Thank you
.
UPDATE: our illustrious Jake has modified the money script, so now at every start of a new campaign, you'll treasury will be increased to compensate for the higher costs. I've chosen to aim at around 4,5x the regular treasury, which in Rome's case will amount to a bit under 100k, for other factions it'll be a bit less. This amount will allow you to build all capital buildings inside a sizeable province and probably recruit some troops at turn 1.
https://drive.google.com/open?id=1cS...NtetdshGBx0r-k