Thanks. One of the things I'm enjoying with the AAR is looking at how what happens in game compares to the realities of warfare. As for the Swords of Segomo, well I think we all know how tough Gallic General's bodyguards can be!
Perhaps...
Perhaps not...
Thank you Turkafinwë. It is high praise indeed to receive such words from a true Belgian. I admit my knowledge of Belgian history is rather limited, so that's really interesting hearing about how Ambriorix is a hero of legend over there. It's always fun to pick up new bits of history. Funnily enough, I'd never actually heard of the Nervii until they were added in Caesar in Gaul. But reading about them on the Total War wiki I kind of fell in love with this idea of a Barbarian tribe with an almost Spartan love of warfare, shunning riches and luxuries while travelling great distances just to join a fight. And I had fun playing them in Grand Campaign too. So when Alwyn suggested I try my hand at AAR writing, and I decided to go for one of the smaller campaigns rather than the Grand Campaign, they seemed like a good pick. I hope I do your ancestors proud!
As for Ambriorix and the Eburones, as well as other historical figures, I've decided with this AAR to take the approach that whilst they may share names with famous figures or factions of the period, they are their own characters and people. So their personalities will largely be shaped by what the game gives me, in terms of both character traits and actions.
So with Ambriorix the Mad, early in the campaign the Eburones declared war on me out of the blue (though in hindsight it makes sense from a game perspective, as Bagacum is basically the only land they can attack to expand from Atuatuca.) That one AI decision then lead me to think about why "in universe" they would declare war, which then sparked several ideas. And whilst I could have gone with them just wanting to expand, I found the idea of their leader being mad, bad and dangerous to know seemed much more interesting. From that I then built up the history with Boduognatus, the previous conflicts fought between the two tribes, and the idea that the Eburones had laid dormant for a time. Combine that with them starting off with the glass trade resource and put it all together and you get a race of warrior artisans blessed with talents but cursed with insane leaders.
Or in other words:
Disclaimer: All characters are original creations of the author, even if they share a slight resemblance to real people. No Historical Figures were harmed in the making of this AAR.
Next chapter should be up later today, just figuring out the screenshots... there are quite a few.
All the Best,
Welsh Dragon.