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  1. #1
    Louis Lux's Avatar Into the Light
    Patrician

    Join Date
    Aug 2008
    Location
    London
    Posts
    4,708

    Default Elven Workshop

    Objectives:

    -Improve 3d models for elven units
    -Make new 3d assets (weapons, armour, etc..)
    -Make brand new armour upgrades for most elven units
    -Change some designs where necessary
    -Make new units

    This is a big project so hopefully some people will contribute their designs, models or textures. Also feel free to give feedback and share ideas and concepts.
    I'll try to post 1 or 2 updates per week and release completed works once in a while.

    Past contributors: Yarrum, Pyrosh, Lu Bu

    Elrond Hero Model:

    Elrond 3d model based on the design featured in the Hobbit trilogy.
    Comes with a custom bodyguard.
    Extract to your Third_Age_3/data folder.

    Created by Louis Lux, includes assets from Lu Bu, Razor and Yarrum.

    DOWNLOAD HERE



    Eldar units:

    I made a few corrections to the existing eldar units and I made elite versions of them that can be used as special bodyguards.

    DOWNLOAD HERE

    BMDB entry examples (backup your original files)
    Code:
    9 elf_sword 
    1 1 
    52 unit_models/_units/high_elves/eldar_swords_lod0.mesh 6400 
    1 
    5 egypt 
    56 unit_models/_units/high_elves/textures/eldar_fig.texture 
    61 unit_models/_units/high_elves/textures/eldar_fig_norm.texture 
    39 unit_sprites/egypt_elf_sword_sprite.spr
    1 
    5 egypt 
    56 unit_models/_units/high_elves/textures/eldar_att.texture 
    61 unit_models/_units/high_elves/textures/eldar_att_norm.texture 0 
    1 
    4 None 
    16 MTW2_2HSwordsman 0  
    1 
    24 MTW2_2HSwordsman_Primary 0 
    16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
    Code:
    13 elf_sword_upg 
    1 1 
    52 unit_models/_units/high_elves/eldar_swords_lod0.mesh 6400 
    1 
    5 egypt 
    61 unit_models/_units/high_elves/textures/elite_fig_diff.texture 
    61 unit_models/_units/high_elves/textures/elite_fig_norm.texture 
    39 unit_sprites/egypt_elf_sword_sprite.spr
    1 
    5 egypt 
    61 unit_models/_units/high_elves/textures/elite_att_diff.texture 
    61 unit_models/_units/high_elves/textures/elite_att_norm.texture 0 
    1 
    4 None 
    16 MTW2_2HSwordsman 0  
    1 
    24 MTW2_2HSwordsman_Primary 0 
    16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002




    Noretirno (homeguard) units:

    Me and Pyrosh have completely reworked the Homeguard (noretirno) units from TATW.
    Includes new mount (made with Rusichi/Marka horse)

    DOWNLOAD HERE

    BMDB entry examples (backup your original files)
    Code:
    13 homeguard_bow 
    1 1 
    53 unit_models/_units/high_elves/homeguard_bow_lod0.mesh 10000 
    1 
    5 egypt 
    65 unit_models/_units/high_elves/textures/homeguard_fig_diff.texture 
    65 unit_models/_units/high_elves/textures/homeguard_fig_norm.texture 
    43 unit_sprites/egypt_homeguard_bow_sprite.spr
    1 
    5 egypt 
    65 unit_models/_units/high_elves/textures/homeguard_att_diff.texture 
    65 unit_models/_units/high_elves/textures/homeguard_att_norm.texture 0
    1 
    4 None 
    27 MTW2_Fast_Longbowman_String 
    20 MTW2_Non_Shield_Fast 1 
    19 MTW2_Bowman_Primary 1 
    18 MTW2_Sword_Primary 
    16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
    Code:
    13 homeguard_cav 
    1 1 
    53 unit_models/_units/high_elves/homeguard_cav_lod0.mesh 6400 
    1 
    5 egypt 
    65 unit_models/_units/high_elves/textures/homeguard_fig_diff.texture 
    65 unit_models/_units/high_elves/textures/homeguard_fig_norm.texture 
    43 unit_sprites/egypt_homeguard_bow_sprite.spr
    1 
    5 egypt 
    65 unit_models/_units/high_elves/textures/homeguard_att_diff.texture 
    65 unit_models/_units/high_elves/textures/homeguard_att_norm.texture 0
    1 
    5 Horse 
    13 MTW2_HR_Spear 
    18 MTW2_HR_Non_Shield 1 
    21 MTW2_HR_spear_Primary 1 
    18 MTW2_Sword_Primary 
    16 -0.090000004 0 0 -0.34999999 0.80000001 0.60000002
    Code:
    15 mount_elf_horse 
    1.12 1 
    57 unit_models/Mounts/nazgul_Horse/mount_elf_horse_lod0.mesh 15000 
    4 
    5 egypt 
    62 unit_models/Mounts/Nazgul_Horse/textures/new_horse_elf.texture 
    69 unit_models/Mounts/Nazgul_Horse/textures/new_horse_elf_normal.texture 
    41 unit_sprites/brown_dark_simple_sprite.spr 
    7 mongols 
    62 unit_models/Mounts/Nazgul_Horse/textures/new_horse_elf.texture 
    69 unit_models/Mounts/Nazgul_Horse/textures/new_horse_elf_normal.texture 
    41 unit_sprites/brown_dark_simple_sprite.spr 
    5 slave 
    62 unit_models/Mounts/Nazgul_Horse/textures/new_horse_elf.texture 
    69 unit_models/Mounts/Nazgul_Horse/textures/new_horse_elf_normal.texture 
    41 unit_sprites/brown_dark_simple_sprite.spr 
    4 merc 
    62 unit_models/Mounts/Nazgul_Horse/textures/new_horse_elf.texture 
    69 unit_models/Mounts/Nazgul_Horse/textures/new_horse_elf_normal.texture 
    41 unit_sprites/brown_dark_simple_sprite.spr 0 1 
    5 Horse 
    14 fs_horse_marka 0 
    0 0 -1 0 0 0 0 0 0







    WIP models and Armor Upgrade sneak peek


    Quendi units:

    This unit might need a slight redesign, ideas are welcome. For the upgrade my idea is to give them leather robes based on these designs from the films:



    I have some ideas and concepts for the other elven units but nothing too solid.
    Last edited by Louis Lux; March 03, 2022 at 12:19 PM.

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