Hello!
I am greatly enjoying Divide et impera, thank you very much for this brillant mod. Cannot even image how much work this has been!
I have some problems interpreting the unit stats. Especially when it comes to details, like:
1. Where can I see information about the shield protection against missiles?
I assume a shield offers protection against missiles - this information I did not find in the unit stats.
Attached is a screenshot - armour always display a 0 value at shield protection.
Probably a shield only helps getting hit, and if hit it does not help anymore, of course. But then you could remove the value for shield in armour completely, right?
Where can I find the information how much the shield helps against missiles?
2. Explanation of stats:
Of course it is better to have a higher value in the stats, but what exactly to these stats mean and how big is the effect of slighty better stats?
- melee attack, armour, etc - the higher, the better, of course!
But is there any short explanation how its calculated then?
In three kingdoms its really nicely described how it works: first is the calculation of beeing hit. If the unit is hit, then the damage is calculated also very simple: basic damage minus the armour protection, and in Armour penetration damage.
Right now I do not really know how much the difference between armour 20 and 25 is - or melee attack 13 and 14.
And lots of units do only have very slight differences - a better understanding for the single stats would help me a lot!
3. Is there a difference in the weapon types?
There are sword units, speer units and so on -> is this important or does it always comes down to the unit stats and the differences between the weapon types are representatet there? (in form of bonus against infantry, cavalry and so on)
Eg. if there is an axemen and a sword unit with exactly the same stats -> are these units equally strong or would there be any difference not representated in the stats?
4. Unit formations:
Some units fight with difference weapons, depending on formation. Phalanx especially.
Can I find the different behaviours and stats somewhere?
E.g. Pikes - are the unit stats for a pike unit in phalanx mode or in standard formation without phalanx? And if they are for pike unit without phalanx, what are the stats in phalanx then (or vice versa?)
Maybe you could add a more detailled explanation for all these (and probably more questions) in the UI. There is so much effort and great work put into the mode, thank you once again!!! - and for me as a not technician it looks like it would be a very little work to add some more text to the unit stats and types.
Newbies could so understand all of this much more easy!