Cheers for making this a much needed addition. Loaded yesterday, new campaign, 50 turns in and not one household card has dropped where my previous 50 turn campaign I had a whopping 36 cards parked. Now I like very much the lesser amount of cards but is zero normal? I do have one of the Roman Looney General fix mods, could that be the issue, he made quite a few changes to percentiles?
I noticed you were also looking at techs, please feel free to use my Tech and Build mod I put together if it will help save you time.
Link:
http://www.mediafire.com/download/ez...uild_2TPY.pack
and one for the nut jobs like me that prefer 4TPY Link:
http://www.mediafire.com/download/qt...uild_4TPY.pack
They are pure multipliers, nothing fancy, 2 times, 4 times etc
Cheers!
p.s. The life expectency of generals is pretty low so my two cents would be to make the initial card picks of more value ie. instead of +1 zeal lets say, slap on a percentile to moral or line of sight. Even in a 4TPY campaign I only managed to get to the second tier of cards before my faction general kicked the bucket. I personally would prefer only one pick per level but a real hooter of a pick to showcase my general's hard years of campaigning. I find CA's agents are homogenis, they all slice and dice and julienne fries the same. If you could restrict Spys to cunning, Warlords to zeal and Dignitaries to authority that would be a true tour de force for the game and make Generals the hybrid warrior/administator. Any how my feedback.