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March 21, 2006, 11:41 AM
#21
But now i have found out that it is the sprites that are the problem, so it is either:
1)I fix the problem
or
2)No sprites
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March 21, 2006, 11:50 AM
#22
But have you tried to add vanilla sprites to the game? I did, worked some while then crashed again. However, I don't have a clue what causes this bug. I'd say upload TE 3.0 withou sprites (post me the link, I'll make an .exe and upload the final version), and when a solution is found, a sprite-addon can be made. This way, we'll have more time to solve the bug, while the comunnity can enjouy TE 3.0, which is sure to be great, even without sprites.
K.K
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March 21, 2006, 11:55 AM
#23
I've tried it with vanilla sprites as well, all sprites cause a crash for some reason. Ill upload the build of 3.0 soon, then send it to for you to make it into an .exe
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March 21, 2006, 01:54 PM
#24
Did you try using vanilla sprites with vanilla animations? Or vanilla sprites with modified animations?
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March 21, 2006, 03:28 PM
#25
Both. It is something to do with the sprites that is for certain.
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March 21, 2006, 05:17 PM
#26
Okay, i've created my own TE 3.0.exe so i will upload it tomorrow and release it.
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March 21, 2006, 05:58 PM
#27
Tiro
nice one lookin forward to this hopefully no CTDs
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March 21, 2006, 08:02 PM
#28
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March 22, 2006, 03:52 AM
#29
Yes it is, the changes are mostly to do with unit cards, including darths formations, new loading screens and other graphical touches.
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