Re-installing with the archive download didn't solve it, but using the installer did.
EDIT: Hold on, I forgot to apply the 293 campaign the second time. Perhaps that's where the issue is?
EDIT2: Yes, after applying the 293 campaign installer, the sprites are messed up.
Last edited by Dansk viking; August 21, 2020 at 07:23 AM.
Gesaga him éac wordum, þæt híe sint wilcuman Deniga léodum
I think I found the problem. For some reason in the 293AD descr_model_battle.txt file the sprites line is missing RO/ in front of data, as such:
model_sprite slave, 60.0, data/sprites/roman/slave_late_legionary_infantry_easternA_sprite.spr
model_sprite empire_west, 60.0, data/sprites/roman/empire_west_late_legionary_infantry_easternA_sprite.spr
model_sprite empire_west_rebels, 60.0, data/sprites/roman/empire_west_rebels_late_legionary_infantry_easternA_sprite.spr
model_sprite empire_east_rebels, 60.0, data/sprites/roman/empire_east_rebels_late_legionary_infantry_easternA_sprite.spr
model_sprite sassanids, 60.0, data/sprites/roman/sassanids_late_legionary_infantry_easternA_sprite.spr
model_sprite sarmatians, 60.0, data/sprites/roman/sarmatians_late_legionary_infantry_easternA_sprite.spr
model_sprite romano_british, 60.0, data/sprites/roman/romano_british_late_legionary_infantry_easternA_sprite.spr
model_sprite moors, 60.0, data/sprites/roman/moors_late_legionary_infantry_easternA_sprite.spr
model_sprite berbers, 60.0, data/sprites/roman/berbers_late_legionary_infantry_easternA_sprite.spr
model_sprite huns, 60.0, RO/data/sprites/roman/huns_late_legionary_infantry_easternA_sprite.spr
model_sprite roxolani, 60.0, data/sprites/roman/roxolani_late_legionary_infantry_easternA_sprite.spr
model_sprite franks, 60.0, data/sprites/roman/franks_late_legionary_infantry_easternA_sprite.spr
model_sprite alemanni, 60.0, data/sprites/roman/alemanni_late_legionary_infantry_easternA_sprite.spr
model_sprite burgundii, 60.0, data/sprites/roman/burgundii_late_legionary_infantry_easternA_sprite.spr
model_sprite slavs, 60.0, data/sprites/roman/slavs_late_legionary_infantry_easternA_sprite.spr
model_sprite saxons, 60.0, data/sprites/roman/saxons_late_legionary_infantry_easternA_sprite.spr
model_sprite lombardi, 60.0, data/sprites/roman/lombardi_late_legionary_infantry_easternA_sprite.spr
model_sprite vandals, 60.0, data/sprites/roman/vandals_late_legionary_infantry_easternA_sprite.spr
model_sprite goths, 60.0, data/sprites/roman/goths_late_legionary_infantry_easternA_sprite.spr
model_sprite ostrogoths, 60.0, data/sprites/roman/ostrogoths_late_legionary_infantry_easternA_sprite.spr
model_sprite celts, 60.0, data/sprites/roman/celts_late_legionary_infantry_easternA_sprite.spr
model_sprite 60.0, data/sprites/roman/late_legionary_infantry_easternA_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
It should read:
model_sprite slave, 60.0, RO/data/sprites/roman/slave_late_legionary_infantry_easternA_sprite.spr
model_sprite empire_west, 60.0, RO/data/sprites/roman/empire_west_late_legionary_infantry_easternA_sprite.spr
model_sprite empire_east, 60.0, RO/data/sprites/roman/empire_east_late_legionary_infantry_easternA_sprite.spr
model_sprite empire_west_rebels, 60.0, RO/data/sprites/roman/empire_west_rebels_late_legionary_infantry_easternA_sprite.spr
model_sprite empire_east_rebels, 60.0, RO/data/sprites/roman/empire_east_rebels_late_legionary_infantry_easternA_sprite.spr
model_sprite sassanids, 60.0, RO/data/sprites/roman/sassanids_late_legionary_infantry_easternA_sprite.spr
model_sprite sarmatians, 60.0, RO/data/sprites/roman/sarmatians_late_legionary_infantry_easternA_sprite.spr
model_sprite romano_british, 60.0, RO/data/sprites/roman/romano_british_late_legionary_infantry_easternA_sprite.spr
model_sprite moors, 60.0, RO/data/sprites/roman/moors_late_legionary_infantry_easternA_sprite.spr
model_sprite berbers, 60.0, RO/data/sprites/roman/berbers_late_legionary_infantry_easternA_sprite.spr
model_sprite roxolani, 60.0, RO/data/sprites/roman/roxolani_late_legionary_infantry_easternA_sprite.spr
model_sprite franks, 60.0, RO/data/sprites/roman/franks_late_legionary_infantry_easternA_sprite.spr
model_sprite alemanni, 60.0, RO/data/sprites/roman/alemanni_late_legionary_infantry_easternA_sprite.spr
model_sprite burgundii, 60.0, RO/data/sprites/roman/burgundii_late_legionary_infantry_easternA_sprite.spr
model_sprite slavs, 60.0, RO/data/sprites/roman/slavs_late_legionary_infantry_easternA_sprite.spr
model_sprite saxons, 60.0, RO/data/sprites/roman/saxons_late_legionary_infantry_easternA_sprite.spr
model_sprite lombardi, 60.0, RO/data/sprites/roman/lombardi_late_legionary_infantry_easternA_sprite.spr
model_sprite vandals, 60.0, RO/data/sprites/roman/vandals_late_legionary_infantry_easternA_sprite.spr
model_sprite goths, 60.0, RO/data/sprites/roman/goths_late_legionary_infantry_easternA_sprite.spr
model_sprite ostrogoths, 60.0, RO/data/sprites/roman/ostrogoths_late_legionary_infantry_easternA_sprite.spr
model_sprite celts, 60.0, RO/data/sprites/roman/celts_late_legionary_infantry_easternA_sprite.spr
model_sprite 60.0, RO/data/sprites/roman/late_legionary_infantry_easternA_sprite.spr
model_tri 400, 0.5f, 0.5f, 0.5f
Don't know why the zeus tool didn't pick it up and don't know why it seemed to be okay when I load a battle with that unt. Just copy and paste the corrected one to the sprites line in your 293AD file and it should be fine. I will correct the 293AD file for a later upgrade. Thanks for spotting it.
That fixed it. Cheers!
Though I'm pretty sure this is not the only unit affected. The Equites Auxilia riders also disappear (horses remain) and counting the number of instances where there's no "RO/" in front of data/... gives me 630 results (that is, searching for " data/" in the file).
EDIT: While in the 270 file there's only 12 matches, for this one unit:
Code:type mountain_foot_skirmishers skeleton fs_semi_fast_javelinman, fs_semi_fast_spearman indiv_range 40 texture slave, RO/data/models_unit/eastern/textures/RO_unit_isaurian_foot_skirmisher_slave.tga texture sassanids, RO/data/models_unit/eastern/textures/RO_unit_isaurian_foot_skirmisher_eastern.tga texture sarmatians, RO/data/models_unit/eastern/textures/RO_unit_isaurian_foot_skirmisher_eastern.tga texture moors, RO/data/models_unit/eastern/textures/RO_unit_isaurian_foot_skirmisher_eastern.tga texture ostrogoths, RO/data/models_unit/eastern/textures/RO_unit_isaurian_foot_skirmisher_eastern.tga texture roxolani, RO/data/models_unit/eastern/textures/RO_unit_isaurian_foot_skirmisher_eastern.tga texture saxons, RO/data/models_unit/eastern/textures/RO_unit_isaurian_foot_skirmisher_eastern.tga texture huns, RO/data/models_unit/eastern/textures/RO_unit_isaurian_foot_skirmisher_eastern.tga texture empire_east, RO/data/models_unit/eastern/textures/RO_unit_isaurian_foot_skirmisher_roman.tga texture empire_west, RO/data/models_unit/eastern/textures/RO_unit_isaurian_foot_skirmisher_roman.tga texture empire_west_rebels, RO/data/models_unit/eastern/textures/RO_unit_isaurian_foot_skirmisher_roman.tga texture empire_east_rebels, RO/data/models_unit/eastern/textures/RO_unit_isaurian_foot_skirmisher_roman.tga texture merc, RO/data/models_unit/eastern/textures/RO_unit_daylamite_foot_skirmisher.tga model_flexi RO/data/models_unit/eastern/RO_unit_mountain_foot_skirmisher.cas, 15 model_flexi RO/data/models_unit/eastern/RO_unit_mountain_foot_skirmisher.cas, 30 model_flexi RO/data/models_unit/eastern/RO_unit_mountain_foot_skirmisher.cas, 40 model_flexi RO/data/models_unit/eastern/RO_unit_mountain_foot_skirmisher.cas, max model_sprite slave, 60.0, data/sprites/eastern/slave_isaurian_foot_skirmishers_sprite.spr model_sprite sassanids, 60.0, data/sprites/eastern/sassanids_isaurian_foot_skirmishers_sprite.spr model_sprite sarmatians, 60.0, data/sprites/eastern/sarmatians_isaurian_foot_skirmishers_sprite.spr model_sprite moors, 60.0, data/sprites/eastern/sarmatians_isaurian_foot_skirmishers_sprite.spr model_sprite ostrogoths, 60.0, data/sprites/eastern/ostrogoths_isaurian_foot_skirmishers_sprite.spr model_sprite roxolani, 60.0, data/sprites/eastern/roxolani_isaurian_foot_skirmishers_sprite.spr model_sprite saxons, 60.0, data/sprites/eastern/saxons_isaurian_foot_skirmishers_sprite.spr model_sprite huns, 60.0, RO/data/sprites/eastern/huns_isaurian_foot_skirmishers_sprite.spr model_sprite empire_east, 60.0, data/sprites/eastern/empire_west_isaurian_foot_skirmishers_sprite.spr model_sprite empire_west, 60.0, data/sprites/eastern/empire_west_isaurian_foot_skirmishers_sprite.spr model_sprite empire_west_rebels, 60.0, data/sprites/eastern/empire_west_rebels_isaurian_foot_skirmishers_sprite.spr model_sprite empire_east_rebels, 60.0, data/sprites/eastern/empire_east_rebels_isaurian_foot_skirmishers_sprite.spr model_sprite 60.0, data/sprites/eastern/isaurian_foot_skirmishers_sprite.spr model_tri 400, 0.5f, 0.5f, 0.5f
Last edited by Dansk viking; August 21, 2020 at 08:45 AM.
Gesaga him éac wordum, þæt híe sint wilcuman Deniga léodum
CTD report 1. Gothic Horse Bowmen.
other gothic units are fine. no problem with em.
but this Gothic Horse Bowmen cause ctd.
I even reinstall with EXe and Rar version[with lastest update]. with clean new Rome total war.[steam]
Please~ fix this unit sir.
i love your mod and your work please!
or give me a fixed export_descr_unit or model file? that cause a ctd. please...
+also horse archers of saka-haomavarga cause ctd
most of units are fine[other barbarian factions]. but please recheck these ctd units [especially horse archers, rebels]
Last edited by servent9; August 22, 2020 at 10:42 PM.
Okay, someone else also commented on this, but when I loaded the model all was fine. I have looked at the model and revised it and it loads fine. The model is used for the steppe horse archer as well as the gothic horse archer. I've sent you a PM with the new model. Can you please test it and let me know how you go and I'll include it in the latest addendum.
thank you! now it works very well!!
i overwrite your file at C:\Program Files (x86)\Steam\steamapps\common\Rome Total War Gold\RO\data\models_unit\steppes i know some modding
at first, i've got a ctd at this loading screen
but not anymore~ yeah!
Thank you so much!
+also horse archers of saka-haomavarga has been fixed too! D
Last edited by servent9; August 23, 2020 at 07:56 AM.
Hi, wonderfull mod love playing it.
Some issues I had:
- in export_descr_ancillary_enums there weren't all the ancilliaries that are in the export_descr_ancillaries which resulted that you had them in game but their bonuses weren't applayed. I have corrected this issue and can send you the file if you want to.
- can't recruit legionaries in Carnuntum even when I delete the map.rwm file.
- legio sextae herculia is missing its tga symbol (ancilliary)
- Gaius Diocletianus is ThracoRoman I think he should be IllyrianRoman
- Gallienus is IllyrianRoman I think he should be ItaloRoman
- 270 campaign eastern legionaryE1/2 have their spears upside down
- eastern legionaryC1/2 and D1/2 have javelins on their backs but can't use them
Thanks
Yes please.in export_descr_ancillary_enums there weren't all the ancilliaries that are in the export_descr_ancillaries which resulted that you had them in game but their bonuses weren't applayed. I have corrected this issue and can send you the file if you want to.
You need to construct a Rudimenta Castra Stativa Legio Romanvmbuilding before you can recruit legionary troops. At the moment looks like you have a Castra Stativa Romanvm Auxilia building which is the one below the Rudimenta Castra Stativa Legio Romanvm building.can't recruit legionaries in Carnuntum even when I delete the map.rwm file.
Will fix.legio sextae herculia is missing its tga symbol (ancilliary)
Will fix.Gaius Diocletianus is ThracoRoman I think he should be IllyrianRoman
He was actually born in Dalmatia so the IllyrianRoman trait is correct.Gallienus is IllyrianRoman I think he should be ItaloRoman
Yes, they are spiculum. Will edit the export_descr_unit file270 campaign eastern legionaryE1/2 have their spears upside down
These are decorative only.eastern legionaryC1/2 and D1/2 have javelins on their backs but can't use them
Thanks for your feedback.
Hi,
please find the file attached :-)
Regading Carnuntum, even when I construct Rudimenta Castra Stativa Legio Romanvm I can't recruit legionaries. I looked into export_descr_buildings file and it looks that one of the western legionary recruitment lines is missing hidden resource pannonia.
Great, thanks for that. As for the recruitment of legionaries in Carnuntum, which campaign(s) have you found this in?
EDIT: I have checked the edb for the recruitment of legionaries in Carnuntum and it stipulates the following:
recruit "western legionary lanciariiC2" 1 requires factions { empire_west, empire_west_rebels, empire_east_rebels, empire_east, } and hidden_resource legion and hidden_resource dalmatia and hidden_resource quadi and hidden_resource iuthungi and resource iron
recruit "western legionaryC2" 1 requires factions { empire_west, empire_west_rebels, empire_east_rebels, empire_east, } and hidden_resource legion and hidden_resource dalmatia and hidden_resource quadi and hidden_resource iuthungi and resource iron
These are based on the resources allocated to the city being; textiles, iron, slaves, roman, dalmatia, quadi, iuthungi, auxiliary, legion
So you can see that the resources required to recruit the units equates to the resources allocated to the city. I have one solution to the problem is to delete the map.rwm file again and reload the game.
well sadly it's same
even i delete map.rwm in RO
i even delete map.rwm before start
and save the test file and del Map file and reload. = all same
there are no bribe option for Gallic empire and Roman Rebels.
and i got ctd when i try to bribe Palmyrene city with General or Palmyrene units[cataphract or guard or legionary etc]
but i can bribe a city with a common units[as i said before]
but can you bribe alexandria with Roman faction?
if so... could you share me a script file or yours?
Last edited by servent9; August 25, 2020 at 07:25 AM.
Firstly, bribe isn't always an option with diplomacy, so don't be too bothered when the option isn't there. As for CTD's when bribing, I had none. I was able to bribe some officials and some armies, but not all of course. When I tried bribing Alexandria, they refused of course but there was no CTD, so I don't really know what is going on there. Perhaps a faulty file caused with an incomplete download possibly.