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February 27, 2015, 01:22 PM
#1
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February 27, 2015, 06:13 PM
#2
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February 27, 2015, 06:28 PM
#3
Re: Unit Range in stat box
Yeah, cool mod. Since I see you've already managed to edit the UI a bit, any chance of a version that deletes that "excellent armour-piercing," "poor range," text at the top? I feel like the stats shown are more important than that stuff, and give you a better idea of what the unit does.
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February 27, 2015, 09:28 PM
#4
Re: Unit Range in stat box
Well, you can make the space empty deleting the text, but that won't help you any further either, I guess... It's not that we can put the stats a bit higher in the location of the text... At least, I am not able to do it. Apparently somebody like Mitch who knows how to do some lua-scripting can do a lot concerning UI editing, but there aren't many like him around this forum.
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February 27, 2015, 09:34 PM
#5
Primicerius
Re: Unit Range in stat box
This is fantastic, thank you. Why CA removed it in the first place, I will never know.
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March 04, 2015, 03:17 AM
#6
Re: Unit Range in stat box
+REP. Cheers buddy.
How this wasn't included in vanilla beats me. (must be the 40% less budget)
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March 05, 2015, 01:13 AM
#7
Re: Unit Range in stat box
Hehe - I guess it's with the decision to put "speed" in there...
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March 05, 2015, 05:32 AM
#8
Re: Unit Range in stat box
Hey thanks for the mod but I can't download it, click on download this file enter the captcha and nothing happens.
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March 05, 2015, 05:51 AM
#9
Re: Unit Range in stat box
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March 05, 2015, 07:19 AM
#10
Re: Unit Range in stat box
Originally Posted by
Viking1978
Much better! Thanks for your work.
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March 16, 2015, 04:06 PM
#11
Laetus
Re: Unit Range in stat box
Is what I have downloaded is correct because it is called: "0Range.pack" Is this the file that is supposed to have been downloaded? That is what I get. Then I try to open it with IZArc and I cannot seem to open it with the IZArc because I cannot find the file to open or whatever? I don't know? Any suggestions anyone?
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April 03, 2015, 02:21 PM
#12
Re: Unit Range in stat box
Its been a while since this was released, is everything working and bug free?
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April 07, 2015, 02:10 AM
#13
Re: Unit Range in stat box
It should work, but I am using currently this version after studying Radious' version of it, which is more like Rome II showing bonus vs cav and bonus vs infantry. It does not require any UI adjustments, but things like amount of ammo and range for melee troops are left out.
Last edited by Viking1978; April 07, 2015 at 02:19 AM.
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