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Thread: Port to Rome Remastered?

  1. #1
    Vranac91's Avatar Foederatus
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    Default Port to Rome Remastered?

    One can dream...

    This was probably my favourite RTW mod of all time. Fantastic immersion and depth. It'd be a shame to see it languish on old software without any newcomers to the TW series getting the chance to revel in its excellent atmosphere and design.

  2. #2
    Dismounted Feudal Knight's Avatar my horse for a unicode Administrator
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    Default Re: Port to Rome Remastered?

    A conversion is not a slight undertaking, it would nearly rival the original creation of the mod and the makers, even the market are not the same as they once were.

    In this case, the apparent project leader Stuie has not been present for some time and there has not been development long before that, so any initiative likely needs to start from scratch. According to the Catalogue entry you would need permission to publish any resulting works but perhaps working on something in the background and keeping Stuie in the loop in the event of return could be an option so there is less required for him to start from scratch. He hasn't been around for a while but perhaps prodding with progress could incentivize him to return, or perhaps you can find him still on other platforms like steam or moddb if he has moved on. However I find it unlikely he would wish to undertake this from scratch just from a poke.

    There is a promising submod you might wish to look into though I don't think it's set for R:R, but a response may be more prompt if you want to go down that road.
    With great power, comes great chonky dragons to feed enemies of the state. --Targaryens?
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  3. #3
    GRANTO's Avatar Domesticus
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    Default Re: Port to Rome Remastered?

    its happening, check out Norman Invasion discussion on steam and give support to the guy

  4. #4
    Vranac91's Avatar Foederatus
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    Default Re: Port to Rome Remastered?

    Amazing! Thanks for the heads up.

  5. #5
    GRANTO's Avatar Domesticus
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    Default Re: Port to Rome Remastered?

    Yeah no worries,
    thats me talking to him on the NI page trying to help him work out past the CTD he was facing,
    hope to see ATW soon on remastered.

  6. #6
    GRANTO's Avatar Domesticus
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    Default Re: Port to Rome Remastered?

    Update from steam {from the guy thats porting it over}

    I've been working on it this week. I was going to release 2 weeks ago but then noticed that the original Arthurian had a lots of unfinished buildings and other buildings that the dev team was working on but never got to finish, so I've been working on finishing them up and enabling them. Lots of buildings were missing like Celtic Christianity buildings, trade buildings such as Watermill, Stonemason, Carpenter, and others. The remastered version will enable those missing buildings. Also been working on adding some additional traits and ancillaries. I think I will release in the next 3 weeks.

  7. #7

    Default Re: Port to Rome Remastered?

    Awesome. Will be interesting to see how ATW turns out in a Remastered version!
    Gesaga him éac wordum, þæt híe sint wilcuman Deniga léodum

  8. #8
    GRANTO's Avatar Domesticus
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    Default Re: Port to Rome Remastered?

    Released today on steam, check it out!!

  9. #9
    swabian's Avatar igni ferroque
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    Default Re: Port to Rome Remastered?

    Quote Originally Posted by GRANTO View Post
    Update from steam {from the guy thats porting it over}

    I've been working on it this week. I was going to release 2 weeks ago but then noticed that the original Arthurian had a lots of unfinished buildings and other buildings that the dev team was working on but never got to finish, so I've been working on finishing them up and enabling them. Lots of buildings were missing like Celtic Christianity buildings, trade buildings such as Watermill, Stonemason, Carpenter, and others. The remastered version will enable those missing buildings. Also been working on adding some additional traits and ancillaries. I think I will release in the next 3 weeks.
    Hey there. All of this was done, actually. I personally finalized some of the buildings, like mills and aqueducts, making the icons and coding the stats, so I definitely know. There was also a really significant map update from our map guy back then, but somehow the last updates slipped away. I collected and compiled everyone's contributions, did the last changes and uploaded it to the dev board, that I definitely remember. The only one who could possibly still have these files is Agraes as he administered the dev board.
    Last edited by swabian; October 23, 2023 at 03:41 AM.

  10. #10
    swabian's Avatar igni ferroque
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    Default Re: Port to Rome Remastered?

    Quote Originally Posted by GRANTO View Post
    Released today on steam, check it out!!
    Holy cow, man. This waters my eyes. Thanks a lot guys! Gotta buy that fancy SEGA cash grab after all I guess.

  11. #11
    Gaius Baltar's Avatar Old gods die hard
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    Default Re: Port to Rome Remastered?

    Amazing! I was a beta tester for this mod and it is by far my favorite for the time period. I will be giving this a try.

    ​​
    Pillaging and Plundering since 2006

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    Neither is this the dawn from the east, nor is a dragon flying above, nor are the gables of this hall aflame. Nay, mortal enemies approach in ready armour. Ravens are calling, wolves are howling, spear clashes and shield answers



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