -790.141, 8, formation_type square, formation_width 45.186
unit 4, 385.719, -813.951, -14, formation_type square, formation_width 230.779
unit 5, 417.938, -791.521, -21, formation_type square, formation_width 172.450
reinforcement milan, 0, no_withdraw, supporting_armies 0
reinforcement_time 0.400
deployment_area_point 657.198, 849.170
deployment_area_point 837.328, 820.322
deployment_area_point 782.684, 622.005
deployment_area_point 678.299, 632.398
unit 0, 724.582, 727.960, -158, formation_type square, formation_width 27.299
unit 1, 739.731, 715.664, 101, formation_type square, formation_width 16.290
unit 2, 752.315, 681.110, -174, formation_type square, formation_width 34.578
unit 3, 716.325, 696.990, -125, formation_type square, formation_width 33.424
unit 4, 743.848, 668.397, 175, formation_type square, formation_width 31.965
unit 5, 771.031, 715.702, 171, formation_type square, formation_width 41.463
unit 6, 698.180, 680.209, -167, formation_type square, formation_width 26.389
unit 7, 719.087, 657.586, -176, formation_type square, formation_width 38.945
unit 8, 758.932, 653.780, -139, formation_type square, formation_width 36.450
unit 9, 704.463, 658.440, -129, formation_type square, formation_width 25.983
reinforcement milan, 1, no_withdraw, supporting_armies 0
reinforcement_time 0.400
deployment_area_point 434.337, 810.209
deployment_area_point 643.692, 830.556
deployment_area_point 667.167, 636.077
deployment_area_point 488.689, 654.622
unit 0, 569.221, 730.683, -165, formation_type square, formation_width 32.316
unit 1, 525.903, 734.439, -172, formation_type square, formation_width 15.606
unit 2, 606.715, 723.220, 177, formation_type square, formation_width 20.642
unit 3, 550.911, 709.927, -137, formation_type square, formation_width 22.999
unit 4, 526.598, 706.544, -136, formation_type square, formation_width 26.734
unit 5, 619.171, 711.993, 159, formation_type square, formation_width 30.917
reinforcement moors, 0, no_withdraw, supporting_armies 0
reinforcement_time 0.500
deployment_area_point 148.849, -686.466
deployment_area_point 125.287, -726.381
deployment_area_point 49.504, -717.087
deployment_area_point 75.970, -692.892
unit 0, 87.510, -711.852, -27, formation_type square, formation_width 19.227
reinforcement egypt, 0, no_withdraw, supporting_armies 0
reinforcement_time 0.500
deployment_area_point -51.838, -818.934
deployment_area_point 102.392, -831.247
deployment_area_point 139.672, -738.836
deployment_area_point 19.666, -741.778
unit 0, 59.889, -772.768, -2, formation_type square, formation_width 49.388
reinforcement egypt, 1, no_withdraw, supporting_armies 0
reinforcement_time 0.500
deployment_area_point -178.865, -833.363
deployment_area_point -85.341, -826.019
deployment_area_point -37.829, -747.775
deployment_area_point -159.708, -763.844
unit 0, -124.504, -775.792, 46, formation_type square, formation_width 116.348
reinforcement mongols, 0, no_withdraw, supporting_armies 0
reinforcement_time 0.500
deployment_area_point 133.840, -819.658
deployment_area_point 286.698, -830.235
deployment_area_point 275.207, -782.026
deployment_area_point 176.732, -706.142
unit 0, 195.268, -781.572, 12, formation_type square, formation_width 25.587
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of objectives scripting section <<<<
objectives
alliance 0
condition destroy_or_rout_enemy
alliance 1
condition destroy_or_rout_enemy
///where does it save your made battle map??
I want to port it to another third age map of me, but I can't find it.
Could you help me?
and btw, adding and removing trees IS possible. Long time since I last did it, but I think you must use shift. Will look at it once I got my battle map in the right folder![]()
; Custom battle script generated by Romans Battle Editor
battle Dol_Guldur multiplayer
playable
england
portugal
end
nonplayable
mongols
end
start_date 3019 summer
end_date 3019 summer
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of factions section <<<<
faction mongols
character Thranduil, named character, male, leader, age 30, x 260, y 203, portrait Thranduil
army
unit Forest Kings Guards soldiers 77 exp 7 armour 0 weapon_lvl 0
unit Mirkwood Rangers soldiers 80 exp 5 armour 2 weapon_lvl 0
unit Mirkwood Rangers soldiers 80 exp 5 armour 2 weapon_lvl 0
unit Elf Archer soldiers 80 exp 5 armour 2 weapon_lvl 0
unit Silvan Archer soldiers 80 exp 5 armour 2 weapon_lvl 0
unit Silvan Spear soldiers 120 exp 5 armour 2 weapon_lvl 0
unit Mirkwood Nobles soldiers 80 exp 5 armour 2 weapon_lvl 0
unit Mirkwood Forest Wardens soldiers 100 exp 3 armour 0 weapon_lvl 0
unit Mirkwood Horsemen soldiers 50 exp 2 armour 0 weapon_lvl 0
unit Mirkwood Horse Archers soldiers 50 exp 2 armour 0 weapon_lvl 0
sieging
faction england
settlement castle
{
level large_town
tile 260 203
year_founded 1
turns_owned 10
fortification 1 eastern_european towers 1
population 3628
plan_set default_set
faction_creator england
package_path Settlements/North_European/Castles/Castle/TC_Castle_A.world
}
character Gazluk, general, male, age 20, x 260, y 203
army
unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Mordor Archers soldiers 80 exp 0 armour 0 weapon_lvl 0
unit Mordor Archers soldiers 80 exp 0 armour 0 weapon_lvl 0
unit Uruk Archers soldiers 80 exp 3 armour 1 weapon_lvl 0
unit Mordor Orcs soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Mordor Orcs soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts soldiers 100 exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts soldiers 100 exp 0 armour 0 weapon_lvl 0
unit 2handed Orcs soldiers 100 exp 0 armour 0 weapon_lvl 0
unit Mordor Ballista soldiers 30 exp 3 armour 1 weapon_lvl 0
unit Mordor Uruks soldiers 100 exp 3 armour 1 weapon_lvl 0
unit Mordor Halberd soldiers 100 exp 3 armour 1 weapon_lvl 0
unit Mordor Orcs Mercs soldiers 120 exp 1 armour 0 weapon_lvl 0
unit Mordor Uruks soldiers 100 exp 2 armour 0 weapon_lvl 0
unit Uruk Bodyguards soldiers 77 exp 3 armour 1 weapon_lvl 0
unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0
unit 2handed Orcs soldiers 120 exp 0 armour 0 weapon_lvl 0
character Zaglag, general, male, age 20, x 260, y 203
army
unit Uruk Bodyguards soldiers 77 exp 0 armour 0 weapon_lvl 0
unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Mordor Orcs soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Mordor Orcs soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts soldiers 120 exp 0 armour 0 weapon_lvl 0
faction portugal
character Celeborn, named character, male, age 30, x 260, y 203, portrait Celeborn
army
unit Lorien Archer soldiers 100 exp 3 armour 0 weapon_lvl 0
unit Lorien Spear soldiers 100 exp 3 armour 0 weapon_lvl 0
unit Lorien Spear soldiers 100 exp 3 armour 0 weapon_lvl 0
unit Galadhrim Heavy Archers soldiers 70 exp 6 armour 2 weapon_lvl 1
unit Galadhrim Heavy Spearmen soldiers 70 exp 6 armour 2 weapon_lvl 1
unit Galadhrim Heavy Swordsmen soldiers 70 exp 6 armour 2 weapon_lvl 1
unit Lothlorien Ranger soldiers 80 exp 4 armour 1 weapon_lvl 0
unit Lothlorien Ranger soldiers 80 exp 4 armour 1 weapon_lvl 0
unit Lorien Infantry soldiers 80 exp 4 armour 1 weapon_lvl 0
unit Galadhrim Marchwardens soldiers 80 exp 4 armour 1 weapon_lvl 0
unit Galadhrim Bodyguard soldiers 50 exp 5 armour 2 weapon_lvl 0
sieging
siege_equipment ram 2
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of battle section <<<<
battle 260, 203
battle_time 22.00 24.00
weather france custom
home_faction england
alliance can_deploy can_view england, defending
alliance can_view mongols, portugal, attacking
army england, 0, no_withdraw, supporting_armies 0
deployment_area_point 241.698, -59.551
deployment_area_point 274.965, 407.338
deployment_area_point -139.952, 330.525
deployment_area_point -170.024, -40.789
unit 0, 229.475, 192.237, 97, formation_type square, formation_width 27.172
unit 1, 230.025, 137.138, 78, formation_type square, formation_width 23.273
unit 2, -135.208, 253.307, -84, formation_type square, formation_width 36.012
unit 3, -136.830, 202.237, -86, formation_type square, formation_width 31.936
unit 4, -123.126, 84.972, -102, formation_type square, formation_width 62.697
unit 5, -129.190, 38.615, -72, formation_type square, formation_width 8.449
unit 6, -104.254, 212.451, -87, formation_type square, formation_width 56.387
unit 7, -147.171, 89.529, -76, formation_type square, formation_width 28.221
unit 8, -139.430, 134.636, -89, formation_type square, formation_width 43.565
unit 9, -114.799, 81.829, -93, formation_type square, formation_width 39.637
unit 10, -119.139, 199.716, -84, formation_type square, formation_width 17.297
unit 11, -60.048, 255.969, -82, formation_type square, formation_width 19.189
unit 12, -96.130, 168.945, -96, formation_type phalanx, formation_width 19.834
unit 13, 86.146, 338.025, 0, formation_type square, formation_width 19.932
unit 14, -100.571, 130.880, -88, formation_type square, formation_width 23.400
unit 15, -32.408, 120.418, -30, formation_type square, formation_width 10.648
unit 16, 241.935, 264.136, 100, formation_type square, formation_width 21.034
unit 17, -97.430, 287.365, -83, formation_type square, formation_width 15.117
unit 18, -115.710, 132.113, -103, formation_type square, formation_width 23.771
unit 19, -63.893, 317.537, -14, formation_type square, formation_width 15.762
army england, 1, no_withdraw, supporting_armies 0
deployment_area_point 210.913, 590.319
deployment_area_point 77.994, 565.941
deployment_area_point 66.211, 639.416
deployment_area_point 171.920, 650.742
unit 0, 136.718, 626.459, 176, formation_type square, formation_width 15.512
unit 1, 179.892, 601.411, -176, formation_type square, formation_width 23.304
unit 2, 152.858, 596.464, -172, formation_type square, formation_width 17.765
unit 3, 132.392, 592.655, -178, formation_type square, formation_width 22.356
unit 4, 171.930, 624.319, -179, formation_type square, formation_width 13.790
unit 5, 94.302, 607.482, 151, formation_type square, formation_width 16.170
unit 6, 104.087, 589.171, 179, formation_type square, formation_width 10.059
army portugal, 0, no_withdraw, supporting_armies 0
deployment_area_point -488.290, 294.308
deployment_area_point -597.867, 286.405
deployment_area_point -590.231, 21.191
deployment_area_point -491.739, -2.932
unit 0, -529.812, 161.188, 79, formation_type square, formation_width 31.822
unit 1, -548.200, 223.667, 99, formation_type square, formation_width 25.324, attach_engine ram
unit 2, -549.968, 151.865, 79, formation_type square, formation_width 16.531
unit 3, -536.346, 187.666, 81, formation_type square, formation_width 15.652
unit 4, -554.402, 194.313, 93, formation_type square, formation_width 13.991
unit 5, -553.321, 171.888, 105, formation_type square, formation_width 10.502
unit 6, -522.749, 124.983, 77, formation_type square, formation_width 13.974
unit 7, -532.064, 223.882, 100, formation_type square, formation_width 27.738
unit 8, -550.618, 127.425, 78, formation_type square, formation_width 19.907, attach_engine ram
unit 9, -523.574, 101.428, 86, formation_type square, formation_width 11.751
unit 10, -571.269, 179.247, 101, formation_type square, formation_width 13.118
reinforcement mongols, 0, no_withdraw, supporting_armies 0
reinforcement_time 0.117
deployment_area_point 656.566, 138.430
deployment_area_point 598.465, 374.687
deployment_area_point 681.241, 371.403
deployment_area_point 737.718, 197.508
unit 0, 690.231, 265.125, -104, formation_type square, formation_width 25.632
unit 1, 667.417, 221.004, -114, formation_type square, formation_width 24.097
unit 2, 645.626, 302.476, -106, formation_type square, formation_width 14.852
unit 3, 651.114, 259.559, -99, formation_type square, formation_width 23.548
unit 4, 673.722, 184.418, -99, formation_type square, formation_width 27.200
unit 5, 684.843, 212.200, -108, formation_type square, formation_width 14.223
unit 6, 664.075, 271.530, -98, formation_type square, formation_width 17.039
unit 7, 648.347, 328.036, -125, formation_type square, formation_width 18.793
unit 8, 648.263, 327.412, -113, formation_type square, formation_width 18.690
unit 9, 702.313, 197.187, -108, formation_type square, formation_width 23.997
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of objectives scripting section <<<<
objectives
alliance 0
condition destroy_or_rout_enemy
condition balance_of_strength_percent 100
alliance 1
condition balance_of_strength_percent 100
condition destroy_or_rout_enemy
condition capture_major_settlement
okay. i would try this code instead:very good tutorial. i have tried to create the siege of dol guldur, using the FROME submod and everything works like a charm, but i have one problem. i added reinforcements, but in the actual battle they are there for the very start and do nothing. please help because i' ve tried everything and i think i wiil go mad.
here's my descr_battle.txt
Code:; Custom battle script generated by Romans Battle Editor battle Dol_Guldur multiplayer playable england portugal end nonplayable mongols end start_date 3019 summer end_date 3019 summer ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; >>>> start of factions section <<<< faction mongols character Thranduil, named character, male, leader, age 30, x 260, y 203, portrait Thranduil army unit Forest Kings Guards soldiers 77 exp 7 armour 0 weapon_lvl 0 unit Mirkwood Rangers soldiers 80 exp 5 armour 2 weapon_lvl 0 unit Mirkwood Rangers soldiers 80 exp 5 armour 2 weapon_lvl 0 unit Elf Archer soldiers 80 exp 5 armour 2 weapon_lvl 0 unit Silvan Archer soldiers 80 exp 5 armour 2 weapon_lvl 0 unit Silvan Spear soldiers 120 exp 5 armour 2 weapon_lvl 0 unit Mirkwood Nobles soldiers 80 exp 5 armour 2 weapon_lvl 0 unit Mirkwood Forest Wardens soldiers 100 exp 3 armour 0 weapon_lvl 0 unit Mirkwood Horsemen soldiers 50 exp 2 armour 0 weapon_lvl 0 unit Mirkwood Horse Archers soldiers 50 exp 2 armour 0 weapon_lvl 0 sieging faction england settlement castle { level large_town tile 260 203 year_founded 1 turns_owned 10 fortification 1 eastern_european towers 1 population 3628 plan_set default_set faction_creator england package_path Settlements/North_European/Castles/Castle/TC_Castle_A.world } character Gazluk, general, male, age 20, x 260, y 203 army unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0 unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0 unit Mordor Archers soldiers 80 exp 0 armour 0 weapon_lvl 0 unit Mordor Archers soldiers 80 exp 0 armour 0 weapon_lvl 0 unit Uruk Archers soldiers 80 exp 3 armour 1 weapon_lvl 0 unit Mordor Orcs soldiers 120 exp 0 armour 0 weapon_lvl 0 unit Mordor Orcs soldiers 120 exp 0 armour 0 weapon_lvl 0 unit Mordor Scouts soldiers 100 exp 0 armour 0 weapon_lvl 0 unit Mordor Scouts soldiers 100 exp 0 armour 0 weapon_lvl 0 unit 2handed Orcs soldiers 100 exp 0 armour 0 weapon_lvl 0 unit Mordor Ballista soldiers 30 exp 3 armour 1 weapon_lvl 0 unit Mordor Uruks soldiers 100 exp 3 armour 1 weapon_lvl 0 unit Mordor Halberd soldiers 100 exp 3 armour 1 weapon_lvl 0 unit Mordor Orcs Mercs soldiers 120 exp 1 armour 0 weapon_lvl 0 unit Mordor Uruks soldiers 100 exp 2 armour 0 weapon_lvl 0 unit Uruk Bodyguards soldiers 77 exp 3 armour 1 weapon_lvl 0 unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0 unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0 unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0 unit 2handed Orcs soldiers 120 exp 0 armour 0 weapon_lvl 0 character Zaglag, general, male, age 20, x 260, y 203 army unit Uruk Bodyguards soldiers 77 exp 0 armour 0 weapon_lvl 0 unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0 unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0 unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0 unit Mordor Orcs soldiers 120 exp 0 armour 0 weapon_lvl 0 unit Mordor Orcs soldiers 120 exp 0 armour 0 weapon_lvl 0 unit Mordor Scouts soldiers 120 exp 0 armour 0 weapon_lvl 0 faction portugal character Celeborn, named character, male, age 30, x 260, y 203, portrait Celeborn army unit Lorien Archer soldiers 100 exp 3 armour 0 weapon_lvl 0 unit Lorien Spear soldiers 100 exp 3 armour 0 weapon_lvl 0 unit Lorien Spear soldiers 100 exp 3 armour 0 weapon_lvl 0 unit Galadhrim Heavy Archers soldiers 70 exp 6 armour 2 weapon_lvl 1 unit Galadhrim Heavy Spearmen soldiers 70 exp 6 armour 2 weapon_lvl 1 unit Galadhrim Heavy Swordsmen soldiers 70 exp 6 armour 2 weapon_lvl 1 unit Lothlorien Ranger soldiers 80 exp 4 armour 1 weapon_lvl 0 unit Lothlorien Ranger soldiers 80 exp 4 armour 1 weapon_lvl 0 unit Lorien Infantry soldiers 80 exp 4 armour 1 weapon_lvl 0 unit Galadhrim Marchwardens soldiers 80 exp 4 armour 1 weapon_lvl 0 unit Galadhrim Bodyguard soldiers 50 exp 5 armour 2 weapon_lvl 0 sieging siege_equipment ram 2 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; >>>> start of battle section <<<< battle 260, 203 battle_time 22.00 24.00 weather france custom home_faction england alliance can_deploy can_view england, defending alliance can_view mongols, portugal, attacking army england, 0, no_withdraw, supporting_armies 0 deployment_area_point 241.698, -59.551 deployment_area_point 274.965, 407.338 deployment_area_point -139.952, 330.525 deployment_area_point -170.024, -40.789 unit 0, 229.475, 192.237, 97, formation_type square, formation_width 27.172 unit 1, 230.025, 137.138, 78, formation_type square, formation_width 23.273 unit 2, -135.208, 253.307, -84, formation_type square, formation_width 36.012 unit 3, -136.830, 202.237, -86, formation_type square, formation_width 31.936 unit 4, -123.126, 84.972, -102, formation_type square, formation_width 62.697 unit 5, -129.190, 38.615, -72, formation_type square, formation_width 8.449 unit 6, -104.254, 212.451, -87, formation_type square, formation_width 56.387 unit 7, -147.171, 89.529, -76, formation_type square, formation_width 28.221 unit 8, -139.430, 134.636, -89, formation_type square, formation_width 43.565 unit 9, -114.799, 81.829, -93, formation_type square, formation_width 39.637 unit 10, -119.139, 199.716, -84, formation_type square, formation_width 17.297 unit 11, -60.048, 255.969, -82, formation_type square, formation_width 19.189 unit 12, -96.130, 168.945, -96, formation_type phalanx, formation_width 19.834 unit 13, 86.146, 338.025, 0, formation_type square, formation_width 19.932 unit 14, -100.571, 130.880, -88, formation_type square, formation_width 23.400 unit 15, -32.408, 120.418, -30, formation_type square, formation_width 10.648 unit 16, 241.935, 264.136, 100, formation_type square, formation_width 21.034 unit 17, -97.430, 287.365, -83, formation_type square, formation_width 15.117 unit 18, -115.710, 132.113, -103, formation_type square, formation_width 23.771 unit 19, -63.893, 317.537, -14, formation_type square, formation_width 15.762 army england, 1, no_withdraw, supporting_armies 0 deployment_area_point 210.913, 590.319 deployment_area_point 77.994, 565.941 deployment_area_point 66.211, 639.416 deployment_area_point 171.920, 650.742 unit 0, 136.718, 626.459, 176, formation_type square, formation_width 15.512 unit 1, 179.892, 601.411, -176, formation_type square, formation_width 23.304 unit 2, 152.858, 596.464, -172, formation_type square, formation_width 17.765 unit 3, 132.392, 592.655, -178, formation_type square, formation_width 22.356 unit 4, 171.930, 624.319, -179, formation_type square, formation_width 13.790 unit 5, 94.302, 607.482, 151, formation_type square, formation_width 16.170 unit 6, 104.087, 589.171, 179, formation_type square, formation_width 10.059 army portugal, 0, no_withdraw, supporting_armies 0 deployment_area_point -488.290, 294.308 deployment_area_point -597.867, 286.405 deployment_area_point -590.231, 21.191 deployment_area_point -491.739, -2.932 unit 0, -529.812, 161.188, 79, formation_type square, formation_width 31.822 unit 1, -548.200, 223.667, 99, formation_type square, formation_width 25.324, attach_engine ram unit 2, -549.968, 151.865, 79, formation_type square, formation_width 16.531 unit 3, -536.346, 187.666, 81, formation_type square, formation_width 15.652 unit 4, -554.402, 194.313, 93, formation_type square, formation_width 13.991 unit 5, -553.321, 171.888, 105, formation_type square, formation_width 10.502 unit 6, -522.749, 124.983, 77, formation_type square, formation_width 13.974 unit 7, -532.064, 223.882, 100, formation_type square, formation_width 27.738 unit 8, -550.618, 127.425, 78, formation_type square, formation_width 19.907, attach_engine ram unit 9, -523.574, 101.428, 86, formation_type square, formation_width 11.751 unit 10, -571.269, 179.247, 101, formation_type square, formation_width 13.118 reinforcement mongols, 0, no_withdraw, supporting_armies 0 reinforcement_time 0.117 deployment_area_point 656.566, 138.430 deployment_area_point 598.465, 374.687 deployment_area_point 681.241, 371.403 deployment_area_point 737.718, 197.508 unit 0, 690.231, 265.125, -104, formation_type square, formation_width 25.632 unit 1, 667.417, 221.004, -114, formation_type square, formation_width 24.097 unit 2, 645.626, 302.476, -106, formation_type square, formation_width 14.852 unit 3, 651.114, 259.559, -99, formation_type square, formation_width 23.548 unit 4, 673.722, 184.418, -99, formation_type square, formation_width 27.200 unit 5, 684.843, 212.200, -108, formation_type square, formation_width 14.223 unit 6, 664.075, 271.530, -98, formation_type square, formation_width 17.039 unit 7, 648.347, 328.036, -125, formation_type square, formation_width 18.793 unit 8, 648.263, 327.412, -113, formation_type square, formation_width 18.690 unit 9, 702.313, 197.187, -108, formation_type square, formation_width 23.997 ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ; >>>> start of objectives scripting section <<<< objectives alliance 0 condition destroy_or_rout_enemy condition balance_of_strength_percent 100 alliance 1 condition balance_of_strength_percent 100 condition destroy_or_rout_enemy condition capture_major_settlement
; Custom battle script generated by Romans Battle Editor
battle Dol_Guldur multiplayer
playable
england
portugal
end
nonplayable
mongols
end
start_date 3019 summer
end_date 3019 summer
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of factions section <<<<
faction mongols
character Thranduil, named character, male, leader, age 30, x 260, y 203, portrait Thranduil
army
unit Forest Kings Guards soldiers 77 exp 7 armour 0 weapon_lvl 0
unit Mirkwood Rangers soldiers 80 exp 5 armour 2 weapon_lvl 0
unit Mirkwood Rangers soldiers 80 exp 5 armour 2 weapon_lvl 0
unit Elf Archer soldiers 80 exp 5 armour 2 weapon_lvl 0
unit Silvan Archer soldiers 80 exp 5 armour 2 weapon_lvl 0
unit Silvan Spear soldiers 120 exp 5 armour 2 weapon_lvl 0
unit Mirkwood Nobles soldiers 80 exp 5 armour 2 weapon_lvl 0
unit Mirkwood Forest Wardens soldiers 100 exp 3 armour 0 weapon_lvl 0
unit Mirkwood Horsemen soldiers 50 exp 2 armour 0 weapon_lvl 0
unit Mirkwood Horse Archers soldiers 50 exp 2 armour 0 weapon_lvl 0
sieging
faction england
settlement castle
{
level large_town
tile 260 203
year_founded 1
turns_owned 10
fortification 1 eastern_european towers 1
population 3628
plan_set default_set
faction_creator england
package_path Settlements/North_European/Castles/Castle/TC_Castle_A.world
}
character Gazluk, general, male, age 20, x 260, y 203
army
unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Mordor Archers soldiers 80 exp 0 armour 0 weapon_lvl 0
unit Mordor Archers soldiers 80 exp 0 armour 0 weapon_lvl 0
unit Uruk Archers soldiers 80 exp 3 armour 1 weapon_lvl 0
unit Mordor Orcs soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Mordor Orcs soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts soldiers 100 exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts soldiers 100 exp 0 armour 0 weapon_lvl 0
unit 2handed Orcs soldiers 100 exp 0 armour 0 weapon_lvl 0
unit Mordor Ballista soldiers 30 exp 3 armour 1 weapon_lvl 0
unit Mordor Uruks soldiers 100 exp 3 armour 1 weapon_lvl 0
unit Mordor Halberd soldiers 100 exp 3 armour 1 weapon_lvl 0
unit Mordor Orcs Mercs soldiers 120 exp 1 armour 0 weapon_lvl 0
unit Mordor Uruks soldiers 100 exp 2 armour 0 weapon_lvl 0
unit Uruk Bodyguards soldiers 77 exp 3 armour 1 weapon_lvl 0
unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0
unit 2handed Orcs soldiers 120 exp 0 armour 0 weapon_lvl 0
character Zaglag, general, male, age 20, x 260, y 203
army
unit Uruk Bodyguards soldiers 77 exp 0 armour 0 weapon_lvl 0
unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Orc Band soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Mordor Orcs soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Mordor Orcs soldiers 120 exp 0 armour 0 weapon_lvl 0
unit Mordor Scouts soldiers 120 exp 0 armour 0 weapon_lvl 0
faction portugal
character Celeborn, named character, male, age 30, x 260, y 203, portrait Celeborn
army
unit Lorien Archer soldiers 100 exp 3 armour 0 weapon_lvl 0
unit Lorien Spear soldiers 100 exp 3 armour 0 weapon_lvl 0
unit Lorien Spear soldiers 100 exp 3 armour 0 weapon_lvl 0
unit Galadhrim Heavy Archers soldiers 70 exp 6 armour 2 weapon_lvl 1
unit Galadhrim Heavy Spearmen soldiers 70 exp 6 armour 2 weapon_lvl 1
unit Galadhrim Heavy Swordsmen soldiers 70 exp 6 armour 2 weapon_lvl 1
unit Lothlorien Ranger soldiers 80 exp 4 armour 1 weapon_lvl 0
unit Lothlorien Ranger soldiers 80 exp 4 armour 1 weapon_lvl 0
unit Lorien Infantry soldiers 80 exp 4 armour 1 weapon_lvl 0
unit Galadhrim Marchwardens soldiers 80 exp 4 armour 1 weapon_lvl 0
unit Galadhrim Bodyguard soldiers 50 exp 5 armour 2 weapon_lvl 0
sieging
siege_equipment ram 2
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of battle section <<<<
battle 260, 203
battle_time 22.00 24.00
weather france custom
home_faction england
alliance can_deploy can_view england, defending
alliance can_view mongols, portugal, attacking
army england, 0, no_withdraw, supporting_armies 0
deployment_area_point 241.698, -59.551
deployment_area_point 274.965, 407.338
deployment_area_point -139.952, 330.525
deployment_area_point -170.024, -40.789
unit 0, 229.475, 192.237, 97, formation_type square, formation_width 27.172
unit 1, 230.025, 137.138, 78, formation_type square, formation_width 23.273
unit 2, -135.208, 253.307, -84, formation_type square, formation_width 36.012
unit 3, -136.830, 202.237, -86, formation_type square, formation_width 31.936
unit 4, -123.126, 84.972, -102, formation_type square, formation_width 62.697
unit 5, -129.190, 38.615, -72, formation_type square, formation_width 8.449
unit 6, -104.254, 212.451, -87, formation_type square, formation_width 56.387
unit 7, -147.171, 89.529, -76, formation_type square, formation_width 28.221
unit 8, -139.430, 134.636, -89, formation_type square, formation_width 43.565
unit 9, -114.799, 81.829, -93, formation_type square, formation_width 39.637
unit 10, -119.139, 199.716, -84, formation_type square, formation_width 17.297
unit 11, -60.048, 255.969, -82, formation_type square, formation_width 19.189
unit 12, -96.130, 168.945, -96, formation_type phalanx, formation_width 19.834
unit 13, 86.146, 338.025, 0, formation_type square, formation_width 19.932
unit 14, -100.571, 130.880, -88, formation_type square, formation_width 23.400
unit 15, -32.408, 120.418, -30, formation_type square, formation_width 10.648
unit 16, 241.935, 264.136, 100, formation_type square, formation_width 21.034
unit 17, -97.430, 287.365, -83, formation_type square, formation_width 15.117
unit 18, -115.710, 132.113, -103, formation_type square, formation_width 23.771
unit 19, -63.893, 317.537, -14, formation_type square, formation_width 15.762
army england, 1, no_withdraw, supporting_armies 1
deployment_area_point 210.913, 590.319
deployment_area_point 77.994, 565.941
deployment_area_point 66.211, 639.416
deployment_area_point 171.920, 650.742
unit 0, 136.718, 626.459, 176, formation_type square, formation_width 15.512
unit 1, 179.892, 601.411, -176, formation_type square, formation_width 23.304
unit 2, 152.858, 596.464, -172, formation_type square, formation_width 17.765
unit 3, 132.392, 592.655, -178, formation_type square, formation_width 22.356
unit 4, 171.930, 624.319, -179, formation_type square, formation_width 13.790
unit 5, 94.302, 607.482, 151, formation_type square, formation_width 16.170
unit 6, 104.087, 589.171, 179, formation_type square, formation_width 10.059
army portugal, 0, no_withdraw, supporting_armies 0
deployment_area_point -488.290, 294.308
deployment_area_point -597.867, 286.405
deployment_area_point -590.231, 21.191
deployment_area_point -491.739, -2.932
unit 0, -529.812, 161.188, 79, formation_type square, formation_width 31.822
unit 1, -548.200, 223.667, 99, formation_type square, formation_width 25.324, attach_engine ram
unit 2, -549.968, 151.865, 79, formation_type square, formation_width 16.531
unit 3, -536.346, 187.666, 81, formation_type square, formation_width 15.652
unit 4, -554.402, 194.313, 93, formation_type square, formation_width 13.991
unit 5, -553.321, 171.888, 105, formation_type square, formation_width 10.502
unit 6, -522.749, 124.983, 77, formation_type square, formation_width 13.974
unit 7, -532.064, 223.882, 100, formation_type square, formation_width 27.738
unit 8, -550.618, 127.425, 78, formation_type square, formation_width 19.907, attach_engine ram
unit 9, -523.574, 101.428, 86, formation_type square, formation_width 11.751
unit 10, -571.269, 179.247, 101, formation_type square, formation_width 13.118
reinforcement mongols, 1, no_withdraw, supporting_armies 0
reinforcement_time 0.117
deployment_area_point 656.566, 138.430
deployment_area_point 598.465, 374.687
deployment_area_point 681.241, 371.403
deployment_area_point 737.718, 197.508
unit 0, 690.231, 265.125, -104, formation_type square, formation_width 25.632
unit 1, 667.417, 221.004, -114, formation_type square, formation_width 24.097
unit 2, 645.626, 302.476, -106, formation_type square, formation_width 14.852
unit 3, 651.114, 259.559, -99, formation_type square, formation_width 23.548
unit 4, 673.722, 184.418, -99, formation_type square, formation_width 27.200
unit 5, 684.843, 212.200, -108, formation_type square, formation_width 14.223
unit 6, 664.075, 271.530, -98, formation_type square, formation_width 17.039
unit 7, 648.347, 328.036, -125, formation_type square, formation_width 18.793
unit 8, 648.263, 327.412, -113, formation_type square, formation_width 18.690
unit 9, 702.313, 197.187, -108, formation_type square, formation_width 23.997
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; >>>> start of objectives scripting section <<<<
objectives
alliance 0
condition destroy_or_rout_enemy
condition balance_of_strength_percent 100
alliance 1
condition balance_of_strength_percent 100
condition destroy_or_rout_enemy
condition capture_major_settlement
okay than i dont know what to do, since my battles work with reinforcementi want them to fight on their own. anyway, they are different factions, so they can't be added, can they? i couldn't find anything myself but i think i'll abandon the whole project. after having tried virtually everything, i think i'll go nuts. thanks anyway.
EDIT: it seem's your code is corrupt. with it battle doesn't start and all unit cards have become peasants.
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