Originally Posted by
Lusitanio
And no Roma, no talking about introducing the princess agent
talk about other things!
Princesses are pretty, though. They're nice and soft for heavy petting, and more importantly they allow you to maintain your royal dynasty with familial intermarriage.
Personally I'd like to see one more type of Jewish unit in the game aside from the Ioudaioi Taxeis, or at the very least an armor upgrade that gives them thureos shields or something, instead of the outdated look they have belonging to the early 3rd century BC even when going into the latter half of the 1st century BC as I reach 1000 turns in the game. If not infantry, perhaps cavalry? Did some Jews serve in Hellenistic empires as cavalrymen at any time? Or was it just infantry, infantry, infantry?
Also, since we're on the topic of Hebrews, citizens of TWC be aware, that Herod, vassal of Rome and king of Galilee, has entered the forum. By order of the moderators, during his residence here, all mockery of the Jews and their one god shall be kept to an appropriate...MINIMUM.
Originally Posted by
Luke Evans
i would like to see that if a settlement is sacked it is brought down a level in development. in the later game there are so many huge cities and it would be cool if a region was devastated in a war that it would go down a level. just need a way to prevent it from being abused.
I don't like that idea at all. It takes forever to get to a huge city level and if I build it up, I don't want some dumb enemy faction tearing it down before I have a chance to retake my huge city that I built with my own blood, sweat, and tears. Besides, I'm not even sure the M2TW hard-coded mechanics even allows you to mod the game like this.