> added a 25 new maps for the new Zim Zam campaign /
> reworked khans guard, kwarizmian cav, famiglia ducale and polish guard /
> decreased particle amount for arrow trails /
> added poison arrow archers /
> change wasp flag colour to yellow /
> smaller gap between formations /
> replaced ballista crew with spearmen, increased cost /
> slowed units with pavise shield /
> cataphracts limited to 1 /
> made naffatun throwing arc more versatile /
> added naffatun projectile trails /
> increased naffatun explosion radius /
> cheap jav cav morale reduced /
> dis men at arms cost decreased /
> urban militia rebalanced /
> reiters range fixed /
> crossbow and archer militia melee attack increased /
> decreased elephant arquebus damage /
> decreased highland rabble amount per unit /
> decreased merc javelinmen cost /
> galoglaich nerfed slightly /
> capped merc arquebusiers and musketeers at 2 /
> norse war cleric and huscarl mounts reworked /
> rebalanced lithuanian archers /
> reworked polish nobles and strzelcy /
> removed mounted sword knights from poland /
> added cav militia to poland /
> added dis. merc. german knights to poland /
> dis. polish knights rebalanced /
> dis. christian guard rebalanced /
> removed formed charge from many cav units /
> nerfed sipahis /
> reworked hussars /
> reverted mongol heavy lancers mount /
> increased noble highland archer cost and mass /
> increased moral and max number of slave spearmen /
> removed dis. feudal knights from denmark /
> gave all aztecs a bonus in woods /
> reduced hornet nest damage, extended effect duration, added nearby stagger /
> removed ALL crusader units, preparing for a complete rework next update /
> added all black units to both moors and egypt /
> a few minor tweaks /