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    Default Second Age - Total War - Version 2.3 (Third Age 3.2 compatible)

    Second Age - Total War 2.3

    Patch 2.3 changelog:

    - removed Rammas Echor
    - some script improvements
    - converted from TATW 3.1 to 3.2

    Future features:

    - script for last alliance if Sauron took big parts of Gondor
    - separate Lorien from High-Elves as an own faction

    Gamenotes:

    - this submod is completely in english (im mentioning that because of the firsts commentaries below)

    - version 2.x are complete reworks of my former works (version 1.x)

    - Mordor got at the beginning all of the 9 Nazgûl; A Nazgûl will be respawned, if he dies and Mordor owns Gorgoroth.

    - There are no family trees left, look at this post for further informations: http://www.twcenter.net/forums/showt...9#post11154059

    - be prepared: Sauron is very strong, do not wait to long with attacking him. And the Orcs are strong as well; they are able to defend themselves against Arnor, the High Elves and the Dwarves.

    - I made a whole new projectile system: There are now three diffierent projectiles for each race (men, orcs, elves) -> 9 different projectiles

    - I have also added a script for correct heirs, to make sure, that only decided characters inherit special ancillaries; here is a list:

    Arnor:
    King of Arnor, Sceptre of Annûminas, Elendilmir & Ring of Barahir: Elendil -> Isildur (spawned on event) -> Elendur (spawned on event) -> Aratan (spawned on event) -> Ciryon (spawned on event) -> Valandil (spawned on event)

    Gondor:
    King of Arnor, Sceptre of Annûminas & Elendilmir: Elendil (Arnor's Elendil) -> Isildur -> Elendur -> Aratan -> Ciryon -> Valandil
    King of Gondor & Ring of Barahir: Elendil (Arnor's Elendil) -> Anárion -> Meneldil

    High Elves:

    High-king/queen: Gil-galad -> Galadriel (if player agrees) -> Amroth -> Elrond (if player agress)
    Lord of Imladris: Elrond -> Glorfindel -> Erestor
    Lord of Mithlond: Cirdan (ancillary will not spawn again)

    Silvan Elves:
    Silvan King: Oropher -> Thranduil -> Legolas

    Dwarves:

    King of the Longbeards & Longbeard's Ring of Power: Durin IV. -> Durin V. (spawned on event)


    Installation

    - You need a clean version of Third Age (3.2)
    - Download Second Age 2.3 (it's a complete version including 2.0, 2.1 & 2.2) https://mega.nz/#!ksxwmDbD!7nKCp5X9S...nF-_P6uDc7aSYE

    - Extract the files and put the "data"-folder into your modfolder of Third Age (version 3.2); overwrite everything
    - Delete map.rwm at mods\Third_Age_3\data\world\maps\base

    Known bugs and issues:

    - If you attack Osgiliath from the west-side of the Anduin, the attacker will deploy inside the city.
    - I removed the palantiri and their functions, because the functions are totally senseless, because all palantiri were owned by the Dúnedain
    - There is no ring-script left, because I could not manage to create a new one (I do not know, how to give the ring to Sauron's slayer, even if the slayer already got 8 ancillaries )

    Patch 2.1 changelog:


    - added a script: If a non-orcish faction conquers an orcish settlement, most of the population will be removed; it is realistic, because orcs living in the Misty Mountains or in Mordor will not serve any good faction and it is a balance act -> good factions do not become to strong, if you they conquer some orcish settlements
    - fixed the bug, that Osgiliath looks like Edoras (I just forget to copy some files to the archive (Version 2.0), I released )
    - this bug should not occur if you have downloaded the submod on the 10th of march or later

    - savegame-compatibility: the bug should be fixed in your savegame, but the new script will not take effect (the old script should still work)

    Patch 2.2 changelog:

    images:
    Spoiler Alert, click show to read: 


    Minas Ithil

    Spoiler Alert, click show to read: 








    Númenóreans
    Spoiler Alert, click show to read: 

    reworked unit roster
    Spoiler Alert, click show to read: 




















    new eventpictures
    Spoiler Alert, click show to read: 


    capture building

    lost building

    faction most advanced

    faction troubled

    mission expired/lost



    Dwarves
    Spoiler Alert, click show to read: 


    added dwarven clan of Firebeards


    added dwarven clan of Broadbeams


    Lórien
    Spoiler Alert, click show to read: 












    (name has been fixed in version 2.3)










    Silvan Elves

    Spoiler Alert, click show to read: 


    New Silvan general (by koultouras), I have already added his Silvan captain, but just made no screenshot























    - corrected some descriptions
    - added three of the dwarven rings (only three, which belonged to the leader of Durin's folk, to the leader of the Broadbeams and to the leader of the Firebeards)
    - added two other dwarven clans besides of Durin's folk: Broadbeams and Firebeards (in the Ered Luin)
    - made Gilraen's Memorial unbuildable in Imladris
    - Iron Hills now owned by Dwarves (Durin's folk)
    - renamed Iron Hills (settlement) to its origin name
    - added eventpicture for Dúnedain culture (faction troubled; capture building; lost building; faction most advanced; mission expired; mission failed)
    - fixed bug, which made it unpossible to send to troops to east nurn and south nurn
    - fixed bug, which made it unpossible to upgrade troll-cages
    - united Dale and Rhovanion
    - fixed the bug, that you could not recruit Arnor Militia in the latest castle barracks
    - added Taro_M's Minas Ithil Guard as new Citadel Guard (former Citadel Guard became Dismounted Knights of Armenelos)
    - added Agostinos' Arnor units as new Dúnadan high-tier units
    - added some Lorien units (6 units) of FROME, created by koultouras
    - added Mirkwood units of FROME, created by koultouras
    - moved Silvan Elves' capital to southern Greenwood
    - renamed Misty Mountains settlement
    - made Ents unrecruitable in custom battles
    - renamed regions/settlements of Mordor based on these sources (http://www.twcenter.net/forums/showt...8#post11193918)
    - adjusted description of Sauron-event
    - readded custom settlement of Minas Morgul (with edited textures) to Minas Ithil
    - made Ents only spawn if Fangorn is owned by Elves
    - fixed bug that Arnor's additional general had only mounted Dúnedain as bodyguard unit
    - Misty Mountains is now owned by OoMM

    Second Age 2.0 Previews:

    Dúnedain

    Arnor:

    Main menu:
    Spoiler Alert, click show to read: 




    Characters and regions:
    Spoiler Alert, click show to read: 


    Fornost Erain, Ettenmoors & Evendim Hills (Arnor)


    Mitheithel & Bree-land (Arnor)


    Tharbad (Arnor)


    Minhiriath (Arnor)


    Annûminas & Elostirion (Arnor)


    Elendil in Annûminas (Arnor)


    Isildur & his sons spawn in Arnor if Elendil dies and if you are not playing as Gondor. In this case Isildur becomes the King of Arnor; Isildur's sons would inherit the title of the king of Arnor and the Arnorian heirlooms if Isildur dies (everything works 100%, I have tested it; that should count for the whole submod ).


    Gondor:

    Main menu:
    Spoiler Alert, click show to read: 




    Regions and characters:
    Spoiler Alert, click show to read: 


    Isildur in Minas Ithil (Gondor)


    Elendur in Osgiliath (Gondor)


    Anárion in Minas Anor (Gondor)


    Calenardhon (former Rohan) (Gondor)


    Aglarond & Angrenost


    Southern Gondor


    Edhellond & south-eastern Gondor


    The replaced and edited event-pictures:
    Spoiler Alert, click show to read: 


    Battle deployment & prebattle attack


    Friendly general died


    Reinforcements


    Charactertrait/ancillary gained


    Most andvanced faction (other faction)


    New family leader/heir


    Ambush (by player) & message_mt (I do not really know what it means )


    Elves:

    High Elves:

    Main menu:
    Spoiler Alert, click show to read: 




    Regions and characters:
    Spoiler Alert, click show to read: 


    Gil-galad


    Galadriel


    New royal Noldorin bloodline (Galadriel)


    Amroth as High-king (If Gil-galad & Galadriel are dead)


    Celeborn


    Elrond


    Elrond as High-king (If Gil-galad, Galadriel & Amroth are dead)


    Elrond's retreat (If Elrond could not become the new High-king; it is your choice)


    Cirdan in Mithlond (High Elves)


    Gildor Inglorion in Forlond (High Elves)


    Minhiriath & Enedwaith (High Elves)


    Eregion & Lothlórien


    Advanced recruitment in Caras Galadhon (similiar to Mallen Tawar)


    Vales of the Anduin (High Elves)


    Glorfindel at the Ettenmoors & Imladris (High Elves)


    Silvan Elves:


    Main menu:
    Spoiler Alert, click show to read: 




    Regions and characters:
    Spoiler Alert, click show to read: 


    Legolas at the fort in northern Greenwood


    Oropher at his halls


    Thranduil in central Greenwood


    The replaced and edited event-pictures:
    Spoiler Alert, click show to read: 


    Most advanced faction (other faction)


    New faction leader/heir


    New Noldorin King/Queen


    Declined Noldorin King/Queen


    Dwarves:

    Main menu:
    Spoiler Alert, click show to read: 




    Regions and characters:
    Spoiler Alert, click show to read: 


    Durin IV. in Khazad-dûm


    Farin in Hadhod Gobel


    Ered Luin


    Durin V.: The rebirth of Durin the Deathless (will be spawned after the death of Durin IV.)


    Credits:


    Thanks to
    - koultouras & the team of FROME (http://www.twcenter.net/forums/showthread.php?t=323812) for permitting me to use his units (implemented most of their Lórien & Mirkwood units)
    - Agostinos for permitting me to use his units from AUM (http://www.twcenter.net/forums/showthread.php?t=254552) (implemented all of his Arnorian and Silvan units)
    - Taro_M for permitting me to use his Minas Ithil Guardians (http://www.twcenter.net/forums/showthread.php?t=498703)
    - Devils_Advocate for permitting me to adjust the textures of his Minas-Morgul-settlement (settlement was already part of TATW)
    Have fun


    Finarfin
    Last edited by Finarfin; May 24, 2016 at 10:28 AM.

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