Re: Smoke and Blood Mod Thread (Last Update: 28.02.10 - Blood Mod for NTW ;) )
[Quote = Mirek13; 14896068] Dobrý den. Nemůžete najít no_trails mod. V archivu BSM bohužel ne! Kde bych si ho, prosím? Děkuji [/ quote] jsem zjistil, že!
how do I play Empire Total Factions with this? i put the blood and smoke mod where it needs to go in the data folder, and theres no blood or smoke when i test battles. i saw that you need that mod manager, but i have to launch from that mod manager, which means i cant launch from the empire total factions launcher..... is there no other way to get this mod to work?
how do I play Empire Total Factions with this? i put the blood and smoke mod where it needs to go in the data folder, and theres no blood or smoke when i test battles. i saw that you need that mod manager, but i have to launch from that mod manager, which means i cant launch from the empire total factions launcher..... is there no other way to get this mod to work?
so i installed the mod manager, and i see the blood and smoke mod in there, but there is no checkbox next to it, and theres no checkboxes next to anything listed in the mod manager...
Re: Smoke and Blood Mod Thread (Last Update: 28.02.10 - Blood Mod for NTW ;) )
Originally Posted by BZAN
Hi Just a quick question. This mod is great, but the smoke only lingers for about 2 seconds and then disappears. It works with my cannons, but not my muskets.
I have a couple of other mods installed, but they have nothing to do with the smoke effects. Do I have to do something in the settings?
Re: Smoke and Blood Mod Thread (Last Update: 28.02.10 - Blood Mod for NTW ;) )
Originally Posted by Mech_Donald
Battlefield Smoke Mod 4.1
by Mech_Donald and Peacekeep3r
(Update: 28.02.10 - BSM 4.1 for Darthmod to be compatible with the latest Darthmod version
and a small Blood Mod for NTW. Thanks to demowhc for help and testing )
I'm glad to present you the new version of my Battlefield Smoke Mod. It has taken a long time to finish this. But i think the end result is worth a try. I have made some fixes (to bright fire effects for instance) and added new effects you'll like.
This version also should not work perfectly with other mods, that changes the following db files:
projectile_tables
projectile_impacts_tables
projectiles_explosions_tables
particle_effects_tables
If you are using such a mod you will surely miss some effects or the mod won't work. If you have a request for me to make this version compatible to other mods, please let me know and i will do what i can.
You need LtChambers fantastic Mod Manager to get this mod to work. This is surely the safest method to run the BSM without any troubles. -------------------------------------------------------------------------------------------------------------------
So what's new this time?
First, the smoke mod is not compatible with the bloodmod standalone! So use either the BSM or the Bloodmod!
Please get sure you load BSM above all other used mods to get it to work.
This time there is no video introducing BSM 4.1 (yet). I have made one, but Youtube has blocked it, because i used musics youtube won't show.
Update #2: I've replaced the last music track with another one and uploaded the video again. Now it works on YT! Just enjoy!
Sorry for the bad quality, but youtube has a problem with large video files. Everytime i upload a file with > 200 MB, youtube shows me an upload error.
Battlefield Smoke Mod Light Version 4.1 (Does not include full effects, less lingering smoke, less amount of particles, etc for better performance, no Soundmod included, needs Mod Manager)
Improvements:
new smoke textures for muskets, cannons and building destruction
changed musket smoke color
enhanced explosions
better naval cannonfire from far distance
added fire and smoke after ship explosion
reworked blood effects
reworked ground fire after explosive shell hit
added canister and shrapnel smoke trails
added roundshot smoke trail for naval cannons
new fuse smoke on landguns
Fixes:
brightness of ground fire adapted
Smoke illumination eleminated
Fire on ships is brighter now
carcass fire brightness adapted
Some effects are not included in the Light Version, because it's a too heavy loss for the fps.
The rar archive contains 2 mod files.
- mod_BSM_4_1_Light.pack -> the main BSM Light mod file
- mod_NoTrails.pack -> optional: removes the musket and cannonshot trails for more realism
Download in the attachment. (BSM_4_for_patch_1_5.rar)
-> There is also an adapted version of BSM 4.1 for The Rights Of Men, Darthmod and Imperial Splendour. <-
Thanks goes to chudolf, who sends me the soundfiles!
Thank you goes also to GoodKnight for the download links!
Enjoy!
Version history:
Spoiler Alert, click show to read:
Battlefield Smoke Mod full Version 4.0
increased performance for musketsmoke
different groundhit effects for landguns
different building hit effects for cannons
new puckle gun muzzle flash and groundhit effects
new and enhanced blood effects
new smoke trails and lingering smoke for rockets
new rocket explosion effects
reworked explosion effects with ground fire
new carcass ground fire effect
reworked ship explosion
cannonball trail effects
optional tracer remove mod for more realism
includes enhanced Bloodmod v1.2
Battlefield Smoke Mod 4.0 Medium Version
same as for full version 4.0 except lingering smoke taken from Light version.
Smoke Mod full 3.1
slightly increased performance for musketsmoke (more performance is not possible yet)
more dense musketfire smoke
added wind for musketsmoke
better cannon smoke (for landguns and shipcannons)
added wind for cannonsmoke
better building hit smoke
includes Bloodmod v1.2
The download contains all 4 different versions of the BSM 3.1 and you can find it in the attachment!
BSM_3_1_FULL_all_cannons_MM.pack
Full effects. The new cannonsmoke is also used by the puckle gun. This will cause heavy fps drops, if you use the puckle gun. This version needs the Mod Manager.
patch_BSM_3_1_FULL_all_cannons.pack
Full effects. The new cannonsmoke is also used by the puckle gun. This will cause heavy fps drops, if you use the puckle gun. This version is a patch pack file format and you don't need the Mod Manager.
BSM_3_1_FULL_for_Puckle_MM.pack
Full effects, except for small cannons, like 3 or 6 pounders. These effects remains vanilla. With this version you would have no fps-trouble using the puckle gun. This version needs the Mod Manager.
patch_BSM_3_1_FULL_for_Puckle.pack
Full effects, except for small cannons, like 3 or 6 pounders. These effects remains vanilla. With this version you would have no fps-trouble using the puckle gun. This version is a patch pack file format and you don't need the Mod Manager.
Smoke Mod full 3.0
slightly(! don't expect a miracle !) increased performance for musketsmoke
reworked dense smoke for musketsmoke (harder to see through)
thicker musketfire smoke
new building destruction smoke (changed color, more dense)
smoke lifetime for burning buildings and fortwalls increased, more dense
longlife and bigger building hit smoke
bugfix for howitzer smoke
new mod patch file for compatibility with the Mod Manager by LtChambers
Smoke Mod Full 2.9
changed ship smoke-color
reworked ship cannon distortion effects
added blood hit puff
includes Bloodmod v1.2
Smoke Mod Full 2.8
handgrenade explosion reworked (more white smoke)
reworked ship deckfire distortion
reworked cannonfire distortion
reworked smoke columns for moving ships
changed color for burning ship smoke
added distortion for ship explosion effect
destructed building smoke reworked
Smoke Mod Full 2.7
reworked handgrenade explosion
reworked ship deckfire
better, darker, smoke columns for shipfire
new ship explosion effect
Smoke Mod Full 2.6
better musket hit blood effects (smaller, darker, more realistic)
better explosions of explosive frag grenades (no more firy sparks, explosion flash added)
ship onboard fire reworked
smoke of ship on fire reworked
Smoke Mod Full 2.5
includes:
new blood effects for bullethits
Smoke Mod Full 2.4
better musketfire
better musketsmoke effects
long-lasting, ascending battlefield smoke
better cannonfire effects
better ground hit effects for cannonball and explosiv ammunition
better cannon smoke (for landguns and shipcannons)
added wind for cannonsmoke
better building hit smoke
includes Bloodmod v1.2
Some effects are not included in the Light Version 1.8, because it's a too heavy loss for the fps.
The download contains all 8 different versions of the BSM Light 1.8 and you can find it in the attachment!
BSM_1_8_LIGHT_all_cannons_MM.pack
All cannon effects. The new cannonsmoke is also used by the puckle gun. This will cause heavy fps drops, if you use the puckle gun. This version needs the Mod Manager.
patch_BSM_1_8_LIGHT_all_cannons.pack
All cannon effects. The new cannonsmoke is also used by the puckle gun. This will cause heavy fps drops, if you use the puckle gun. This version is a patch pack file format and you don't need the Mod Manager.
BSM_1_8_Very_Light_all_cannons_MM.pack
Very "light" version without lingering musket smoke for all, who have a low end computer. All cannon effects. The new cannonsmoke is also used by the puckle gun. This will cause heavy fps drops, if you use the puckle gun. This version needs the Mod Manager.
patch_BSM_1_8_Very_Light_all_cannons.pack
Very "light" version without lingering musket smoke for all, who have a low end computer. All cannon effects. The new cannonsmoke is also used by the puckle gun. This will cause heavy fps drops, if you use the puckle gun. This version is a patch pack file format and you don't need the Mod Manager.
BSM_1_8_LIGHT_for_Puckle_MM.pack
All cannon effects, except for small cannons, like 3 or 6 pounders. These effects remains vanilla. With this version you would have no fps-trouble using the puckle gun. This version needs the Mod Manager.
patch_BSM_1_8_LIGHT_for_Puckle.pack
All cannon effects, except for small cannons, like 3 or 6 pounders. These effects remains vanilla. With this version you would have no fps-trouble using the puckle gun. This version is a patch pack file format and you don't need the Mod Manager.
BSM_1_8_Very_Light_for_Puckle_MM.pack
Very "light" version without lingering musket smoke for all, who have a low end computer. All cannon effects, except for small cannons, like 3 or 6 pounders. These effects remains vanilla. With this version you would have no fps-trouble using the puckle gun. This version needs the Mod Manager.
patch_BSM_1_8_Very_Light_for_Puckle.pack
Very "light" version without lingering musket smoke for all, who have a low end computer. All cannon effects, except for small cannons, like 3 or 6 pounders. These effects remains vanilla. With this version you would have no fps-trouble using the puckle gun. This version is a patch pack file format and you don't need the Mod Manager.
Download in the attachment.
Smoke Mod Light v1.7
new building destruction smoke (changed color)
smoke lifetime for burning buildings and fortwalls increased
bugfix for howitzer smoke
longlife and bigger building hit smoke
new mod patch file for compatibility with the Mod Manager by LtChambers
Smoke Mod Light 1.6
changed ship smoke-color
reworked ship cannon distortion effects
added blood hit puff
decreased lifetime for lingering smoke for better performance
includes Bloodmod v1.2
Smoke Mod Light 1.5
handgrenade explosion reworked (more white smoke)
reworked ship deckfire distortion
reworked cannonfire distortion
reworked smoke columns for moving ships
changed color for burning ship smoke
added distortion for ship explosion effect
destructed building smoke reworked
Features Smoke Mod Light 1.4
reworked handgrenade explosion
reworked ship deckfire
better, darker, smoke columns for shipfire
new ship explosion effect
Features Smoke Mod Light 1.3
better musket hit blood effects (smaller, darker, more realistic)
better explosions of explosive frag grenades (no more firy sparks, explosion flash added)
ship onboard fire reworked
battlefield smoke lifetime slightly increased
Features Smoke Mod Light 1.2 with Bloodmod
battlefield blood mod
Features Smoke Mod Light 1.2 for better performance!
And THANK YOU to everyone who helped me to make the mod better! Especially to LtChambers and R4nd0M for his Pack File Manager and Mod Manager, Gilad Pellaeon for the additional music files, Hinkel for introducing the mod to the TWC Community and LochKopf for testing version 3.1 and Peacekeep3r for the additional textures and beta testing 4.1!!
Installation!
First, make sure, you have no other, older Version of Battlefield smoke mod or Blood mod installed.
Winrar is needed to extract files from *.rar archive.
The mod is compatible with LtChambers excellent Mod Manager. Just extract the modfile into your ">your steam folder<\steam apps\common\empire total war\data" folder and activate it with the Mod Manager. Thanks to LtChambers for his help! Please note! If the mod doesn't work, you can try to change the loading priority in the Mod Manager.
Have fun!
I know 12 years have past, since you updated your PERFECT mod, but i wanted to ask if this mod is playeble with NTW. I think it is, because ETW and NTW have pretty much the same "data".pack.