is it possible to create a new map? e.g. europe or usa?
is it possible to create a new map? e.g. europe or usa?
Yes, from what I've seen and heard though it is very time consuming because of how much work goes into each new region.
is there any update about the campain map?
so do you think people will eventually mod the campaign map for etw and ntw?
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Unfortunately the ability to mod the Shogun 2 campaign map is not compatible with Empire.
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In theory it should be possible to make a new map using Shogun 2's tools, then convert it into an ETW or NTW mod; however this would involve a lot of work. Also I don't think you can make a map larger than 1280 by 640, which is a quarter the size of ETW's map (much of the southern parts of ETW's map was offscreen).
Morning Sun (adds Korea and China to the Shogun 2 map)
http://www.twcenter.net/forums/forum...28-Morning-Sun
Expanded Japan mod (97 new regions and 101 new factions)
http://www.twcenter.net/forums/showt...ew-factions%29
How to split a region in TWS2
http://www.twcenter.net/forums/showt...split-a-region
Eras Total Conquest 2.3 (12 campaigns from 970-1547)
What I was proposing was the following:
1) Make a replica of the NTW map in 3d Max.
2) Make all the esf files associated with this map using Bob.
3) Convert these esf files so they work with NTW.
While 1 and 2 should be possible I don't know about 3 as it will depend upon how different NTW and S2TW are. Unless you can use a pathfinding.esf from S2 in NTW you will never be able to get the new regions/settlements/towns/ports/farms to work correctly.
If you want to play an NTW campaign in S2TW then you just need to edit the S2TW map so it looks like an NTW map. However this will be time consuming as you'll need to make an entirely new map.
Morning Sun (adds Korea and China to the Shogun 2 map)
http://www.twcenter.net/forums/forum...28-Morning-Sun
Expanded Japan mod (97 new regions and 101 new factions)
http://www.twcenter.net/forums/showt...ew-factions%29
How to split a region in TWS2
http://www.twcenter.net/forums/showt...split-a-region
Eras Total Conquest 2.3 (12 campaigns from 970-1547)
Thanks for the reply Uanime5!
Yeah I think I will have to end up modding the Shogun II campaign map instead of importing into NTW. Might have just saved a lot of time if it could have been converted but that sounds beyond my skill to achieve.
I will have to see how North & South get on with their complete re-haul of the map!
Thanks again.
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Unsure if you can make the map bigger. You could make several maps and use one for each theatre.
Morning Sun (adds Korea and China to the Shogun 2 map)
http://www.twcenter.net/forums/forum...28-Morning-Sun
Expanded Japan mod (97 new regions and 101 new factions)
http://www.twcenter.net/forums/showt...ew-factions%29
How to split a region in TWS2
http://www.twcenter.net/forums/showt...split-a-region
Eras Total Conquest 2.3 (12 campaigns from 970-1547)
Any idea why my test.bmp is coming out as only 40mb and 100% black (open in Photoshop) but the test_normal.bmp comes out correct with 1.7gb.
I followed the command: stupid extract "C:\s2tw\supertexture" "C:\s2tw\test" 0 0 50 32 to get these out.
unsure of what other #s I could use besides 0 0 50 32 , as I dont understand where you are getting ur height and width values from.
Sorry for necroposting this thread. I'm totally new in Shogun 2 and I'd like to know what do I need (tools, tutorial, info, etc...) if I want to look on how to mod that campaign map. As mentioned above, there's the Stupid Tool. I've seen mentions of TEd as well as of 3ds Max and some others.
However, I have to admit that I'm a bit confused. Some advices would be welcome. Thanks in advance for your time and inputs
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Here you have tutorial how add new region, and here you have tutorial how edit land
Generally, if you want edit campaign map you need 3DS Max 2010, Shogun 2 Assembly Kit and PFM or RPFM, if you want edit detail (such as shroud, borders, bridges, etc.) you need tools as stupid tool and TAW converters
Thanks Sara
By TAW converters, do you refer to these? Do I need all of them?
Edit: Nvm, I've found out with this thread
Last edited by Lifthrasir; March 16, 2019 at 07:25 AM.
Under the patronage of Flinn, proud patron of Jadli, from the Heresy Vault of the Imperial House of Hader
Greetings and Merry Xmas
I've moddded the M2TW map by the past and I'd like to try something with Shogun 2 now. However, this is quite different.
I think I've managed to get all necessary tools and softwares. Here is the list:
- 3DS Max 2010 (a hell of the job to find nowadays)
- Photoshop CS6 Extended
- Assembly Kit
- JRuby
- Python 3.2.2 (not sure that's the best version to use JRuby)
- Stupid
- Notepad ++
I still need to learn how to handle 3DSMax and to read the tutorials about mapping.
Meanwhile, I'm also gathering the info I need for my project. And I'm wondering: what is the maximum size allowed for the map?
For instance, the heightmap size is 16384x8192 pixels. But if I have the right understanding, not all that "area" can be use as some settlements may remain invisible if located outside a specific zone. Hence my question as I need to know the size of that zone to determine the area that will be covered.
Many thanks in advance for your help
Ask the Last Alliance: TW modders, they have managed to modify the campaign map beyond what anyone else I know have.
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