Originally Posted by
Miguel_80
I don't find any sense in making Viking hordes in the 11th century, simply because there were some sporadic bandits, and nor filling the AoC map with "camp bases", whatever faction it may be. By the way, this pack file doesn't transform any faction as a horde nor enable the creation of camps in the AoC campaign.
About the Normans in Italy they are an accumulation of events that cannot be represented in the game. I will have think of a script that suits the better possible. And about the Almoravids, first there should be taifas, and they enter in the Iberian Peninsula at the end of the 11th century; I think that all this would fit better in a different campaign, and also with a different distribution of the map of Europe.
And what about represent these bands of Viking as mercenary units only recruitable in certain areas? For example, the Lordemani in Galicia and the area of the Viscaya bay, and the Jomsvikings as mercenaries in Denmark and the Baltic area?
And respect the Jomsvikings, they were not just a simple group of bandits precisely if not more simmilar to later Christian Orders as the Hospitaller knights but Pagan. In fact, they had their own territory around Jomsborg at the sea province controlled by the Obodrotite faction in the Vanilla version, being allied with their Wends neighbours. So, it wouldn't be odd to add them as playable faction settled in that province. Below a map of their territory (as it can be see Jomsborg was situated just in the eastern border of the vanilla map so it wouldn't be odd give them that province, having in mind much bigger "incongruencies" from the original map as Santiago de Compostela as a sea port in Galicia.) :
Anyways, incluiding them as mercenaries would be already cool.