Hello,
I plan to make some settlements for Medieval 2 with ITWE and 3d Blender https://www.blender.org/ and have a couple of questions.
- I plan to Import some buildings from rome 1 to medieval I know its possible but since I dont have rome 1 now which version should I buy the Steam remastered (which is easier to get) or the old Cd version?
- I read a couple of guides but donĀ“t found any advanced guide for photoshop editing of settlements with TGA files can anyone point me into the direction of an good guide?
- I plan to use 3d shape because its an newer program than Milkshape on its User interface is more Intuitive for me , has anyone experience with this programm?
- here is also a cool video what 3d blender can do but sadly the guy doesnt speak.https://www.youtube.com/watch?v=LGjXOjO5j18 is he active at Twcenter ?
- How big are the limits for Settlement maps are Huge Cities and Citadel maps are the limit for the game Engine or can I stretch this and how far if possible?
- I read that maps would still function even if buildings would clip into eachother or the ground can I use this to simulate different wall heights? (Sink a wall half into the ground to make it look like a smaller wall, since different wall heights are normal not possible on the map)
So thats it for now I havent any specific timeplans and know it will be a long and rocky road so there will be surely some questions in the future.
Thanks in advance.