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Thread: R-Texture Project (GREAT BRITAIN IS NEXT!)

  1. #161
    Remo's Avatar Campidoctor
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    Default Re: R-Texture Project

    Quote Originally Posted by ranger86 View Post
    a suggestion,would you intest in persian unit?
    If it was a Major faction I would be all over it. Alas, I all Minor factions will haveto wait untill the Majors are done.

  2. #162

    Default Re: R-Texture Project

    I am intested in editing minor faction and forgotten major faction....

  3. #163

    Default Re: R-Texture Project

    Remo would u be able to make a replacement skin for the British Royal Marines
    I found a picture but its not a great one
    http://images4.wikia.nocookie.net/pi...arruthers2.JPG
    They all look to boring and generic at the moment

  4. #164

    Default Re: R-Texture Project

    Quote Originally Posted by Remo View Post
    If it was a Major faction I would be all over it. Alas, I all Minor factions will haveto wait untill the Majors are done.
    Quite alright, given how studious you are in making every major faction reskinned.

    When the time comes to doing some of those minor factions (Safavids, Mughals, Georgians), if I/yourself/someone else was able to create a new unit entry, would you then be able to texture them? I say this as I'd kill to have a Middle Eastern "Sepoy" type of unit for the Safavids, to represent their European drilled Sarbaz and GeraldDuval's Algerians showed me that it would be possible to do (http://img16.imageshack.us/my.php?image=botr10.jpg) without a new model.

    Or would you just reskin their existing units?

  5. #165
    Remo's Avatar Campidoctor
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    Default Re: R-Texture Project

    Quote Originally Posted by Ahiga View Post
    Quite alright, given how studious you are in making every major faction reskinned.

    When the time comes to doing some of those minor factions (Safavids, Mughals, Georgians), if I/yourself/someone else was able to create a new unit entry, would you then be able to texture them? I say this as I'd kill to have a Middle Eastern "Sepoy" type of unit for the Safavids, to represent their European drilled Sarbaz and GeraldDuval's Algerians showed me that it would be possible to do (http://img16.imageshack.us/my.php?image=botr10.jpg) without a new model.

    Or would you just reskin their existing units?
    Texturing new models is more of a realism type mod.

    My mod is more for re-texturing units for use during multiplayer. I know that sounds odd, but nobody else seems to be supporting online play. Besides My mod is completely compatible with all other mods.

    I COULD texture a new model, though, it would be out of my comfort zone.

    But yea, I'll be texturing all the current models.

  6. #166
    Remo's Avatar Campidoctor
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    Default Re: R-Texture Project

    More screenshots of prussians.

    Spoiler Alert, click show to read: 
    Officer/Musician


    Light Infantry


    Dragoons


    General (Note: Bodyguards are not done yet!)


    Grenadiers

  7. #167
    PubliusKhannus's Avatar Senator
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    Default Re: R-Texture Project

    wow excellent stuff, i love the alternating crosshatches? on the infantry. Super stuff.

    Check out my collection of poetry, prose, & comedy @ https://badwriter.net

  8. #168

    Default Re: R-Texture Project

    Remo, excellent work on the Ottomans, Prussians, the whole works. There does seem to be one problem - The Sekban (normally not recruitable whatsoever) are made half-invisible if I run your patch. If I recall correctly, the only parts of their body to appear are the areas colored red, and possibly their borders. Everything else (Basically the entire head, most of the body and legs) is invisible.

  9. #169

    Default Re: R-Texture Project

    Real nice done! Could you r-texture the swedish army too!
    http://www.lekohobby.com/images/tenn2.gif, drummer and standarbearer
    http://www.hobbyfixaren.com/mod/shop...umbs/11947.jpg, grenadiers and muskeeterer
    could you also make the draggons look like the carabiners? historically the dragoons had the usual threecornered hat, until ike 1790 something!

  10. #170
    Remo's Avatar Campidoctor
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    Default Re: R-Texture Project

    Quote Originally Posted by Ahiga View Post
    Remo, excellent work on the Ottomans, Prussians, the whole works. There does seem to be one problem - The Sekban (normally not recruitable whatsoever) are made half-invisible if I run your patch. If I recall correctly, the only parts of their body to appear are the areas colored red, and possibly their borders. Everything else (Basically the entire head, most of the body and legs) is invisible.
    That is extremely odd...

    Can you post a screenshot of this problem?

  11. #171

    Default Re: R-Texture Project

    Sure, it does seem to exclusively be Sekban Janissaries. If I use the grenadier model (CA made it but didn't use it), it works with red skin. They work as sprites, but up close:


  12. #172
    Remo's Avatar Campidoctor
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    Default Re: R-Texture Project

    Quote Originally Posted by Ahiga View Post
    Sure, it does seem to exclusively be Sekban Janissaries. If I use the grenadier model (CA made it but didn't use it), it works with red skin. They work as sprites, but up close:

    I'll have to look into it a bit later. Thats odd that it its doing that though.

  13. #173
    Demokritos's Avatar Domesticus
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    Default Re: R-Texture Project

    Remo, your Prussian Line is the best I've seen so far. I've been waiting for them - the both technically and artistically accomplished variant - and I hope you release them soon
    GNOTHI SEAUTON (Know Thyself) - precept inscribed in the forecourt of the Temple of Apollo at Delphi, Greece
    MEDEN AGAN (Nothing To Excess) - another precept inscribed in the aforementioned place

  14. #174
    Kip's Avatar Idea missing.
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    Default Re: R-Texture Project

    *Bump*

    How's the Prussian retexture coming along, Remo?

  15. #175
    Remo's Avatar Campidoctor
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    Default Re: R-Texture Project

    Quote Originally Posted by KippyK View Post
    *Bump*

    How's the Prussian retexture coming along, Remo?
    UPDATE

    Prussian Retexture is now there for download. Tell me what you think, +rep if you like it.

  16. #176
    Kip's Avatar Idea missing.
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    Default Re: R-Texture Project

    Downloading now! They look awesome Remo, another job well done! Love them!

  17. #177
    33orion77's Avatar Tiro
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    Default Re: R-Texture Project

    Bravo! Very good work on the Prussian! I like them very much especially the line infantry
    I would say that with a few exeption I find it perfect! ( well I like the yellow cuirassier and maybe would like more colorful hussars but those are my taste...)
    Keep up the good work Remo!
    Check out:
    ''Ancien Régime'' a ETW Re-texture Project ( France, Poland-lithuania, etc...)
    http://www.twcenter.net/forums/showthread.php?t=245857
    Regalia of Nations ( Flag, sounds, uniforms, effects mod):
    http://www.twcenter.net/forums/forumdisplay.php?f=1189

  18. #178
    Remo's Avatar Campidoctor
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    Default Re: R-Texture Project

    Quote Originally Posted by 33orion77 View Post
    Bravo! Very good work on the Prussian! I like them very much especially the line infantry
    I would say that with a few exeption I find it perfect! ( well I like the yellow cuirassier and maybe would like more colorful hussars but those are my taste...)
    Keep up the good work Remo!
    Yea, I found allot of pictures for Hussars, but the one I saw that made the most sense to me was the matching color one. I figured I should try and stay a bit close to the prussian "Colors".

    I could have done the completely red one (Or alternating colors).


    Stay tuned, this is v1 afterall. I usually end up fixing allot of small details.

  19. #179

    Default Re: R-Texture Project

    Really great work Remo.

  20. #180
    Skyline Pete's Avatar Senator
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    Default Re: R-Texture Project

    Well done mate, love it!

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