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Thread: Clash of Empires (total units upgrade overhaul for vanilla).

  1. #1
    twisted's Avatar Libertus
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    Default Clash of Empires (total units upgrade overhaul for vanilla).


    Current build: 1.12
    Available through steam workshop:

    https://steamcommunity.com/sharedfil...?id=1978732941

    What does this mod do?
    - It auto upgrades garrisons, making sieges harder, given you won't find endless hordes of low tier units, but all the best that the faction has access to.
    - It enables upgrades from T1 to T2, T2 to T3 and T3 to T4 units for all major factions (some minors might be affected).
    - Upgrades cost is same as difference in recruitment. Except from T1 to T2, which varies between 40-200 (to keep the AI more balanced).
    - No secsession or civil war factions will get the added units (except for Sparta, due to General issue). So finally you will have the better units for once.
    - Most non-cavalry Generals are no longer recruitable as a General, due to RTW2 acts weird when it comes down to Generals. So the choice was mostly either no General or no upgrade mostly.

    What is the point of this mod?
    I always disliked that only Rome would gain a vast Empire and most Major factions struggled against a lot of minor factions. Combine this mod with several "must have" mods and see a more difficult end-game happen.

    Important.
    For the full effect, in order to see Major factions overwhelm the minor factions and creating vast empires and strong alliances(as from early/mid-game) I've compiled a "must have" mod collection. It ranges from politics, to amount of army stacks to Minor(decrease) and Major(increase) factions.
    https://steamcommunity.com/sharedfil...?id=1978700524
    All credits go to the original creators.

    CTD Fix and mod compatibility.
    Unless a mod changes upgrades to units, it should not conflict with any other mods.
    If CTD occurs, disable all other mods, fire up the game and if it still persists, only then ask for help from fellow users / me. Otherwise try adding your mods one at a time and see which mod conflicts and well take your pick, this or the other mod xD. And don't bother when you don't have a legal version of the game.

    Future possible update:
    Eastern Empires.
    Balkan Tribes.
    Iberian Tribes.
    African Kingdoms.

    Modding changes.
    Spoiler Alert, click show to read: 

    1.00 Egypt
    Added
    Kushite Archers
    Aspis Companion Cavalry

    Upgrades
    Archer: Egyptian Archers <T3> Nubian Bowmen <T4> Kushite Archers
    Pike: Egyptian Pike <T2> Greek Pike <T3> Greek Thorax Pike <T4> Royal Guard
    Sword: Egyptian Infantry <T2> Thorax Sword <T3> Royal Thorax Sword <T4> Galatian Royal Guard
    Sword: Karian Axeman <T2> Greek Thorax Sword <T3> Royal Thorax Sword <T4> Galatian Royal Guard
    Sword: Egyptian Mob <T2> Galantian Sword <T3> Royal Thorax Sword <T4> Galatian Royal Guard
    Spear: Nubian Spear <T2> Greek Levy Thureos <T3> Thureos Spear
    Melee Cav: Light Cavalry <T2> Citizen Cavalry <T4> Aspis Companion Cavalry
    Missile: Egyptian Javelinmen <T2> Greek Peltasts <T4>

    1.01 Athens
    Added
    Royal Thorax Swordsmen
    Aspis Companion Cavalry

    Upgrades
    Sword: Greek Mob <T2> Thorax Sword <T3> Royal Thorax Sword
    Hoplite: Greek Light Hoplites <T4> Picked Hoplites
    Hoplite: Citizin Hoplite <T4> Picked Hoplites
    Hoplite: Hoplites <T4> Picked Hoplites
    Hoplite: Militia Hoplites <T2> Thureos Spears <T3> Thureos Hoplites <T4> Thorax Hoplites
    Melee Cav: Citizen Cavalry <T4> Aspis Companion Cavalry
    Shock Cav: Thessalian Cavalry <T4> Hellenic Royal Cavalry

    Special Note: Should affect Syracusse as well.

    1.02 Epirus
    Added
    Thureos Hoplites
    Thorax Hoplites
    Picked Hoplites
    Thorax Swordsmen
    Royal Thorax Swordsmen

    Upgrades
    Sword: Greek Mob <T2> Thorax Sword <T3> Royal Thorax Sword
    Hoplite: Citizin Hoplite <T4> Picked Hoplites
    Hoplite: Hoplites <T4> Picked Hoplites
    Hoplite: Militia Hoplites <T2> Thureos Spears <T3> Thureos Hoplites <T4> Thorax Hoplites
    Pike: Levy Pikeman <T2> Pikemen <T4> Hellenic Royal guard
    Melee Cav: Citizen Cavalry <T4> Aspis Companion Cavalry

    1.02 Massilia
    Added
    Royal Thorax Swordsmen
    Aspis Companion Cavalry

    Upgrades
    Sword: Thorax Sword <T3> Royal Thorax Sword
    Spear: Celtic Tribesman <T3> Massilian Thureos Spears
    Spear: Celtic Levy Freemen <T3> Massilian Thureos Spears
    Hoplite: Citizin Hoplite <T3> Massilian Hoplites
    Hoplite: Light Hoplites <T3> Massilian Hoplites
    Hoplite: Hoplites <T3> Massilian Hoplites
    Meelee Cav: Light Horse <T2> Citizen Cavalry <T4> Aspis Companion Cavalry

    Special Note: did not upgrade Citizen Cav to Massilian Cav, given it would be a downgrade.

    1.03 Sparta
    Added
    Hippeus Lancers (only as general)

    Upgrades
    Pike: Perioikoi Pikemen <T3> Spartan Pikemen
    Spear: Perioikoi Hoplites <T2> Spartan Hoplites
    Spear: Perioikoi Spears <T2> Spartan Hoplites
    Spear: Spartan Youths <T2> Spartan Hoplites <T4> Royal Spartans

    Special Note: Added Hippeus Lancers as otherwise you can't upgrade to Royal Spartans(General unit) or have no general unit available. Due to limit cap on Heroes of Sparta I did not upgrade to the unit.

    1.04 Averni.

    Upgrade
    Sword: Celtic Warriors <T3> Chosen Swordmen <T4> Oathsworn
    Spear: Levy Freeman + Tribesmand <T2> Spear Warriors <T3> Chosen Spearmen <T4> Spear Nobles
    Melee Cav: Light Horse <T3> Heavy Horse

    Special Note: No upgrade from Heavy Horse to Noble horse, as it's the only general unit.

    1.05 Suebi

    Upgrade:
    Sword: Bloodsworn + Round Shield + Club Levy + Hex-Bearers <T4> Sword Masters
    Missile: German Youths <T3> Horse Runners
    Spear: Germanic Tribesmen + Spear Levy <T2> Spear Brothers <T3> Spear Wall

    1.06 Baktria
    Added
    Persian Light Archers (recruitable from T2).
    Royal Guard (pike)

    Upgrade
    Archer: Persian Light Archers <T4> Elite Persian Archers
    Missile: Eastern Javelinmen <T3> Bactrian Peltasts
    Pike: Levy Pikemen <T2> Pikemen <T3> Thorax Pikemen <T4> Royal Guard
    Spear: Eastern Spearmen <T2> Thureos Spears <T3> Scale Thorax Hoplite <T4> Bactrian Royal Guard
    Melee Cav: Bactrian Light Horse + Citizen Cavalry <T3> Bactrian Noble Horse

    1.07 Macedon
    Added
    Royal Thorax Sword

    Upgrade
    Sword: Mob <T2> Thorax Sword <T3> Royal Thorax Sword
    Pike: Levy Pikemen <T2> Pikemen <T3> Thorax Pikemen <T4> Foot Companions
    Spear: Militia Hoplites <T2> Thureos Spears <T4> Shield Bearers
    Spear: Hoplites <T4> Shield Bearers
    Melee Cav: Citizen Cavalry <T4> Aspis Companion Cavalry
    Shock Cav: Sarissa Cavalry <T3> Thessalian Cavalry

    1.08 Seleucid
    Added
    Royal Thorax Sword

    Upgrade
    Sword: Mob <T2> Thorax Sword <T3> Royal Thorax Sword <T4> Silver Shield Sword
    Archer: Archers <T3> Persian Light Archer <T4> Syrian Heavy Archer
    Pike: Levy Pikemen <T2> Pikemen <T3> Thorax Pikemen <T4> Silver Shield Pikemen
    Spear: Easter Spearmen + Persian Hoplites <T2> Tureios Spear <T4> Shield Bearers
    Melee Cav: Camel Spearmen + Median Cavalry <T4> Azat Knights
    Melee Cav: Light Cavalry <T2> Citizen Cavalry <T4> Azat Knights

    1.09 Inceni
    Added

    Upgrade
    Sword: Sword Band <T3> Chosen Sword Band <T4> Heroic Nobles
    Spear: Farmers + Levy Freeman <T2> Spear Band <T3> Chosen Spear Band
    Melee Cav: Briton Scout Riders <T3> Veteran Riders

    1.10 Carthage
    Added
    Iberian Scutarii
    Noble Fighters (Iberian)
    Iberian Cavalry
    Celtiberian Cavalry
    Noble Cavalry

    Upgrade
    Sword: Mob <T2> Iberian Scutarii <T3> Libyan Infantry <T4> Noble Fighters
    Missile: Libyan Javlinmen <T2> Libyan Peltasts
    Spear: Libyan Hoplites <T3> Late Libyan Hoplites <T4> Sacred Band
    Spear: Citizen Militia <T2> Hoplites <T3> Late hoplites <T4> Sacred Band
    Melee Cav: Iberian Cavalry <T3> Celtiberian Cavalry <T4> Noble Cavalry

    1.11 Rome
    Removed
    Leves (outdated prior start of game)
    Vigiles (never a battlefield unit, merely cityguard/cops/firemen)
    Rorarii (outdated prior start of game)
    Evocati Cohort (hardly common, only Pompey used them as far as I know)
    Eagle Cohort (veteran unit which had more men usually in their cohort)
    First Cohort (Every legion had a First Cohort, so consider your most veteran unit as the First Cohort )

    Upgrade
    Sword: Plebs + Rorarii + Vigiles <T1> Hastati <T3> Legionaries <T4> Armoured Legionaries
    Sword: Principes <T3> Veteran Legionaries <T4> Armoured Legionaries
    Sword: Triarii <T3> Praetorians <T4> Praetorian Guard
    Melee Cav: Equites <T3> Legionary Cavalry <T4> Praetorian Cavalry
    Attached Thumbnails Attached Thumbnails tw_clash_of_empires.png  
    Attached Files Attached Files





  2. #2
    Jake Armitage's Avatar Artifex
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    Default Re: Clash of Empires (total units upgrade overhaul for vanilla).

    congrats for the release

  3. #3
    twisted's Avatar Libertus
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    Default Re: Clash of Empires (total units upgrade overhaul for vanilla).

    Thanks Jake! Sure gave me enough headaches !





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