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Thread: Empire of Calimshan Missing Units and cavalry!

  1. #1
    Mr_Nygren's Avatar Berserkir
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    Default Empire of Calimshan Missing Units and cavalry!

    So the following units aren't in the actual 0.2 release, and I might try my hand at getting them into the game.


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    Most of these units and all of these mounts aren't inside of the 0.2 mod release- Some of the units may be in the files but it's difficult for me to know which ones are what, and also I don't believe that all the models are in the mods files.

    A new package of Calimshan would be great as I believe that quite a few units are missing from the mod.
    Last edited by Mr_Nygren; October 30, 2023 at 03:23 PM.
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  2. #2
    assurbanippal's Avatar Biarchus
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    Default Re: Empire of Calimshan Missing Units and cavalry!

    they r all included in the unit file folder, but vlad didnt get em in game for some reason

    http://www.twcenter.net/forums/showt...Page-48/page48

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  3. #3
    Mr_Nygren's Avatar Berserkir
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    Default Re: Empire of Calimshan Missing Units and cavalry!

    Quote Originally Posted by assurbanippal View Post
    they r all included in the unit file folder, but vlad didnt get em in game for some reason
    Alright, I'll have to look up each unit model in the MS3D-tool - might be quite a few cavalry-units I can add.
    Be your friend's, true friend. Return gift for gift. Repay laughter, with laughter again
    but betrayal with treachery.

    - The Havamal

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    assurbanippal's Avatar Biarchus
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    Default Re: Empire of Calimshan Missing Units and cavalry!

    i meant the folder i uploaded, not in the mod folder, im packing calim unit files again

    http://www.twcenter.net/forums/showt...Page-48/page48

    Manus supra idolum age primum et septimum de QuatuoR

  5. #5
    Mr_Nygren's Avatar Berserkir
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    Default Re: Empire of Calimshan Missing Units and cavalry!

    Quote Originally Posted by assurbanippal View Post
    i meant the folder i uploaded, not in the mod folder, im packing calim unit files again
    I've updated my post and removed all the units that I could find, also most of the riders are found just not their mounts - do you want dismounted versions of the heavy archers and cataphracts like on your pictures? I've added both the cavalry-units to the mod, even though the archers have the wrong horse at the moment - the genies on carpets could also be made dismounted if that was the plan as I have the dismounted unit, but not the mount.

    Edit: I've downloaded the entire package now and will be starting with replacing all the mounts of Calimshan and adding the missing units.

    Should the heavy cav also be dismounted though?
    Last edited by Mr_Nygren; October 30, 2023 at 03:27 PM.
    Be your friend's, true friend. Return gift for gift. Repay laughter, with laughter again
    but betrayal with treachery.

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    assurbanippal's Avatar Biarchus
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    Default Re: Empire of Calimshan Missing Units and cavalry!

    about mages they were planned to be on foot nd surfing on carpets but they need to be deployed more spread each other out also less number per regiment
    As for heavy units, well makes sense to have both mount nd dism but if u think unit limit will be problem then as u see

    http://www.twcenter.net/forums/showt...Page-48/page48

    Manus supra idolum age primum et septimum de QuatuoR

  7. #7
    Mr_Nygren's Avatar Berserkir
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    Default Re: Empire of Calimshan Missing Units and cavalry!

    Quote Originally Posted by assurbanippal View Post
    about mages they were planned to be on foot nd surfing on carpets but they need to be deployed more spread each other out also less number per regiment
    As for heavy units, well makes sense to have both mount nd dism but if u think unit limit will be problem then as u see
    There are enough unit slots for all of them for sure, so I'll add everything. I might even do unit cards and recruitment but one thing i don't want to do is balance for the units.. So there might be need for someone to balance everything out later.
    Be your friend's, true friend. Return gift for gift. Repay laughter, with laughter again
    but betrayal with treachery.

    - The Havamal

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