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Thread: Decisive Time Commander II: Times of Iron and Gold

  1. #1

    Default Decisive Time Commander II: Times of Iron and Gold

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    "we live in times of Iron and times of Gold . . . It is what we do during the times of Iron that are most important as they dictate what we achieve during the times of gold"
    Bishop of Mercia


    Decisive Time Commanders II is a series of mods for RTW: Alex and MTWII: Kingdoms with the aim of making a more historical Sub-Mods based on the same if not similar information used by CA. DTC TIG are two sub mods based on the British ilises from(410AD-1067) What we need are Skinners, City makers, scriptwriters and map makers although anyone with modding experiences are welcome

    Sub-Mod 1
    This mod is based in the brief and mysterious age of Arthur (410-568AD) The Romans controlled a fractious Briton (43AD) and left her fractious if not Culturally singular people. and in the void left a fight for land, a fight over identity, a fight for Briton, can you control the chaos? Can you become leader of Briton?

    Sub-Mod2
    Based in the supposed Ages of the Saxons and Vikings (570-1067AD).

    "Wyrd bið ful aræd" (Fate remains wholly inexorable)
    Old-Eglish Saying


    The withdrawal of Rome was for many of the Celtic/Romano-brits the beginning of the end, but for many like the Anglo-Saxons it created a power-vacuum and opportunity. The Anglo-Saxons were originally hired as militias for the protection of Romano-British and petit rulers. Now they aim to exterminate the people they call welsh (Meaning Foreigner) in order to implant their own race in the places where Celts and Britons used to live. The Romano-Britons dreaming of past gone by under Roman rule, they attempt to stem the tide of invaders from the continent. But there are many under them that do not think backwards, reminiscent yes but not backwards. The kingdom of Cornwall stands out as a bastion against this Scandinavians and the Welsh while developing her own culture and legends.
    To the North/west are the welsh nations many in number yet relatively weak compared to the Saxon nations dark mystic and brilliant raiders and experts of negotiations. North of the border of Hadrian’s wall lies the more welsh, Picts; Ancient celts who have been there since the dawn of time. The pirate raiding nation of the Scotti Del Rata and Norse Vikings who have settled along the coastal regions. To the west in Ireland a battle of different kind is happening raiders of the Norse and then later Danish Vikings terrorise coastal towns.
    Gaul in the South battle for not the roman name nor her legacy but for the creation of an empire that Is independent of the roman identity something that for many of the what Romans would call barbarians is more morally justifiable than to be Roman, to the barbarians of Gaul the fight is on for the spread to them Romanisim is dead and possibly unwanted. The Frankish Empire of Charlemagne lies dominating the region would be unmanageable if she did not have her very independent states like Anjure and Maine, the most notable of these states are a bunch of newcomers. the nosrc men who we know as Normans. Violent yet utterly brilliant and artistic they have an amazing potential.
    Current mod team:
    Mod series Leade & DTCTIG: Antelope (Friidrotta)
    Researcher: Antelope & WarcraftHero
    FSM & PR Video desighner: Gamerville101
    Special thanks goes to Warcrafthero for his Saxon research and time for DTCI

    Researcher for Vae Victis: Britannia, Armenia and the Caucasus Also Mod Leader for the DTC

  2. #2

    Default Re: Decisive Time Commander II: Times of Iron and Gold

    Curently editing the sounds and look in orde rto give the ultimate Time commanders Experience from this age in history.

    Researcher for Vae Victis: Britannia, Armenia and the Caucasus Also Mod Leader for the DTC

  3. #3
    Tietonian's Avatar Laetus
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    Default Re: Decisive Time Commander II: Times of Iron and Gold

    I'm very interested in an Age of Arthur mod. What unique features will make this "the ultimate Time commanders Experience"? Why is the mod being done on RTW and MTWII instead of Attila?

  4. #4

    Default Re: Decisive Time Commander II: Times of Iron and Gold

    Because Attila sucks and it is not luck manufacturers!

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