Pozdrav,
Construct your own villages(and stone forts) submod
Overview;
This mod replaces the watchtowers on the campaign map with villages to add a bit of flavor when playing Stainless Steel.
Watchtowers were never used in the way the game uses them, they were lookouts made around towns and forts to warn citizens of impending danger, not a regionwide network of scouts that have nothing else to do but sit in a tower waiting for someone to spot.
This way, there is a realistic potrayal of news and information spreading from and amongst villages and small populated towns instead of giant towers of Orthanc towering over cities.
The mod also slightly overhauls forts to more expensive stone castles(forgot to even mention that at first release).
The Villages do not create income or have any other special ability apart from increasing visibility(they are basically re skinned watchtowers).
The price of building the village is 500 instead of the 200 required for watchtowers.
Compatible with everything and all versions, including save games.
Village screenshots:
Changes in building text/images on the campaign map;
Southern culture village;
Northern culture village;
Middle eastern culture village;
Eastern culture village;
Stone fort model:
To make your stone forts both permanent and buildable, one needs to go to;
\Medieval II Total War\mods\SS6.3\data\descr_campaign_db.xml
and change the following line;
<destroy_empty_forts bool="true"/>
to
<destroy_empty_forts bool="false"/>
Download:CYOVS.rar
Credits to:
RollingWave; for the two .tga files I took from the "The Historical Units Region Buildings Mod" and used in the ui as a final replacement for the vanilla watchtower/fort images.
Installation instructions:
Extract and replace or, manually copy and replace .