The semi-colon in front of the entry means it wasn't read by the game.
There could be low growth values (SPF prefix entries) in the descr_settlement_mechanics file as well.
Thanks! Tweaking numbers in descr_settlement_mechanics helped with growth. Sadly due to bug i cannot load a game anymore. If you can look at it and tell me what is wrong i might fix it , anyway here is the link: https://www.mediafire.com/file/uoyyt...m.log.txt/file
Two possibilities:
1. The change you made is not save game compatible - restore the original file to confirm (you made a backup, right?)
2. It might be a loading screen issue - rename this folder (mods/RodG16/mods/RodG16/data/loading_screen) and this file (mods/RodG16/data/descr_transition_screen.txt) to check
If both don't help then I am out of ideas.
Thanks 2nd soultion helped!
Hello. I would like to inquire if there is a way to force the models of captured enemy settlements to change from the old model to the player's culture model. For example, make the captured Norsca fortress look like a Dark Elf fortress
How can I restore the ability to upgrade settlements? Resumption of population growth does not solve the problem - even after accumulating the required amount of population the game still does not allow you to upgrade