For Vanilla DEI the recommended Normal difficulty setting is mostly for battles, so for campaigns I usually go Hard or Very Hard with certain factions like Rome,Egypt etc
For Data Venia DEI, Normal is a must since the campaigns are much harder and even impossible for some factions.
I'm having a bit of trouble with constant 'low regional supplies' in my provinces. There are no armies present in the province but still the supplies don't seem to be regenerating, even with farms built? Thanks in advance.
Hi,
remember that teutenburg forest short documentary they made with rome 2? its on youtube, where the hell can i get a forth like that? someone please make one lol. Also, can you put in back the trimuph celebrations video? Just make it achievable after winning a certain amount of battles or beating a powerful tribe etc
thanks!
I always make sure i have 2-3 green(cow or wheat) food buildings in EACH province, with 2-3 yellow public order buildings... and it really helps prevent ever having food problems. Trust me. Plus you make bank from all the agriculture bonuses.
This is my consistent blueprint.
KAM
have you ever thought about adding Urban Cohort and auxiliary Balearic/Rhodian slingers to roman army unit roster? Would be great to see those units in the mod.
Last edited by Roma Invicta753; June 15, 2017 at 07:50 AM.
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Just leave the region alone for several turns the supplies issue would go away. What I am having problem with is that hot summer kills off my garrisons in deep desert regions. Aren't they locals? Don't they know where to find a shade to stay away from the sun? It also seems a little illogical that extreme summers can kill locals but extreme winters don't do anything to locals up north.
KAM
well, it is true that they were not part of the regular army but what about Vigiles, they used to be firefighters in Rome, not regular warriors. So since Vigiles are in the mod, I thought about adding Urban Cohorts as well, but never mind.
Just experienced rage quit in a long time. The supply system with the steppe tribe is infuriating. Am I doing something wrong?
The precarious function of the supply train that increase global food chain but the food chain doesn't have an effect of on supply production has me asking what's the point of food surplus if it can't feed an army?
Raiding is all good and great until the enemy is out of supply, and my territory is also out of food - the reason of raiding in the first place.
I seriously would like to see food surplus has an effect on supply, like the same equation the agriculture building has.
I understand, but be aware that DEI was created for Normal battle difficulty, which means if you wanna play the mod as the developers created it, you should stay with Normal.
Anything above that will create various issues to the battle balance.
@KAM is much more able to explain it of course.