Introduction
Hello, this is my first mod for any TW game. Its aim is to overhaul the Divide et Impera overhaul mod so it could be played on 12tpy without being boring, dull and unrealistic. It's currently at alpha state and it is released for those who just want 12tpy with increased research, build times.
DOWNLOAD 0.2v (Note: this contains older main DeI 0.6i version, which was released on 29/12/13)
Current features:
- 12turns per year, obviously.
- Building time, costs, technology, settlement growth, unit recruitment time and movement range adjustments.
- Rebalanced forced march stance.
To Do list:
- Overhaul the economy, buildings etc. to make sense in 12tpy.
- Add faction events and some other possible stuff so player would have something to do with long research, build times.
- Rebalance agents.
- Rebalance unit recruitment, replenishment, etc.*
- Rebalance seasonal effects.
- Can't think of more, atm.
*I probably won't change the movement range of land units, as of now it takes whole year to force march from Rome to Athens, which seems maybe even too long for me. I would love to hear your opinions on this. Note: bring your sources
Changelog:
Spoiler Alert, click show to read: